My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Phoenix Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Recruits Goblin Giant Fisherman Phoenix Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Goblin Giant Phoenix

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Recruits Fisherman Phoenix Night Witch
Giant Snowball
Skeletons Royal Recruits Fisherman Night Witch
Zap
Skeletons Goblin Giant Fisherman Night Witch
Barbarian Barrel
Skeletons Royal Recruits Night Witch
The Log
Skeletons Royal Recruits Fisherman
Earthquake
Skeletons
Arrows
Skeletons Royal Recruits Night Witch
Royal Delivery
Skeletons Royal Recruits Fisherman Night Witch
Fireball
Fisherman Night Witch
Poison
Royal Recruits Fisherman Phoenix Night Witch
Lightning
Fisherman Phoenix Night Witch
Rocket
Phoenix Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Earthquake Fisherman Phoenix Night Witch Goblin Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Earthquake Fisherman

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Earthquake Goblin Giant Phoenix Night Witch
Royal Recruits
Earthquake
Arrows Goblin Giant
Goblin Giant
Arrows Earthquake Fisherman Night Witch
Fisherman
Goblin Giant
Phoenix
Arrows
Night Witch
Arrows Goblin Giant

Defense Synergies 1 4

Skeletons
Fisherman Earthquake Phoenix Night Witch
Arrows
Phoenix
Royal Recruits
Earthquake
Skeletons
Goblin Giant
Fisherman
Skeletons
Phoenix
Skeletons Arrows
Night Witch
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Royal Recruits Goblin Giant
Skeletons Royal Recruits Fisherman Phoenix Night Witch
Fisherman Skeletons Royal Recruits Night Witch
Royal Recruits Night Witch Skeletons Fisherman Phoenix
Arrows Royal Recruits Earthquake
Arrows Skeletons Earthquake Night Witch
Arrows Phoenix Night Witch
Earthquake Arrows Royal Recruits Goblin Giant Phoenix
Skeletons Royal Recruits Fisherman Phoenix Night Witch
Skeletons Royal Recruits Fisherman Phoenix Night Witch
Skeletons Arrows Royal Recruits Earthquake Goblin Giant Fisherman Night Witch
Arrows Phoenix Night Witch
Royal Recruits Night Witch Skeletons Earthquake
Arrows Royal Recruits Earthquake Night Witch
Royal Recruits Phoenix
Royal Recruits Fisherman
Skeletons Arrows Royal Recruits Fisherman Night Witch
Arrows Royal Recruits Fisherman Night Witch
Arrows Earthquake Royal Recruits Fisherman
Royal Recruits Fisherman Phoenix
Royal Recruits Arrows Earthquake Goblin Giant Fisherman Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeletons Fisherman
Arrows Fisherman Phoenix
Royal Recruits Skeletons Goblin Giant Fisherman
Royal Recruits Goblin Giant Fisherman Phoenix Night Witch
Royal Recruits Skeletons Goblin Giant Fisherman Phoenix Night Witch
Arrows Skeletons Goblin Giant
Royal Recruits Skeletons Goblin Giant Phoenix Night Witch
Royal Recruits Goblin Giant Fisherman Phoenix
Royal Recruits Skeletons Phoenix
Royal Recruits Skeletons Goblin Giant Phoenix
Royal Recruits Phoenix
Royal Recruits Arrows Goblin Giant Phoenix
Royal Recruits Skeletons Goblin Giant Night Witch
Royal Recruits
Royal Recruits Phoenix Skeletons Goblin Giant Fisherman Night Witch
Arrows Royal Recruits Earthquake Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Royal Recruits
Arrows Fisherman
Earthquake Arrows Goblin Giant
Earthquake Arrows Royal Recruits
Arrows Earthquake
Arrows Goblin Giant
Arrows Earthquake
Arrows Earthquake
Arrows Fisherman
Fisherman Night Witch
Arrows Royal Recruits Earthquake Fisherman
Arrows
Earthquake Fisherman
Earthquake Arrows Fisherman
Earthquake Arrows Fisherman
Earthquake Arrows
Earthquake Arrows Royal Recruits
Arrows Earthquake
Fisherman Night Witch
Arrows Earthquake Fisherman
Arrows Earthquake
Earthquake Night Witch
Arrows
Fisherman
Earthquake Arrows Royal Recruits
Arrows Earthquake
Fisherman
Arrows Earthquake Fisherman
Arrows Fisherman
Arrows Fisherman
Arrows Night Witch
Night Witch
Arrows Earthquake Night Witch
Arrows
Arrows Earthquake
Earthquake Royal Recruits Night Witch
Arrows
Arrows
Arrows Earthquake
Arrows
Royal Recruits
Royal Recruits
Royal Recruits Goblin Giant

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