My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Dart Goblin Furnace Skeleton Army Balloon
Zap
Dart Goblin Furnace Skeleton Army Balloon
Barbarian Barrel
Dart Goblin Furnace Wizard Skeleton Army
The Log
Dart Goblin Furnace Skeleton Army
Earthquake
Furnace Skeleton Army
Arrows
Dart Goblin Furnace Skeleton Army
Royal Delivery
Dart Goblin Wizard Skeleton Army Balloon
Fireball
Dart Goblin Furnace Wizard Skeleton Army Balloon
Poison
Dart Goblin Furnace Wizard Skeleton Army Balloon
Lightning
Furnace Wizard Balloon
Rocket
Furnace Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Dart Goblin Skeleton Army Fireball Furnace Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Dart Goblin Skeleton Army

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Balloon The Log
Fireball
The Log
Furnace
Balloon
Wizard
Rage Balloon
Rage
Balloon Wizard
Skeleton Army
Balloon
Rage Dart Goblin Furnace Wizard The Log
The Log
Dart Goblin Fireball Balloon

Defense Synergies 1 7

Dart Goblin
Furnace Skeleton Army The Log
Fireball
The Log
Furnace
Dart Goblin Skeleton Army
Wizard
Skeleton Army The Log
Rage
Skeleton Army
Dart Goblin Furnace Wizard The Log
Balloon
The Log
Fireball Dart Goblin Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Wizard The Log
Skeleton Army Dart Goblin Furnace The Log
Furnace Skeleton Army Dart Goblin
Skeleton Army Dart Goblin Furnace
Fireball Skeleton Army The Log
Fireball Skeleton Army The Log Dart Goblin Furnace
Dart Goblin Furnace Fireball Wizard
Dart Goblin Fireball The Log
Furnace Skeleton Army
Skeleton Army Dart Goblin
Dart Goblin Skeleton Army Fireball Furnace Wizard The Log
Dart Goblin Fireball Furnace Wizard
Furnace Skeleton Army Fireball Wizard The Log
Fireball Wizard Skeleton Army Dart Goblin Furnace The Log
Skeleton Army Furnace
Skeleton Army Fireball Furnace The Log
Wizard Fireball Furnace Skeleton Army
Fireball Dart Goblin Furnace Wizard Skeleton Army The Log
Furnace Wizard The Log Dart Goblin Fireball
Dart Goblin
Wizard Skeleton Army Dart Goblin Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Furnace
Fireball Wizard The Log
Skeleton Army Furnace The Log
Skeleton Army Fireball The Log
Skeleton Army
Fireball Furnace Wizard Dart Goblin
Skeleton Army Dart Goblin Fireball Furnace
Skeleton Army
Fireball Skeleton Army The Log
Dart Goblin Skeleton Army
Dart Goblin
Skeleton Army Fireball The Log
Skeleton Army Fireball Wizard
Wizard Dart Goblin Fireball Furnace Skeleton Army
Skeleton Army Dart Goblin Fireball Furnace The Log
Dart Goblin Fireball Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball Wizard Furnace The Log
Fireball Wizard Dart Goblin Furnace
Dart Goblin Furnace Wizard The Log
Fireball The Log Dart Goblin Wizard
Fireball The Log Dart Goblin Wizard
Fireball
Dart Goblin Fireball Wizard The Log
Fireball Dart Goblin Wizard
Dart Goblin Fireball The Log
Dart Goblin Fireball
Dart Goblin Fireball Furnace The Log
Dart Goblin Fireball Furnace Wizard The Log
Dart Goblin Fireball Furnace Wizard The Log
Fireball
Dart Goblin Fireball Wizard The Log
Dart Goblin Fireball Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Furnace Wizard
Fireball The Log Dart Goblin Wizard
Fireball Wizard The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball Furnace Wizard
Dart Goblin Fireball Wizard
Fireball
Dart Goblin Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Dart Goblin Fireball Skeleton Army
Fireball Dart Goblin Wizard
The Log Fireball
Fireball Dart Goblin Wizard
The Log Dart Goblin Fireball Wizard
Fireball
Dart Goblin
Dart Goblin Fireball The Log
Dart Goblin Fireball
Dart Goblin Fireball The Log

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