My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Phoenix Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Golem Phoenix Magic Archer Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Barbarian Barrel Golem Phoenix Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Phoenix
Giant Snowball
Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Rascals Skeleton Army Magic Archer
The Log
Rascals Skeleton Army
Earthquake
Skeleton Army
Arrows
Rascals Skeleton Army
Royal Delivery
Rascals Skeleton Army Magic Archer Mother Witch
Fireball
Rascals Skeleton Army Magic Archer Mother Witch
Poison
Rascals Skeleton Army Phoenix Magic Archer Mother Witch
Lightning
Phoenix Magic Archer Mother Witch
Rocket
Rascals Phoenix Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Golem Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Skeleton Army Fireball Phoenix Magic Archer Mother Witch Rascals Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Skeleton Army Fireball Phoenix

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Magic Archer
Fireball
Golem Magic Archer
Barbarian Barrel
Golem
Skeleton Army
Golem
Fireball Barbarian Barrel Magic Archer Mother Witch
Phoenix
Magic Archer
Rascals Fireball Golem Mother Witch
Mother Witch
Golem Magic Archer

Defense Synergies 1 6

Rascals
Barbarian Barrel Mother Witch
Fireball
Barbarian Barrel
Barbarian Barrel
Fireball Rascals Magic Archer Mother Witch
Skeleton Army
Magic Archer
Golem
Phoenix
Magic Archer
Barbarian Barrel Skeleton Army Mother Witch
Mother Witch
Rascals Barbarian Barrel Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Barbarian Barrel Magic Archer
Skeleton Army Rascals Phoenix
Skeleton Army Rascals
Skeleton Army Rascals Phoenix
Fireball Barbarian Barrel Skeleton Army
Fireball Barbarian Barrel Skeleton Army Rascals Magic Archer Mother Witch
Rascals Fireball Phoenix Magic Archer
Rascals Fireball Barbarian Barrel Phoenix Magic Archer
Rascals Skeleton Army Phoenix
Skeleton Army Rascals Barbarian Barrel Phoenix
Skeleton Army Mother Witch Rascals Fireball Barbarian Barrel Magic Archer
Rascals Fireball Phoenix Magic Archer
Skeleton Army Rascals Fireball
Fireball Skeleton Army Rascals Barbarian Barrel Magic Archer
Skeleton Army Rascals Phoenix
Skeleton Army Rascals Fireball
Rascals Fireball Skeleton Army
Fireball Rascals Barbarian Barrel Skeleton Army Magic Archer
Barbarian Barrel Rascals Fireball Magic Archer Mother Witch
Phoenix
Rascals Skeleton Army Fireball Barbarian Barrel Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeleton Army Fireball Barbarian Barrel
Fireball Barbarian Barrel Phoenix Magic Archer
Skeleton Army Rascals
Skeleton Army Rascals Fireball Barbarian Barrel Phoenix
Rascals Skeleton Army Phoenix
Fireball Mother Witch Rascals Magic Archer
Rascals Skeleton Army Fireball Phoenix
Rascals Skeleton Army Phoenix
Fireball Barbarian Barrel Skeleton Army Phoenix Magic Archer
Skeleton Army Phoenix
Rascals Phoenix
Skeleton Army Fireball Phoenix
Rascals Skeleton Army Fireball
Rascals Fireball Skeleton Army Magic Archer
Rascals Skeleton Army Phoenix Fireball Barbarian Barrel Magic Archer
Rascals Fireball Barbarian Barrel Phoenix Magic Archer Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Rascals Barbarian Barrel
Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Magic Archer
Rascals Fireball Barbarian Barrel
Fireball Barbarian Barrel Magic Archer
Fireball Mother Witch Magic Archer
Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball
Fireball
Fireball Barbarian Barrel Magic Archer
Fireball Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Magic Archer
Magic Archer Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Magic Archer Mother Witch
Fireball Magic Archer
Fireball
Fireball Barbarian Barrel
Mother Witch Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Magic Archer Mother Witch
Fireball
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Barbarian Barrel Skeleton Army Magic Archer
Fireball Magic Archer
Fireball Barbarian Barrel
Fireball Rascals Magic Archer
Fireball Magic Archer
Fireball
Rascals Fireball Magic Archer
Fireball Magic Archer
Fireball Barbarian Barrel Magic Archer

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