My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Bandit Electro Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Zap
Bandit
Barbarian Barrel
Bandit Electro Wizard
The Log
Bandit
Earthquake
Arrows
Royal Delivery
P.E.K.K.A Bandit Electro Wizard Mother Witch
Fireball
Bandit Electro Wizard Mother Witch
Poison
Electro Wizard Mother Witch
Lightning
Bandit Electro Wizard Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Tornado P.E.K.K.A Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Royal Delivery Tornado Bandit Electro Wizard Mother Witch Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Royal Delivery Tornado Bandit

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Tornado
P.E.K.K.A The Log
Lightning
P.E.K.K.A
Tornado Electro Wizard The Log Mother Witch
The Log
Tornado P.E.K.K.A Bandit
Bandit
The Log Electro Wizard
Electro Wizard
P.E.K.K.A Bandit
Mother Witch
P.E.K.K.A

Defense Synergies 4 13

Royal Delivery
Tornado Electro Wizard P.E.K.K.A The Log Bandit Mother Witch
Tornado
Royal Delivery P.E.K.K.A The Log Electro Wizard Mother Witch
Lightning
The Log
P.E.K.K.A
Tornado The Log Royal Delivery Electro Wizard
The Log
P.E.K.K.A Royal Delivery Tornado Lightning Bandit Electro Wizard Mother Witch
Bandit
Royal Delivery The Log Electro Wizard
Electro Wizard
Royal Delivery Tornado P.E.K.K.A The Log Bandit
Mother Witch
Royal Delivery Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning The Log Electro Wizard
P.E.K.K.A Royal Delivery The Log Bandit Electro Wizard
Tornado P.E.K.K.A Royal Delivery Lightning Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Lightning Royal Delivery Tornado P.E.K.K.A The Log
Royal Delivery Tornado The Log Bandit Electro Wizard Mother Witch
Tornado Lightning Electro Wizard Royal Delivery
Lightning P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A Tornado
Tornado Royal Delivery Bandit Electro Wizard
Electro Wizard Mother Witch Royal Delivery Tornado The Log Bandit
Royal Delivery Tornado Electro Wizard
P.E.K.K.A Royal Delivery Lightning The Log Bandit Electro Wizard
Royal Delivery Tornado P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Tornado Royal Delivery Lightning P.E.K.K.A The Log Bandit Electro Wizard
Royal Delivery Tornado P.E.K.K.A Electro Wizard
Royal Delivery Tornado The Log Bandit Electro Wizard
Royal Delivery Tornado The Log Bandit Electro Wizard Mother Witch
P.E.K.K.A Tornado Electro Wizard
Royal Delivery P.E.K.K.A The Log Bandit Electro Wizard Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery P.E.K.K.A Bandit Electro Wizard
Royal Delivery Bandit Electro Wizard Lightning The Log
Royal Delivery P.E.K.K.A Bandit Lightning The Log Electro Wizard
Lightning P.E.K.K.A Royal Delivery Tornado The Log Bandit Electro Wizard
P.E.K.K.A Royal Delivery Bandit
Royal Delivery Mother Witch Tornado Electro Wizard
Royal Delivery P.E.K.K.A Lightning Bandit Electro Wizard
P.E.K.K.A Royal Delivery
Royal Delivery Lightning P.E.K.K.A Electro Wizard Tornado The Log Bandit
P.E.K.K.A Royal Delivery
P.E.K.K.A
Lightning P.E.K.K.A Royal Delivery Tornado The Log Electro Wizard
Royal Delivery Lightning P.E.K.K.A Bandit
Electro Wizard Royal Delivery Tornado Lightning P.E.K.K.A The Log
Royal Delivery P.E.K.K.A The Log Electro Wizard Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log Bandit
Tornado The Log Bandit Electro Wizard
Lightning The Log Bandit
Lightning The Log
The Log
Mother Witch Tornado
Tornado The Log
The Log Tornado Lightning
The Log Tornado Lightning Bandit
Lightning Tornado Electro Wizard
Lightning Tornado The Log Bandit Electro Wizard
Lightning Tornado
Lightning The Log Bandit
Lightning Bandit
Lightning The Log
Lightning The Log Bandit
Lightning The Log Bandit
Lightning Tornado
Lightning
Lightning The Log Bandit Electro Wizard
Lightning Tornado The Log Mother Witch
Lightning The Log
Lightning Tornado
Tornado Lightning The Log
Lightning The Log
Tornado The Log Mother Witch
The Log Tornado Lightning Bandit Electro Wizard
Lightning Tornado The Log Bandit
Lightning Tornado The Log Bandit
Lightning Tornado Electro Wizard Mother Witch
Lightning Electro Wizard
Lightning
Lightning The Log Bandit
Lightning Electro Wizard
P.E.K.K.A
Lightning The Log
Lightning Electro Wizard Bandit
Lightning Tornado Electro Wizard
The Log
Lightning Electro Wizard
The Log Lightning
Lightning Tornado
P.E.K.K.A
Tornado Lightning The Log Electro Wizard
Tornado Lightning Electro Wizard
Lightning Tornado The Log Bandit Electro Wizard

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