My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Valkyrie Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider
Giant Snowball
Skeletons Bats Hog Rider
Zap
Skeletons Bats
Barbarian Barrel
Skeletons Valkyrie Executioner
The Log
Skeletons Mini P.E.K.K.A Hog Rider
Earthquake
Skeletons Hog Rider
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Mini P.E.K.K.A Valkyrie Hog Rider Executioner
Fireball
Hog Rider Executioner
Poison
Bats Executioner
Lightning
Mini P.E.K.K.A Valkyrie Executioner
Rocket
Valkyrie Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Valkyrie Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Arrows Mini P.E.K.K.A Valkyrie Hog Rider Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bats Arrows Mini P.E.K.K.A

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Hog Rider Mega Knight Mini P.E.K.K.A
Arrows
Hog Rider Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Arrows Valkyrie Hog Rider Mega Knight
Valkyrie
Bats Hog Rider Mini P.E.K.K.A Executioner
Hog Rider
Bats Arrows Valkyrie Mini P.E.K.K.A Executioner Mega Knight
Executioner
Valkyrie Hog Rider Mega Knight
Mega Knight
Bats Arrows Mini P.E.K.K.A Hog Rider Executioner

Defense Synergies 1 12

Skeletons
Bats Mini P.E.K.K.A Executioner
Bats
Skeletons Mini P.E.K.K.A Valkyrie Mega Knight
Arrows
Mega Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Skeletons Bats Arrows Valkyrie Executioner
Valkyrie
Bats Arrows Mini P.E.K.K.A Executioner
Hog Rider
Executioner
Skeletons Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Arrows Bats Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner
Mini P.E.K.K.A Skeletons Bats Valkyrie Executioner Mega Knight
Mini P.E.K.K.A Mega Knight Skeletons Bats Valkyrie Executioner
Mini P.E.K.K.A Skeletons Bats Valkyrie Mega Knight
Arrows Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Skeletons Bats Valkyrie Executioner Mega Knight
Bats Arrows Executioner
Arrows Valkyrie Mega Knight
Mini P.E.K.K.A Skeletons
Skeletons Mini P.E.K.K.A Valkyrie Mega Knight
Bats Valkyrie Executioner Skeletons Arrows Mega Knight
Arrows Executioner Bats
Mini P.E.K.K.A Mega Knight Skeletons Bats Valkyrie
Valkyrie Executioner Mega Knight Bats Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Bats Arrows Mini P.E.K.K.A Valkyrie Executioner
Arrows Mega Knight Bats Valkyrie Executioner
Arrows Valkyrie Executioner Bats Mega Knight
Mini P.E.K.K.A
Valkyrie Mega Knight Bats Arrows Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Skeletons
Arrows Mini P.E.K.K.A Valkyrie Executioner Mega Knight
Mega Knight Skeletons Bats Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Mega Knight Bats
Skeletons Mini P.E.K.K.A Valkyrie Executioner Mega Knight
Arrows Executioner Skeletons Bats
Mini P.E.K.K.A Skeletons Bats Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie
Mega Knight Skeletons Bats Mini P.E.K.K.A Valkyrie
Skeletons
Mega Knight Bats Mini P.E.K.K.A Valkyrie
Mega Knight Arrows Valkyrie
Mini P.E.K.K.A Mega Knight Skeletons Valkyrie Executioner
Valkyrie Executioner Mega Knight
Skeletons Bats Mini P.E.K.K.A Valkyrie Executioner
Bats Arrows Valkyrie Executioner Mega Knight Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Executioner
Arrows
Arrows Valkyrie
Executioner Arrows Valkyrie Mega Knight
Arrows Executioner Bats
Arrows Executioner
Arrows Executioner
Arrows
Bats Mini P.E.K.K.A
Arrows Valkyrie
Arrows Executioner
Executioner
Arrows
Arrows
Arrows Executioner
Arrows Executioner Mega Knight
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Executioner Mega Knight
Arrows Valkyrie Mega Knight
Mega Knight
Arrows
Arrows
Arrows Valkyrie Executioner Mega Knight
Arrows Executioner
Arrows Mega Knight
Arrows
Bats Arrows Executioner
Bats
Mini P.E.K.K.A
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Bats
Arrows Executioner
Arrows
Mini P.E.K.K.A Valkyrie Executioner Mega Knight
Arrows Executioner
Arrows
Executioner Mega Knight
Bats
Bats Executioner
Executioner Mega Knight

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