My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Goblin Hut Three Musketeers Baby Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Recruits Goblin Hut Three Musketeers Baby Dragon Electro Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Recruits Baby Dragon Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Three Musketeers
Giant Snowball
Royal Recruits Goblin Hut Three Musketeers Baby Dragon
Zap
Goblin Hut Three Musketeers
Barbarian Barrel
Rascals Royal Recruits Goblin Hut Three Musketeers
The Log
Rascals Royal Recruits Goblin Hut Three Musketeers
Earthquake
Goblin Hut
Arrows
Rascals Royal Recruits Goblin Hut
Royal Delivery
Rascals Royal Recruits Goblin Hut Three Musketeers Baby Dragon Mother Witch
Fireball
Rascals Goblin Hut Three Musketeers Baby Dragon Mother Witch
Poison
Rascals Royal Recruits Goblin Hut Three Musketeers Mother Witch
Lightning
Goblin Hut Three Musketeers Baby Dragon Mother Witch
Rocket
Rascals Goblin Hut Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Baby Dragon Electro Giant Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Baby Dragon Mother Witch Rascals Goblin Hut Royal Recruits Electro Giant Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Fireball Baby Dragon Mother Witch Rascals

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Baby Dragon
Royal Recruits
Fireball
Baby Dragon
Goblin Hut
Three Musketeers Baby Dragon
Three Musketeers
Goblin Hut
Baby Dragon
Rascals Fireball Goblin Hut Electro Giant
Electro Giant
Baby Dragon Mother Witch
Mother Witch
Electro Giant

Defense Synergies 0 6

Rascals
Baby Dragon Mother Witch
Royal Recruits
Fireball
Goblin Hut
Goblin Hut
Fireball Baby Dragon Mother Witch
Three Musketeers
Baby Dragon
Rascals Goblin Hut Mother Witch
Electro Giant
Mother Witch
Rascals Goblin Hut Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball Goblin Hut Baby Dragon
Rascals Royal Recruits Goblin Hut Three Musketeers
Goblin Hut Three Musketeers Rascals Royal Recruits
Royal Recruits Goblin Hut Three Musketeers Rascals
Royal Recruits Fireball
Fireball Rascals Baby Dragon Mother Witch
Three Musketeers Rascals Fireball Goblin Hut Baby Dragon
Rascals Royal Recruits Fireball Baby Dragon Electro Giant
Three Musketeers Rascals Royal Recruits Goblin Hut
Rascals Royal Recruits
Mother Witch Rascals Royal Recruits Fireball Goblin Hut Baby Dragon Electro Giant
Three Musketeers Rascals Fireball Goblin Hut Baby Dragon
Royal Recruits Goblin Hut Rascals Fireball Three Musketeers
Fireball Three Musketeers Rascals Royal Recruits Goblin Hut Baby Dragon
Royal Recruits Rascals Goblin Hut Three Musketeers
Rascals Royal Recruits Fireball Goblin Hut Three Musketeers Electro Giant
Three Musketeers Rascals Royal Recruits Fireball Goblin Hut
Fireball Rascals Royal Recruits Goblin Hut Three Musketeers Baby Dragon
Baby Dragon Rascals Royal Recruits Fireball Goblin Hut Mother Witch
Royal Recruits Goblin Hut Three Musketeers
Rascals Royal Recruits Fireball Baby Dragon Electro Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Royal Recruits Fireball Goblin Hut Electro Giant
Fireball Baby Dragon
Royal Recruits Rascals Goblin Hut
Royal Recruits Rascals Fireball
Royal Recruits Rascals Goblin Hut Three Musketeers
Fireball Electro Giant Mother Witch Rascals Goblin Hut Three Musketeers Baby Dragon
Rascals Royal Recruits Fireball Goblin Hut
Rascals Royal Recruits
Royal Recruits Fireball Goblin Hut Baby Dragon
Royal Recruits Goblin Hut Three Musketeers
Rascals Royal Recruits Goblin Hut
Royal Recruits Fireball Electro Giant
Rascals Royal Recruits Fireball Three Musketeers
Royal Recruits Rascals Fireball Three Musketeers Baby Dragon Electro Giant
Rascals Royal Recruits Goblin Hut Electro Giant Fireball Three Musketeers Baby Dragon
Rascals Royal Recruits Fireball Goblin Hut Baby Dragon Electro Giant Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Royal Recruits Baby Dragon
Fireball Baby Dragon
Fireball Goblin Hut Baby Dragon
Rascals Royal Recruits Fireball
Fireball Baby Dragon
Fireball Electro Giant Mother Witch Baby Dragon
Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Three Musketeers
Royal Recruits Fireball
Fireball Baby Dragon
Fireball Goblin Hut Three Musketeers Baby Dragon
Fireball Baby Dragon
Fireball Goblin Hut Baby Dragon
Fireball Goblin Hut Three Musketeers Baby Dragon
Royal Recruits Fireball Goblin Hut Three Musketeers Baby Dragon
Fireball Three Musketeers
Fireball Three Musketeers Baby Dragon
Fireball Baby Dragon Electro Giant Mother Witch
Fireball Baby Dragon
Fireball
Royal Recruits Fireball Baby Dragon
Electro Giant Mother Witch Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Electro Giant Mother Witch
Fireball Goblin Hut Electro Giant
Fireball
Fireball
Fireball
Fireball
Royal Recruits Fireball Goblin Hut
Fireball Three Musketeers Baby Dragon
Fireball
Fireball Rascals Three Musketeers Baby Dragon
Fireball Baby Dragon
Fireball Electro Giant
Royal Recruits Three Musketeers
Electro Giant Rascals Royal Recruits Fireball Baby Dragon
Fireball
Royal Recruits Fireball Baby Dragon Electro Giant

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