My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Battle Ram Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Battle Ram Goblin Barrel
Giant Snowball
Skeletons Goblin Gang Battle Ram Goblin Barrel Witch
Zap
Skeletons Goblin Gang Battle Ram Goblin Barrel Witch
Barbarian Barrel
Skeletons Goblin Gang Valkyrie Battle Ram Goblin Barrel Witch Electro Wizard
The Log
Skeletons Goblin Gang Battle Ram Goblin Barrel Witch
Earthquake
Skeletons Goblin Gang Goblin Barrel Witch
Arrows
Skeletons Goblin Gang Goblin Barrel Witch
Royal Delivery
Skeletons Goblin Gang Valkyrie Battle Ram Goblin Barrel Witch Electro Wizard
Fireball
Goblin Gang Battle Ram Goblin Barrel Witch Electro Wizard
Poison
Goblin Gang Witch Electro Wizard
Lightning
Valkyrie Battle Ram Witch Electro Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblin Gang Goblin Barrel Valkyrie Battle Ram Poison Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Goblin Gang Goblin Barrel Valkyrie

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Goblin Barrel Valkyrie Battle Ram
Valkyrie
Goblin Barrel Goblin Gang Battle Ram Witch Electro Wizard
Battle Ram
Poison Goblin Gang Valkyrie Goblin Barrel Witch Electro Wizard
Goblin Barrel
Goblin Gang Valkyrie Battle Ram
Poison
Battle Ram
Witch
Valkyrie Battle Ram
Electro Wizard
Valkyrie Battle Ram

Defense Synergies 0 9

Skeletons
Poison Witch Electro Wizard
Goblin Gang
Valkyrie Electro Wizard
Valkyrie
Goblin Gang Witch Electro Wizard
Battle Ram
Goblin Barrel
Poison
Skeletons Electro Wizard
Witch
Skeletons Valkyrie Electro Wizard
Electro Wizard
Skeletons Goblin Gang Valkyrie Poison Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard
Skeletons Goblin Gang Valkyrie Witch Electro Wizard
Goblin Gang Witch Skeletons Valkyrie Electro Wizard
Witch Skeletons Goblin Gang Valkyrie Electro Wizard
Valkyrie Poison
Goblin Gang Skeletons Valkyrie Electro Wizard
Electro Wizard Goblin Gang Poison Witch
Valkyrie Poison Electro Wizard
Witch Skeletons Goblin Gang
Goblin Gang Skeletons Valkyrie Electro Wizard
Goblin Gang Valkyrie Poison Witch Electro Wizard Skeletons
Goblin Gang Poison Witch Electro Wizard
Skeletons Goblin Gang Valkyrie Witch Electro Wizard
Valkyrie Goblin Gang Poison Witch Electro Wizard
Goblin Gang Electro Wizard
Goblin Gang Electro Wizard
Skeletons Goblin Gang Valkyrie Poison Witch Electro Wizard
Goblin Gang Valkyrie Witch Electro Wizard
Valkyrie Poison Witch Electro Wizard
Electro Wizard
Goblin Gang Valkyrie Poison Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeletons Witch Electro Wizard
Poison Electro Wizard Goblin Gang Valkyrie
Goblin Gang Skeletons Valkyrie Witch Electro Wizard
Goblin Gang Valkyrie Electro Wizard
Skeletons Goblin Gang Valkyrie Witch
Poison Skeletons Goblin Gang Witch Electro Wizard
Goblin Gang Skeletons Valkyrie Witch Electro Wizard
Valkyrie
Electro Wizard Skeletons Valkyrie Poison Witch
Witch Skeletons Goblin Gang
Valkyrie Witch
Valkyrie Poison Electro Wizard
Skeletons Goblin Gang Valkyrie Witch
Valkyrie Witch
Goblin Gang Witch Electro Wizard Skeletons Valkyrie Poison
Valkyrie Poison Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie
Poison Electro Wizard
Poison
Valkyrie Poison
Poison Valkyrie
Poison Witch
Poison Witch
Poison
Poison
Goblin Gang Poison Electro Wizard
Poison Valkyrie Electro Wizard
Poison
Poison
Poison
Poison
Poison Witch
Poison
Poison
Poison Electro Wizard
Valkyrie Poison Witch
Poison
Poison
Poison
Poison Valkyrie Witch
Witch
Poison Witch Electro Wizard
Poison Witch
Poison
Poison Witch Electro Wizard
Electro Wizard Poison Witch
Poison
Poison Electro Wizard
Poison
Electro Wizard Goblin Gang Witch
Poison Witch Electro Wizard
Poison Goblin Gang Valkyrie Electro Wizard
Poison
Poison
Goblin Gang Poison Witch Electro Wizard
Poison Witch Electro Wizard
Poison Witch Electro Wizard

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