My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Musketeer Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Wizard Princess Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Princess Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Army Lava Hound
Giant Snowball
Bats Goblin Gang Musketeer Skeleton Army Princess Lava Hound
Zap
Bats Goblin Gang Skeleton Army Princess Lava Hound
Barbarian Barrel
Goblin Gang Musketeer Wizard Skeleton Army Princess
The Log
Goblin Gang Musketeer Skeleton Army Princess
Earthquake
Goblin Gang Skeleton Army
Arrows
Bats Goblin Gang Skeleton Army Princess Lava Hound
Royal Delivery
Bats Goblin Gang Musketeer Wizard Skeleton Army Princess Lava Hound
Fireball
Goblin Gang Musketeer Wizard Skeleton Army Princess Lava Hound
Poison
Bats Goblin Gang Musketeer Wizard Skeleton Army Princess Lava Hound
Lightning
Musketeer Wizard
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rocket Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Skeleton Army Princess Musketeer Wizard Rocket Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Skeleton Army Princess

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Lava Hound
Goblin Gang
Princess Lava Hound
Musketeer
Wizard
Rocket
Lava Hound
Skeleton Army
Lava Hound
Princess
Goblin Gang
Lava Hound
Bats Goblin Gang Rocket Skeleton Army

Defense Synergies 1 6

Bats
Musketeer
Goblin Gang
Musketeer Skeleton Army Princess
Musketeer
Goblin Gang Bats Skeleton Army
Wizard
Skeleton Army
Rocket
Skeleton Army
Goblin Gang Musketeer Wizard Princess
Princess
Goblin Gang Skeleton Army
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Musketeer Wizard
Skeleton Army Bats Goblin Gang Musketeer
Goblin Gang Rocket Skeleton Army Bats Musketeer
Skeleton Army Bats Goblin Gang Musketeer
Rocket Skeleton Army Princess
Goblin Gang Skeleton Army Bats Musketeer
Bats Musketeer Rocket Goblin Gang Wizard Princess
Rocket Musketeer
Goblin Gang Musketeer Skeleton Army Princess
Goblin Gang Skeleton Army Musketeer
Bats Goblin Gang Skeleton Army Musketeer Wizard Princess
Musketeer Bats Goblin Gang Wizard Princess
Skeleton Army Bats Goblin Gang Musketeer Wizard Rocket
Wizard Rocket Skeleton Army Bats Goblin Gang Princess
Skeleton Army Goblin Gang
Rocket Skeleton Army Goblin Gang
Wizard Bats Goblin Gang Musketeer Skeleton Army
Bats Goblin Gang Musketeer Wizard Skeleton Army
Wizard Bats Musketeer Princess
Musketeer
Goblin Gang Wizard Skeleton Army Bats Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army
Goblin Gang Musketeer Wizard Rocket
Goblin Gang Skeleton Army Bats Musketeer Rocket
Goblin Gang Rocket Skeleton Army Bats Musketeer
Goblin Gang Musketeer Skeleton Army
Wizard Rocket Bats Goblin Gang Musketeer Princess
Goblin Gang Rocket Skeleton Army Bats Musketeer
Skeleton Army
Rocket Bats Skeleton Army
Goblin Gang Musketeer Skeleton Army
Bats Musketeer
Rocket Skeleton Army
Rocket Skeleton Army Goblin Gang Wizard
Wizard Musketeer Skeleton Army Princess
Goblin Gang Skeleton Army Bats Musketeer Rocket
Bats Musketeer Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer Rocket
Musketeer Princess
Rocket
Musketeer Rocket
Wizard Rocket
Wizard Bats Musketeer Rocket Princess
Musketeer Wizard Princess
Wizard Princess
Wizard
Rocket Bats Goblin Gang Musketeer
Rocket Musketeer Wizard Princess
Musketeer Wizard Rocket Princess
Rocket Musketeer Princess
Musketeer Rocket Princess
Princess Musketeer
Rocket Musketeer Wizard Princess
Musketeer Wizard Rocket Princess
Rocket
Bats Rocket
Rocket Musketeer Wizard Princess
Rocket Wizard Princess
Rocket Musketeer
Rocket Wizard Princess
Rocket Musketeer
Rocket Musketeer
Wizard Princess
Musketeer Wizard Princess
Musketeer Wizard Princess
Rocket Musketeer
Bats Musketeer Wizard Princess
Rocket Bats Musketeer Wizard
Musketeer Wizard Rocket
Rocket Princess
Rocket Wizard Princess
Bats Goblin Gang Musketeer Rocket Skeleton Army Princess
Rocket Musketeer Wizard Princess
Goblin Gang Musketeer Wizard Rocket Princess
Musketeer Wizard Princess
Rocket
Musketeer
Bats Goblin Gang Musketeer Rocket Princess
Bats Musketeer Rocket Princess
Musketeer Rocket Princess

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