My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Recruits Goblin Cage Balloon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Royal Recruits Balloon
Giant Snowball
Skeletons Goblin Gang Royal Recruits Balloon
Zap
Skeletons Goblin Gang Balloon
Barbarian Barrel
Skeletons Goblin Gang Royal Recruits Goblin Cage
The Log
Skeletons Goblin Gang Royal Recruits Goblin Cage
Earthquake
Skeletons Goblin Gang Goblin Cage
Arrows
Skeletons Goblin Gang Royal Recruits
Royal Delivery
Skeletons Goblin Gang Royal Recruits Goblin Cage Balloon Mother Witch
Fireball
Goblin Gang Goblin Cage Balloon Mother Witch
Poison
Goblin Gang Royal Recruits Goblin Cage Balloon Mother Witch
Lightning
Goblin Cage Balloon Mother Witch
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Goblin Gang Goblin Cage Mother Witch Balloon Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Goblin Gang Goblin Cage

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Balloon Lightning Mother Witch
Goblin Gang
Royal Recruits Goblin Cage Balloon
Royal Recruits
Goblin Gang
Goblin Cage
Goblin Gang Balloon
Balloon
Arrows Goblin Gang Goblin Cage
Lightning
Arrows
Mother Witch
Arrows

Defense Synergies 1 5

Skeletons
Goblin Cage
Arrows
Lightning Mother Witch
Goblin Gang
Royal Recruits Goblin Cage
Royal Recruits
Goblin Gang
Goblin Cage
Skeletons Goblin Gang Mother Witch
Balloon
Lightning
Arrows
Mother Witch
Arrows Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits Goblin Cage
Skeletons Goblin Gang Royal Recruits Goblin Cage
Goblin Gang Goblin Cage Skeletons Royal Recruits Lightning
Royal Recruits Goblin Cage Skeletons Goblin Gang
Lightning Arrows Royal Recruits Goblin Cage
Arrows Goblin Gang Skeletons Mother Witch
Lightning Arrows Goblin Gang Goblin Cage
Lightning Arrows Royal Recruits Goblin Cage
Skeletons Goblin Gang Royal Recruits Goblin Cage
Goblin Gang Skeletons Royal Recruits
Goblin Gang Mother Witch Skeletons Arrows Royal Recruits
Arrows Goblin Gang
Royal Recruits Goblin Cage Skeletons Goblin Gang Lightning
Arrows Goblin Gang Royal Recruits Goblin Cage
Royal Recruits Goblin Gang Goblin Cage
Goblin Gang Royal Recruits Goblin Cage Lightning
Skeletons Arrows Goblin Gang Royal Recruits Goblin Cage
Arrows Goblin Cage Goblin Gang Royal Recruits
Arrows Goblin Cage Royal Recruits Mother Witch
Royal Recruits Goblin Cage
Goblin Gang Royal Recruits Arrows Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Skeletons Goblin Cage
Arrows Goblin Gang Lightning
Goblin Gang Royal Recruits Skeletons Goblin Cage Lightning
Goblin Gang Royal Recruits Lightning Goblin Cage
Royal Recruits Skeletons Goblin Gang Goblin Cage
Arrows Mother Witch Skeletons Goblin Gang
Goblin Gang Royal Recruits Skeletons Goblin Cage Lightning
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage Lightning Skeletons
Royal Recruits Skeletons Goblin Gang Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Lightning Arrows Goblin Cage
Royal Recruits Lightning Skeletons Goblin Gang Goblin Cage
Royal Recruits Goblin Cage
Goblin Gang Royal Recruits Skeletons Goblin Cage Lightning
Arrows Royal Recruits Goblin Cage Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Royal Recruits
Arrows
Lightning Arrows
Lightning Arrows Royal Recruits
Arrows
Arrows Mother Witch
Arrows
Arrows Lightning
Arrows Lightning
Lightning Goblin Gang
Lightning Arrows Royal Recruits
Lightning Arrows
Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning Arrows Royal Recruits
Lightning Arrows
Lightning
Lightning Arrows
Lightning Arrows Mother Witch
Lightning
Lightning Arrows
Lightning
Lightning Arrows Royal Recruits
Arrows Mother Witch
Arrows Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows Mother Witch
Lightning
Lightning
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Goblin Gang Royal Recruits
Lightning Arrows
Arrows
Lightning Goblin Gang
Arrows Lightning
Lightning Arrows
Royal Recruits
Goblin Gang Royal Recruits Lightning
Lightning
Lightning Royal Recruits

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