My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Rascals Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Recruits Balloon Ice Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Rascals Royal Recruits Balloon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Balloon
Giant Snowball
Fire Spirit Goblin Gang Royal Recruits Balloon
Zap
Fire Spirit Goblin Gang Balloon
Barbarian Barrel
Fire Spirit Goblin Gang Rascals Royal Recruits Ice Wizard Magic Archer
The Log
Fire Spirit Goblin Gang Rascals Royal Recruits
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang Rascals Royal Recruits
Royal Delivery
Fire Spirit Goblin Gang Rascals Royal Recruits Balloon Ice Wizard Magic Archer
Fireball
Goblin Gang Rascals Balloon Ice Wizard Magic Archer
Poison
Goblin Gang Rascals Royal Recruits Balloon Ice Wizard Magic Archer
Lightning
Balloon Ice Wizard Magic Archer
Rocket
Rascals Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Earthquake Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Recruits Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Gang Earthquake Ice Wizard Magic Archer Rascals Balloon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Goblin Gang Earthquake Ice Wizard

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Recruits Balloon
Goblin Gang
Royal Recruits Balloon
Rascals
Balloon Magic Archer
Royal Recruits
Fire Spirit Goblin Gang Magic Archer
Earthquake
Balloon
Balloon
Fire Spirit Goblin Gang Rascals Earthquake Ice Wizard Magic Archer
Ice Wizard
Balloon
Magic Archer
Rascals Royal Recruits Balloon

Defense Synergies 0 7

Fire Spirit
Royal Recruits
Goblin Gang
Rascals Royal Recruits Ice Wizard Magic Archer
Rascals
Goblin Gang
Royal Recruits
Fire Spirit Goblin Gang Ice Wizard
Earthquake
Ice Wizard
Balloon
Ice Wizard
Goblin Gang Royal Recruits Earthquake
Magic Archer
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Royal Recruits Magic Archer
Goblin Gang Rascals Royal Recruits Ice Wizard
Goblin Gang Fire Spirit Rascals Royal Recruits Ice Wizard
Royal Recruits Goblin Gang Rascals Ice Wizard
Royal Recruits Earthquake
Goblin Gang Fire Spirit Rascals Earthquake Ice Wizard Magic Archer
Fire Spirit Goblin Gang Rascals Ice Wizard Magic Archer
Earthquake Rascals Royal Recruits Magic Archer
Goblin Gang Rascals Royal Recruits Ice Wizard
Goblin Gang Fire Spirit Rascals Royal Recruits Ice Wizard
Goblin Gang Ice Wizard Rascals Royal Recruits Earthquake Magic Archer
Goblin Gang Rascals Ice Wizard Magic Archer
Royal Recruits Fire Spirit Goblin Gang Rascals Earthquake Ice Wizard
Fire Spirit Goblin Gang Rascals Royal Recruits Earthquake Magic Archer
Royal Recruits Goblin Gang Rascals
Goblin Gang Rascals Royal Recruits
Goblin Gang Rascals Royal Recruits
Fire Spirit Goblin Gang Rascals Royal Recruits Ice Wizard Magic Archer
Earthquake Fire Spirit Rascals Royal Recruits Ice Wizard Magic Archer
Royal Recruits
Goblin Gang Rascals Royal Recruits Fire Spirit Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Royal Recruits
Goblin Gang Magic Archer
Goblin Gang Royal Recruits Rascals
Goblin Gang Royal Recruits Rascals
Royal Recruits Goblin Gang Rascals
Fire Spirit Goblin Gang Rascals Ice Wizard Magic Archer
Goblin Gang Rascals Royal Recruits Ice Wizard
Rascals Royal Recruits
Royal Recruits Magic Archer
Royal Recruits Goblin Gang
Rascals Royal Recruits
Royal Recruits
Rascals Royal Recruits Goblin Gang
Royal Recruits Rascals Magic Archer
Goblin Gang Rascals Royal Recruits Magic Archer
Rascals Royal Recruits Earthquake Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Rascals Royal Recruits
Ice Wizard Magic Archer
Earthquake Magic Archer
Earthquake Rascals Royal Recruits
Fire Spirit Earthquake Magic Archer
Fire Spirit Ice Wizard Magic Archer
Fire Spirit Earthquake Magic Archer
Earthquake Fire Spirit Ice Wizard Magic Archer
Fire Spirit Goblin Gang
Royal Recruits Earthquake Magic Archer
Fire Spirit Magic Archer
Earthquake Fire Spirit Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer Royal Recruits
Earthquake
Fire Spirit Earthquake Magic Archer
Fire Spirit Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Royal Recruits
Earthquake Fire Spirit Ice Wizard Magic Archer
Earthquake Ice Wizard Magic Archer
Magic Archer
Magic Archer
Fire Spirit Ice Wizard Magic Archer
Earthquake Magic Archer
Magic Archer
Earthquake Magic Archer
Earthquake Fire Spirit Goblin Gang Royal Recruits Magic Archer
Fire Spirit Ice Wizard Magic Archer
Goblin Gang Rascals Magic Archer
Earthquake Magic Archer
Royal Recruits
Goblin Gang Rascals Royal Recruits Magic Archer
Magic Archer
Royal Recruits Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: