My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Clone Giant Skeleton
Giant Snowball
Goblin Barrel Skeleton Army Clone Lumberjack
Zap
Goblin Barrel Skeleton Army Clone
Barbarian Barrel
Goblin Barrel Skeleton Army Clone Executioner Giant Skeleton Lumberjack
The Log
Goblin Barrel Skeleton Army Clone Giant Skeleton Lumberjack
Earthquake
Goblin Barrel Skeleton Army Clone
Arrows
Goblin Barrel Skeleton Army Clone
Royal Delivery
Goblin Barrel Skeleton Army Clone Executioner Giant Skeleton Lumberjack
Fireball
Goblin Barrel Skeleton Army Clone Executioner Lumberjack
Poison
Skeleton Army Clone Executioner
Lightning
Executioner Lumberjack
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Clone Executioner Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Goblin Barrel Skeleton Army Clone Lumberjack Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Goblin Barrel Skeleton Army

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Executioner Giant Skeleton Lumberjack
Mirror
Zap Goblin Barrel Skeleton Army Giant Skeleton Lumberjack
Goblin Barrel
Mirror Skeleton Army Clone Giant Skeleton Lumberjack
Skeleton Army
Clone Mirror Goblin Barrel
Clone
Skeleton Army Giant Skeleton Goblin Barrel Lumberjack
Executioner
Zap
Giant Skeleton
Clone Zap Mirror Goblin Barrel Lumberjack
Lumberjack
Zap Mirror Goblin Barrel Clone Giant Skeleton

Defense Synergies 2 12

Zap
Mirror Skeleton Army Executioner Giant Skeleton Lumberjack
Mirror
Zap Skeleton Army Executioner Lumberjack
Goblin Barrel
Skeleton Army
Mirror Zap Executioner Giant Skeleton Lumberjack
Clone
Executioner
Zap Mirror Skeleton Army Giant Skeleton Lumberjack
Giant Skeleton
Zap Skeleton Army Executioner Lumberjack
Lumberjack
Zap Mirror Skeleton Army Executioner Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
Skeleton Army Lumberjack Zap Executioner
Skeleton Army Lumberjack Executioner Giant Skeleton
Skeleton Army Lumberjack
Skeleton Army Giant Skeleton Lumberjack
Skeleton Army Zap Executioner Lumberjack
Zap Executioner
Zap Giant Skeleton
Skeleton Army Lumberjack
Skeleton Army Giant Skeleton Lumberjack
Skeleton Army Executioner Zap Giant Skeleton Lumberjack
Executioner Zap
Skeleton Army Lumberjack Zap Giant Skeleton
Skeleton Army Executioner Zap Lumberjack
Skeleton Army Lumberjack
Skeleton Army Zap Lumberjack
Skeleton Army Executioner Lumberjack
Zap Skeleton Army Executioner Lumberjack
Zap Executioner Giant Skeleton Lumberjack
Lumberjack
Skeleton Army Executioner Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap Giant Skeleton
Zap Executioner Lumberjack
Skeleton Army Giant Skeleton Lumberjack Zap
Skeleton Army Giant Skeleton Lumberjack Zap
Giant Skeleton Skeleton Army Executioner Lumberjack
Executioner Zap
Skeleton Army Giant Skeleton Lumberjack
Giant Skeleton Skeleton Army Lumberjack
Zap Giant Skeleton Skeleton Army
Skeleton Army
Giant Skeleton Lumberjack
Skeleton Army Zap Giant Skeleton
Skeleton Army Giant Skeleton Executioner Lumberjack
Skeleton Army Executioner
Skeleton Army Zap Executioner Giant Skeleton Lumberjack
Executioner Zap Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Zap Executioner
Giant Skeleton
Giant Skeleton
Executioner Zap
Executioner Zap
Executioner
Zap Executioner
Zap
Lumberjack
Zap
Zap Executioner
Executioner
Zap
Zap Executioner
Executioner
Zap Executioner
Zap
Giant Skeleton
Zap
Zap Executioner
Zap Executioner
Zap
Zap
Zap Executioner
Zap
Zap
Zap
Giant Skeleton
Zap Skeleton Army
Zap Executioner
Executioner Lumberjack
Zap Executioner
Zap Giant Skeleton
Executioner
Zap Giant Skeleton
Zap Executioner
Zap Executioner Giant Skeleton

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