My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Hog Rider Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Hog Rider
Giant Snowball
Archers Barbarians Hog Rider
Zap
Archers
Barbarian Barrel
Archers Barbarians Elite Barbarians Wizard
The Log
Archers Barbarians Elite Barbarians Hog Rider
Earthquake
Archers Barbarians Hog Rider
Arrows
Archers
Royal Delivery
Archers Barbarians Elite Barbarians Hog Rider Wizard
Fireball
Archers Barbarians Elite Barbarians Hog Rider Wizard
Poison
Archers Barbarians Wizard
Lightning
Elite Barbarians Wizard
Rocket
Barbarians Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Hog Rider Barbarians Wizard Elite Barbarians Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Archers Hog Rider Barbarians

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Archers Golem
Archers
Zap Elite Barbarians Hog Rider Golem
Barbarians
Hog Rider
Elite Barbarians
Zap Archers Hog Rider Wizard
Hog Rider
Zap Archers Barbarians Elite Barbarians Wizard Rocket
Wizard
Elite Barbarians Hog Rider Golem
Rocket
Hog Rider Golem
Golem
Zap Archers Wizard Rocket

Defense Synergies 0 4

Zap
Archers Barbarians Elite Barbarians
Archers
Zap
Barbarians
Zap
Elite Barbarians
Zap Wizard
Hog Rider
Wizard
Elite Barbarians
Rocket
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Wizard
Barbarians Elite Barbarians Zap
Barbarians Rocket Archers Elite Barbarians
Barbarians Elite Barbarians
Barbarians Elite Barbarians Rocket
Zap Archers
Rocket Zap Archers Wizard
Rocket Zap Barbarians
Barbarians Elite Barbarians
Elite Barbarians Archers Barbarians
Archers Barbarians Zap Wizard
Zap Archers Wizard
Barbarians Zap Elite Barbarians Wizard Rocket
Wizard Rocket Zap Barbarians
Barbarians Elite Barbarians
Barbarians Rocket Zap Elite Barbarians
Barbarians Wizard Elite Barbarians
Zap Archers Barbarians Elite Barbarians Wizard
Zap Wizard Archers Barbarians
Barbarians Elite Barbarians
Wizard Archers Barbarians Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Archers Elite Barbarians
Zap Archers Elite Barbarians Wizard Rocket
Barbarians Zap Elite Barbarians Rocket
Rocket Zap Barbarians Elite Barbarians
Barbarians Elite Barbarians
Wizard Rocket Zap Archers
Rocket Archers Barbarians Elite Barbarians
Barbarians Elite Barbarians
Zap Rocket Barbarians Elite Barbarians
Barbarians
Barbarians Elite Barbarians
Rocket Zap Barbarians Elite Barbarians
Barbarians Elite Barbarians Rocket Wizard
Wizard Archers Barbarians
Barbarians Elite Barbarians Zap Archers Rocket
Zap Archers Barbarians Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Zap
Rocket
Barbarians Rocket
Wizard Rocket Zap
Wizard Zap Rocket
Archers Wizard
Zap Wizard
Zap Wizard
Rocket Elite Barbarians
Rocket Zap Wizard
Zap Archers Wizard Rocket
Rocket Elite Barbarians
Rocket
Zap Elite Barbarians
Rocket Zap Wizard
Wizard Rocket
Rocket
Rocket
Rocket Zap Archers Wizard
Rocket Zap Wizard
Rocket
Rocket Wizard
Rocket
Rocket Zap Barbarians
Zap Wizard
Zap Wizard
Zap Wizard
Rocket Zap
Elite Barbarians Zap Archers Wizard
Zap Rocket Wizard
Elite Barbarians
Zap Wizard Rocket
Zap Rocket
Rocket Wizard
Zap Archers Barbarians Rocket
Rocket Zap Archers Wizard
Wizard Rocket
Zap Wizard
Rocket Zap
Elite Barbarians
Zap Elite Barbarians Rocket
Zap Rocket
Zap Rocket

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