My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Rascals Ice Golem Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Rascals Ice Golem Flying Machine Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Rascals Ice Golem Flying Machine Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Guards Dark Prince
Giant Snowball
Minions Skeleton Barrel Flying Machine Guards
Zap
Minions Skeleton Barrel Flying Machine Guards Dark Prince
Barbarian Barrel
Skeleton Barrel Rascals Guards Dark Prince
The Log
Skeleton Barrel Rascals Guards Dark Prince
Earthquake
Guards
Arrows
Minions Skeleton Barrel Rascals Flying Machine Guards
Royal Delivery
Minions Skeleton Barrel Rascals Flying Machine Guards Dark Prince
Fireball
Minions Skeleton Barrel Rascals Flying Machine
Poison
Minions Skeleton Barrel Rascals Flying Machine Guards
Lightning
Ice Golem Dark Prince
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Ice Golem Guards Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Minions Skeleton Barrel Guards Flying Machine Dark Prince Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Minions Skeleton Barrel

Attack Synergies 0 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Minions Skeleton Barrel Ice Golem Flying Machine Guards Dark Prince
Minions
Zap Skeleton Barrel Rascals Ice Golem Dark Prince
Skeleton Barrel
Zap Minions Rascals Ice Golem Flying Machine Guards Dark Prince
Rascals
Minions Skeleton Barrel Flying Machine Dark Prince
Ice Golem
Zap Minions Skeleton Barrel Flying Machine
Flying Machine
Zap Skeleton Barrel Rascals Ice Golem Dark Prince
Guards
Zap Skeleton Barrel
Dark Prince
Zap Minions Skeleton Barrel Rascals Flying Machine

Defense Synergies 1 13

Zap
Minions Skeleton Barrel Rascals Ice Golem Flying Machine Guards Dark Prince
Minions
Ice Golem Zap Flying Machine Dark Prince
Skeleton Barrel
Zap
Rascals
Zap
Ice Golem
Minions Zap Flying Machine Guards
Flying Machine
Zap Minions Ice Golem Guards Dark Prince
Guards
Zap Ice Golem Flying Machine
Dark Prince
Zap Minions Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Skeleton Barrel Ice Golem Flying Machine
Zap Minions Rascals Flying Machine Dark Prince
Minions Rascals Dark Prince
Minions Rascals Guards Dark Prince
Dark Prince
Zap Minions Rascals Flying Machine Guards Dark Prince
Minions Zap Rascals Flying Machine
Zap Skeleton Barrel Rascals Ice Golem Flying Machine
Minions Rascals
Guards Rascals Ice Golem Dark Prince
Minions Guards Zap Rascals Ice Golem Flying Machine Dark Prince
Minions Zap Rascals Flying Machine
Zap Minions Rascals Flying Machine Guards Dark Prince
Zap Minions Rascals Guards Dark Prince
Rascals
Zap Rascals
Minions Rascals Dark Prince
Zap Minions Rascals Flying Machine Guards Dark Prince
Zap Minions Rascals Ice Golem Flying Machine Guards Dark Prince
Rascals Dark Prince Minions Flying Machine Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Zap Ice Golem Dark Prince
Zap Skeleton Barrel Ice Golem Flying Machine
Guards Zap Minions Rascals Ice Golem Dark Prince
Guards Dark Prince Zap Rascals Ice Golem
Rascals Guards Dark Prince
Zap Minions Skeleton Barrel Rascals Ice Golem Flying Machine
Rascals Guards Dark Prince Minions Ice Golem Flying Machine
Rascals Dark Prince
Zap Minions Ice Golem Flying Machine Dark Prince
Guards
Minions Rascals Flying Machine Guards Dark Prince
Zap Guards Dark Prince
Rascals Dark Prince Ice Golem Guards
Rascals Flying Machine
Rascals Guards Zap Minions Ice Golem Flying Machine Dark Prince
Minions Zap Rascals Ice Golem Flying Machine Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Rascals Ice Golem Flying Machine Guards
Zap Skeleton Barrel Flying Machine
Skeleton Barrel Flying Machine
Skeleton Barrel Rascals Ice Golem Flying Machine Guards Dark Prince
Zap Dark Prince
Zap Minions Skeleton Barrel Ice Golem Flying Machine
Flying Machine
Zap Skeleton Barrel Ice Golem Flying Machine
Zap Skeleton Barrel Flying Machine
Minions Guards
Zap Skeleton Barrel Flying Machine Dark Prince
Zap Flying Machine
Flying Machine Skeleton Barrel Ice Golem
Minions Skeleton Barrel Flying Machine
Zap Skeleton Barrel Ice Golem Flying Machine
Zap Skeleton Barrel Flying Machine
Skeleton Barrel Flying Machine
Minions
Zap Skeleton Barrel Flying Machine Dark Prince
Zap Skeleton Barrel Flying Machine
Minions
Zap Skeleton Barrel Flying Machine
Zap Ice Golem Dark Prince
Zap Skeleton Barrel Flying Machine
Zap Skeleton Barrel Flying Machine
Zap Skeleton Barrel
Zap Ice Golem Flying Machine
Zap Minions Skeleton Barrel Flying Machine Guards
Zap
Zap
Zap Skeleton Barrel Minions Flying Machine Guards Dark Prince
Zap Flying Machine
Rascals Flying Machine Dark Prince
Zap Skeleton Barrel Ice Golem Flying Machine
Zap
Flying Machine Dark Prince
Zap Minions Rascals Flying Machine Guards
Zap Flying Machine
Zap Skeleton Barrel Flying Machine Dark Prince

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