My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Executioner Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Bandit Inferno Dragon
Giant Snowball
Battle Ram Guards Inferno Dragon
Zap
Battle Ram Guards Bandit Inferno Dragon
Barbarian Barrel
Battle Ram Guards Executioner Bandit
The Log
Battle Ram Guards Bandit
Earthquake
Guards
Arrows
Guards
Royal Delivery
Battle Ram Guards Executioner Bandit Inferno Dragon
Fireball
Battle Ram Executioner Bandit Inferno Dragon
Poison
Guards Executioner
Lightning
Battle Ram Executioner Bandit Inferno Dragon
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Guards Tornado Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Tornado Bandit Fireball Battle Ram Inferno Dragon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Guards Tornado Bandit

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Tornado Battle Ram The Log
Battle Ram
The Log Bandit Fireball Tornado
Guards
The Log Bandit
Tornado
Fireball Executioner Battle Ram The Log
Executioner
Tornado The Log Bandit
The Log
Battle Ram Fireball Guards Tornado Executioner Bandit
Bandit
Battle Ram Guards Executioner The Log
Inferno Dragon

Defense Synergies 3 9

Fireball
Tornado The Log Bandit
Battle Ram
Guards
Executioner The Log
Tornado
Fireball Executioner The Log Inferno Dragon
Executioner
Tornado Guards The Log Bandit
The Log
Fireball Guards Tornado Executioner Bandit Inferno Dragon
Bandit
Fireball Executioner The Log
Inferno Dragon
Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner The Log
Inferno Dragon Executioner The Log Bandit
Tornado Executioner Bandit Inferno Dragon
Inferno Dragon Guards Bandit
Fireball Tornado The Log
Fireball Tornado The Log Guards Executioner Bandit
Tornado Inferno Dragon Fireball Executioner
Fireball The Log Bandit
Inferno Dragon Tornado
Guards Tornado Bandit
Guards Executioner Fireball Tornado The Log Bandit
Executioner Inferno Dragon Fireball Tornado
Fireball Guards The Log Bandit
Fireball Executioner Guards Tornado The Log
Inferno Dragon Bandit
Tornado Fireball The Log Bandit Inferno Dragon
Fireball Tornado Executioner
Fireball Guards Tornado Executioner The Log Bandit
Tornado Executioner The Log Fireball Guards Bandit Inferno Dragon
Tornado Inferno Dragon
Fireball Guards Executioner The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Bandit
Fireball Bandit Executioner The Log Inferno Dragon
Guards Bandit The Log
Guards Fireball Tornado The Log Bandit
Guards Executioner Bandit Inferno Dragon
Fireball Executioner Tornado
Guards Fireball Bandit
Inferno Dragon
Fireball Tornado The Log Bandit Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Guards
Fireball Guards Tornado The Log
Fireball Guards Executioner Bandit
Fireball Executioner
Guards Fireball Tornado Executioner The Log Inferno Dragon
Executioner Fireball The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards The Log Bandit
Fireball Tornado Executioner The Log Bandit
Fireball The Log Bandit
Fireball Guards The Log
Fireball Executioner The Log
Fireball Executioner Tornado
Tornado Executioner The Log
Fireball The Log Tornado Executioner
Fireball The Log Tornado Bandit
Fireball Guards Tornado
Fireball Tornado The Log Bandit
Fireball Tornado Executioner
Fireball Executioner The Log Bandit
Fireball Bandit
Fireball The Log
Fireball Executioner The Log Bandit
Fireball Executioner The Log Bandit
Fireball Tornado
Fireball Executioner The Log Bandit
Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Executioner
Inferno Dragon
Fireball The Log Tornado Executioner Bandit
Fireball Tornado The Log Bandit
Fireball Tornado The Log Bandit
Fireball Tornado Executioner
Fireball Guards
Fireball
Fireball The Log Bandit
Fireball
Fireball The Log
Fireball Guards Bandit
Fireball Tornado Executioner
The Log Fireball
Fireball Executioner
The Log Fireball Executioner
Fireball Tornado
Executioner
Fireball Guards Tornado The Log
Fireball Tornado Executioner
Fireball Tornado Executioner The Log Bandit

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