My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Princess
Zap
Skeletons Firecracker Princess
Barbarian Barrel
Skeletons Knight Firecracker Princess Electro Wizard
The Log
Skeletons Firecracker Mini P.E.K.K.A Princess
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker Princess
Royal Delivery
Skeletons Knight Firecracker Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard
Fireball
Firecracker Princess Electro Wizard
Poison
Firecracker Princess Electro Wizard
Lightning
Knight Mini P.E.K.K.A Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Knight Firecracker Princess Mini P.E.K.K.A Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Knight Firecracker

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
P.E.K.K.A Knight Mini P.E.K.K.A
Knight
Firecracker Princess Arrows Electro Wizard
Firecracker
Knight Mini P.E.K.K.A P.E.K.K.A Princess
Mini P.E.K.K.A
Arrows Firecracker Princess Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Firecracker Princess
Princess
Knight Firecracker Mini P.E.K.K.A P.E.K.K.A
Electro Wizard
P.E.K.K.A Knight Mini P.E.K.K.A

Defense Synergies 4 17

Skeletons
Knight Firecracker Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard
Arrows
Knight Mini P.E.K.K.A P.E.K.K.A
Knight
Firecracker Princess Electro Wizard Skeletons Arrows Mini P.E.K.K.A
Firecracker
Knight Skeletons Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard
Mini P.E.K.K.A
Electro Wizard Skeletons Arrows Knight Firecracker Princess
P.E.K.K.A
Skeletons Arrows Firecracker Princess Electro Wizard
Princess
Knight Skeletons Firecracker Mini P.E.K.K.A P.E.K.K.A
Electro Wizard
Knight Mini P.E.K.K.A Skeletons Firecracker P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Skeletons Knight Firecracker Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Skeletons Knight Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Skeletons Knight Firecracker Electro Wizard
Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A Princess
Arrows Skeletons Firecracker Electro Wizard
Electro Wizard Arrows Firecracker Princess
Arrows P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Skeletons Princess
Knight Skeletons Firecracker Mini P.E.K.K.A Electro Wizard
Electro Wizard Skeletons Arrows Knight Firecracker Princess
Arrows Firecracker Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Skeletons Knight Electro Wizard
Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Skeletons Arrows Knight Firecracker Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Arrows Knight Firecracker Electro Wizard
Arrows Knight Firecracker Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Arrows Knight Firecracker Mini P.E.K.K.A P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeletons P.E.K.K.A Electro Wizard
Electro Wizard Arrows Knight Firecracker Mini P.E.K.K.A
P.E.K.K.A Skeletons Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Skeletons Knight Mini P.E.K.K.A
Arrows Firecracker Skeletons Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Skeletons Knight Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Skeletons Knight Firecracker Mini P.E.K.K.A
P.E.K.K.A Skeletons
P.E.K.K.A Knight Mini P.E.K.K.A
P.E.K.K.A Arrows Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Skeletons Knight
Firecracker Princess
Electro Wizard Skeletons Knight Firecracker Mini P.E.K.K.A P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Firecracker
Arrows Firecracker Princess Electro Wizard
Arrows
Arrows Knight Firecracker
Arrows Firecracker
Arrows Firecracker Princess
Arrows Firecracker Princess
Arrows Firecracker Princess
Arrows Firecracker
Mini P.E.K.K.A Electro Wizard
Firecracker Arrows Knight Princess Electro Wizard
Arrows Firecracker Princess
Knight Firecracker Princess
Arrows Firecracker Princess
Princess Arrows Firecracker
Arrows Firecracker Princess
Arrows Firecracker Princess
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Princess Electro Wizard
Arrows Firecracker Princess
Arrows Princess
Arrows
Arrows Firecracker Princess
Arrows Firecracker Princess Electro Wizard
Arrows Princess
Arrows Firecracker
Arrows Firecracker Princess Electro Wizard
Electro Wizard Firecracker
Mini P.E.K.K.A
Arrows
Arrows Firecracker Princess Electro Wizard
P.E.K.K.A
Arrows Firecracker Princess
Electro Wizard Princess
Arrows Firecracker Princess Electro Wizard
Arrows
Knight Firecracker Mini P.E.K.K.A Princess Electro Wizard
Arrows Firecracker Princess
Arrows
Firecracker P.E.K.K.A
Firecracker Princess Electro Wizard
Firecracker Princess Electro Wizard
Firecracker Princess Electro Wizard

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