My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Witch Royal Ghost Bandit Fisherman Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Royal Ghost Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bandit Fisherman Ram Rider
Giant Snowball
Skeletons Witch Fisherman Ram Rider Little Prince
Zap
Skeletons Witch Bandit Fisherman Ram Rider Little Prince
Barbarian Barrel
Skeletons Witch Royal Ghost Bandit Little Prince
The Log
Skeletons Witch Bandit Fisherman Ram Rider Little Prince
Earthquake
Skeletons Witch
Arrows
Skeletons Witch Little Prince
Royal Delivery
Skeletons Witch Royal Ghost Bandit Fisherman Ram Rider Little Prince
Fireball
Witch Bandit Fisherman Ram Rider Little Prince
Poison
Witch Fisherman Little Prince
Lightning
Witch Bandit Fisherman Ram Rider Little Prince
Rocket
Witch Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Royal Ghost Bandit Fisherman Little Prince Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Barbarian Barrel Royal Ghost Bandit

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Barbarian Barrel
Bandit Ram Rider
Witch
Royal Ghost Bandit Ram Rider
Royal Ghost
Witch Bandit Fisherman Ram Rider Little Prince
Bandit
Barbarian Barrel Witch Royal Ghost Ram Rider Little Prince
Fisherman
Royal Ghost Ram Rider
Ram Rider
Barbarian Barrel Witch Royal Ghost Bandit Fisherman
Little Prince
Royal Ghost Bandit

Defense Synergies 1 17

Skeletons
Fisherman Barbarian Barrel Witch Royal Ghost Bandit Ram Rider Little Prince
Barbarian Barrel
Skeletons Witch Bandit Little Prince
Witch
Skeletons Barbarian Barrel Royal Ghost Bandit Fisherman
Royal Ghost
Skeletons Witch Little Prince
Bandit
Skeletons Barbarian Barrel Witch Fisherman Ram Rider Little Prince
Fisherman
Skeletons Witch Bandit Ram Rider
Ram Rider
Skeletons Bandit Fisherman
Little Prince
Skeletons Barbarian Barrel Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Ram Rider
Skeletons Witch Bandit Fisherman Ram Rider
Witch Fisherman Ram Rider Skeletons Bandit
Witch Skeletons Bandit Fisherman Ram Rider
Barbarian Barrel
Barbarian Barrel Skeletons Royal Ghost Bandit
Ram Rider Witch Little Prince
Barbarian Barrel Bandit Ram Rider
Witch Skeletons Fisherman
Skeletons Barbarian Barrel Royal Ghost Bandit Fisherman Little Prince
Witch Skeletons Barbarian Barrel Royal Ghost Bandit Fisherman Ram Rider
Witch Ram Rider
Skeletons Witch Bandit Ram Rider
Barbarian Barrel Witch Royal Ghost
Bandit Ram Rider
Bandit Fisherman Ram Rider
Skeletons Witch Fisherman
Barbarian Barrel Witch Royal Ghost Bandit Fisherman Ram Rider Little Prince
Barbarian Barrel Witch Royal Ghost Bandit Fisherman Ram Rider Little Prince
Fisherman Ram Rider
Royal Ghost Barbarian Barrel Witch Bandit Fisherman Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Barbarian Barrel Witch Royal Ghost Bandit Fisherman
Bandit Barbarian Barrel Royal Ghost Fisherman
Bandit Skeletons Witch Fisherman Ram Rider
Barbarian Barrel Bandit Fisherman Ram Rider
Skeletons Witch Bandit Fisherman Ram Rider
Skeletons Witch Ram Rider
Skeletons Witch Bandit Ram Rider
Fisherman
Skeletons Barbarian Barrel Witch Bandit
Witch Skeletons
Witch
Skeletons Witch Bandit Ram Rider
Witch
Witch Skeletons Barbarian Barrel Fisherman Little Prince
Barbarian Barrel Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Royal Ghost Bandit
Barbarian Barrel Royal Ghost Bandit Fisherman Ram Rider
Barbarian Barrel Bandit
Barbarian Barrel
Barbarian Barrel
Witch Ram Rider
Witch
Barbarian Barrel Ram Rider
Bandit Fisherman Ram Rider
Fisherman
Barbarian Barrel Bandit Fisherman Ram Rider
Barbarian Barrel Bandit Fisherman
Barbarian Barrel Bandit Fisherman
Barbarian Barrel Fisherman
Barbarian Barrel Witch Bandit
Barbarian Barrel Bandit
Barbarian Barrel
Fisherman
Barbarian Barrel Bandit Fisherman
Barbarian Barrel Witch Little Prince
Fisherman
Barbarian Barrel
Barbarian Barrel Witch Little Prince
Witch Fisherman
Barbarian Barrel Witch Royal Ghost Bandit Fisherman Ram Rider
Witch Bandit Fisherman Ram Rider
Barbarian Barrel Bandit Fisherman
Witch Little Prince
Witch
Bandit
Barbarian Barrel Witch Bandit
Witch Ram Rider
Barbarian Barrel
Witch
Witch
Barbarian Barrel Witch Royal Ghost Bandit Little Prince

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