My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Knight Firecracker Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers
Giant Snowball
Skeletons Archers
Zap
Skeletons Archers Firecracker Mortar
Barbarian Barrel
Skeletons Archers Knight Firecracker Mortar Tesla Valkyrie
The Log
Skeletons Archers Firecracker
Earthquake
Skeletons Archers Firecracker Mortar Tesla
Arrows
Skeletons Archers Firecracker
Royal Delivery
Skeletons Archers Knight Firecracker Valkyrie
Fireball
Archers Firecracker Mortar Tesla
Poison
Archers Firecracker Mortar
Lightning
Knight Mortar Tesla Valkyrie
Rocket
Mortar Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Archers Arrows Knight Firecracker Mortar Tesla Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Archers Arrows Knight

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Knight Valkyrie Arrows Mortar
Arrows
Archers Knight Mortar
Knight
Archers Firecracker Mortar Arrows
Firecracker
Knight Mortar Valkyrie
Mortar
Knight Archers Arrows Firecracker
Tesla
Valkyrie
Archers Firecracker

Defense Synergies 6 17

Skeletons
Tesla Archers Knight Firecracker Mortar
Archers
Knight Valkyrie Skeletons Firecracker Mortar Tesla
Arrows
Knight Mortar Tesla Valkyrie
Knight
Archers Firecracker Tesla Skeletons Arrows Mortar
Firecracker
Knight Valkyrie Skeletons Archers Mortar Tesla
Mortar
Skeletons Archers Arrows Knight Firecracker Tesla Valkyrie
Tesla
Skeletons Knight Archers Arrows Firecracker Mortar Valkyrie
Valkyrie
Archers Firecracker Arrows Mortar Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Mortar Tesla Valkyrie
Skeletons Knight Firecracker Mortar Tesla Valkyrie
Mortar Tesla Skeletons Archers Knight Valkyrie
Tesla Skeletons Knight Firecracker Mortar Valkyrie
Arrows Firecracker Valkyrie
Arrows Skeletons Archers Firecracker Tesla Valkyrie
Tesla Archers Arrows Firecracker Mortar
Arrows Tesla Valkyrie
Tesla Skeletons Mortar
Knight Skeletons Archers Firecracker Tesla Valkyrie
Archers Valkyrie Skeletons Arrows Knight Firecracker Tesla
Arrows Tesla Archers Firecracker
Mortar Tesla Skeletons Knight Valkyrie
Valkyrie Arrows Firecracker Mortar Tesla
Knight Mortar Tesla
Mortar Tesla
Tesla Skeletons Arrows Knight Firecracker Mortar Valkyrie
Arrows Mortar Tesla Archers Knight Firecracker Valkyrie
Arrows Mortar Valkyrie Archers Knight Firecracker Tesla
Mortar Tesla
Valkyrie Archers Arrows Knight Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeletons Archers Tesla
Archers Arrows Knight Firecracker Mortar Tesla Valkyrie
Skeletons Knight Valkyrie
Valkyrie Knight Tesla
Skeletons Knight Tesla Valkyrie
Arrows Firecracker Skeletons Archers Tesla
Skeletons Archers Knight Tesla Valkyrie
Knight Tesla Valkyrie
Skeletons Knight Firecracker Mortar Valkyrie
Skeletons Tesla
Knight Tesla Valkyrie
Arrows Valkyrie
Skeletons Knight Tesla Valkyrie
Archers Firecracker Tesla Valkyrie
Tesla Skeletons Archers Knight Firecracker Mortar Valkyrie
Arrows Valkyrie Archers Firecracker Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Mortar Valkyrie
Arrows Firecracker Mortar
Arrows
Arrows Knight Firecracker Valkyrie
Arrows Firecracker Mortar Valkyrie
Arrows Firecracker
Archers Arrows Firecracker Mortar
Arrows Firecracker
Arrows Firecracker Mortar
Firecracker Arrows Knight Mortar Valkyrie
Archers Arrows Firecracker
Knight Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows Mortar
Archers Arrows Firecracker Mortar
Arrows Firecracker Mortar Valkyrie
Arrows
Arrows Mortar
Arrows Firecracker Mortar Valkyrie
Arrows Firecracker Mortar
Arrows Mortar
Arrows Firecracker Mortar
Archers Arrows Firecracker
Firecracker
Arrows Mortar
Arrows Firecracker
Arrows Firecracker
Archers
Archers Arrows Firecracker
Arrows
Knight Firecracker Valkyrie
Arrows Firecracker Mortar
Arrows
Firecracker
Firecracker
Firecracker
Firecracker Mortar

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