My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Goblin Hut Wizard Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Barbarians Goblin Hut Witch Lumberjack
Zap
Goblin Hut Witch
Barbarian Barrel
Barbarians Goblin Hut Wizard Witch Lumberjack
The Log
Barbarians Goblin Hut Witch Lumberjack
Earthquake
Barbarians Goblin Hut Witch
Arrows
Goblin Hut Witch
Royal Delivery
Barbarians Goblin Hut Wizard Witch Lumberjack
Fireball
Barbarians Goblin Hut Wizard Witch Lumberjack
Poison
Barbarians Goblin Hut Wizard Witch
Lightning
Goblin Hut Wizard Witch Lumberjack
Rocket
Barbarians Goblin Hut Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Freeze Lumberjack Barbarians Giant Goblin Hut Wizard Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Freeze Lumberjack Barbarians Giant

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Giant
Goblin Hut Wizard Rocket Witch Lumberjack
Goblin Hut
Giant Lumberjack
Wizard
Giant Lumberjack
Rocket
Giant
Freeze
Witch
Giant Lumberjack
Lumberjack
Giant Goblin Hut Wizard Witch

Defense Synergies 0 6

Barbarians
Giant
Goblin Hut
Wizard Lumberjack
Wizard
Goblin Hut Freeze Lumberjack
Rocket
Freeze
Wizard Lumberjack
Witch
Lumberjack
Lumberjack
Goblin Hut Wizard Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Goblin Hut Wizard
Barbarians Lumberjack Goblin Hut Witch
Barbarians Goblin Hut Rocket Witch Lumberjack Freeze
Barbarians Goblin Hut Witch Lumberjack
Barbarians Rocket Lumberjack
Freeze Lumberjack
Rocket Goblin Hut Wizard Freeze Witch
Rocket Barbarians
Barbarians Witch Goblin Hut Lumberjack
Barbarians Lumberjack
Barbarians Witch Goblin Hut Wizard Freeze Lumberjack
Goblin Hut Wizard Witch
Barbarians Goblin Hut Lumberjack Wizard Rocket Freeze Witch
Wizard Rocket Barbarians Goblin Hut Freeze Witch Lumberjack
Barbarians Goblin Hut Lumberjack
Barbarians Rocket Goblin Hut Freeze Lumberjack
Barbarians Wizard Goblin Hut Witch Lumberjack
Barbarians Goblin Hut Wizard Witch Lumberjack
Wizard Freeze Witch Barbarians Goblin Hut Lumberjack
Barbarians Goblin Hut Lumberjack
Wizard Barbarians Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Goblin Hut Witch
Wizard Rocket Lumberjack
Barbarians Lumberjack Goblin Hut Rocket Witch
Rocket Lumberjack Barbarians
Barbarians Goblin Hut Witch Lumberjack
Wizard Rocket Goblin Hut Freeze Witch
Rocket Barbarians Goblin Hut Witch Lumberjack
Barbarians Lumberjack
Rocket Freeze Barbarians Goblin Hut Witch
Witch Barbarians Goblin Hut
Barbarians Goblin Hut Witch Lumberjack
Rocket Barbarians
Barbarians Rocket Wizard Witch Lumberjack
Wizard Barbarians Witch
Barbarians Goblin Hut Witch Rocket Freeze Lumberjack
Barbarians Goblin Hut Wizard Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Freeze
Rocket Goblin Hut
Barbarians Rocket Freeze
Wizard Rocket
Wizard Rocket Freeze Witch
Wizard Witch
Wizard Freeze
Wizard
Rocket Lumberjack
Rocket Wizard
Wizard Rocket
Rocket Goblin Hut
Rocket Freeze
Goblin Hut
Rocket Goblin Hut Wizard Witch
Goblin Hut Wizard Rocket
Rocket Freeze
Rocket
Rocket Wizard
Rocket Wizard Witch
Rocket
Rocket Wizard
Rocket
Rocket Barbarians
Freeze Wizard Witch
Witch
Wizard Witch
Wizard Witch
Rocket
Wizard Witch
Rocket Goblin Hut Wizard Freeze Witch
Wizard Rocket
Rocket Freeze
Rocket Wizard
Barbarians Goblin Hut Rocket Freeze Witch
Rocket Wizard Witch
Freeze
Wizard Rocket Lumberjack
Wizard
Rocket
Rocket Freeze Witch
Rocket Witch
Rocket Freeze Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: