My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Balloon Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Balloon Prince
Giant Snowball
Bats Skeleton Army Baby Dragon Balloon
Zap
Bats Skeleton Army Balloon Prince
Barbarian Barrel
Skeleton Army Electro Wizard
The Log
Skeleton Army Prince
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Skeleton Army Baby Dragon Balloon Prince Electro Wizard
Fireball
Skeleton Army Baby Dragon Balloon Electro Wizard
Poison
Bats Skeleton Army Balloon Electro Wizard
Lightning
Baby Dragon Balloon Prince Electro Wizard
Rocket
Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Skeleton Army Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Rage Skeleton Army Baby Dragon Electro Wizard Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Barbarian Barrel Rage Skeleton Army

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Barbarian Barrel Rage Baby Dragon Prince
Barbarian Barrel
Balloon Bats Baby Dragon Prince
Rage
Balloon Bats Prince Electro Wizard
Skeleton Army
Baby Dragon
Bats Barbarian Barrel Balloon Prince Electro Wizard
Balloon
Bats Barbarian Barrel Rage Baby Dragon Electro Wizard
Prince
Bats Barbarian Barrel Rage Baby Dragon Electro Wizard
Electro Wizard
Rage Baby Dragon Balloon Prince

Defense Synergies 0 11

Bats
Barbarian Barrel Baby Dragon Prince Electro Wizard
Barbarian Barrel
Bats Baby Dragon Prince Electro Wizard
Rage
Skeleton Army
Prince Electro Wizard
Baby Dragon
Bats Barbarian Barrel Prince
Balloon
Prince
Bats Barbarian Barrel Skeleton Army Baby Dragon Electro Wizard
Electro Wizard
Bats Barbarian Barrel Skeleton Army Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Baby Dragon Electro Wizard
Skeleton Army Bats Prince Electro Wizard
Skeleton Army Prince Bats Electro Wizard
Skeleton Army Prince Bats Electro Wizard
Barbarian Barrel Skeleton Army Prince
Barbarian Barrel Skeleton Army Bats Baby Dragon Electro Wizard
Bats Electro Wizard Baby Dragon
Barbarian Barrel Baby Dragon Electro Wizard
Skeleton Army Prince
Skeleton Army Barbarian Barrel Prince Electro Wizard
Bats Skeleton Army Electro Wizard Barbarian Barrel Baby Dragon
Bats Baby Dragon Electro Wizard
Skeleton Army Prince Bats Electro Wizard
Skeleton Army Bats Barbarian Barrel Baby Dragon Prince Electro Wizard
Skeleton Army Prince Electro Wizard
Skeleton Army Prince Electro Wizard
Bats Skeleton Army Prince Electro Wizard
Bats Barbarian Barrel Skeleton Army Baby Dragon Prince Electro Wizard
Barbarian Barrel Baby Dragon Bats Electro Wizard
Prince Electro Wizard
Skeleton Army Bats Barbarian Barrel Baby Dragon Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Barbarian Barrel Prince Electro Wizard
Electro Wizard Barbarian Barrel Baby Dragon Prince
Skeleton Army Bats Prince Electro Wizard
Skeleton Army Prince Bats Barbarian Barrel Electro Wizard
Skeleton Army Prince
Bats Baby Dragon Electro Wizard
Skeleton Army Prince Bats Electro Wizard
Skeleton Army Prince
Electro Wizard Bats Barbarian Barrel Skeleton Army Baby Dragon Prince
Skeleton Army
Bats Prince
Skeleton Army Prince Electro Wizard
Skeleton Army Prince
Skeleton Army Baby Dragon
Skeleton Army Electro Wizard Bats Barbarian Barrel Baby Dragon Prince
Bats Barbarian Barrel Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Electro Wizard
Barbarian Barrel Baby Dragon
Barbarian Barrel Prince
Barbarian Barrel Baby Dragon
Bats Baby Dragon
Baby Dragon
Barbarian Barrel Baby Dragon
Bats Prince Electro Wizard
Barbarian Barrel Prince Electro Wizard
Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Prince
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel
Bats
Barbarian Barrel Baby Dragon Prince Electro Wizard
Barbarian Barrel Baby Dragon
Baby Dragon Prince
Prince
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Electro Wizard
Baby Dragon Prince
Barbarian Barrel Baby Dragon
Bats Baby Dragon Electro Wizard
Electro Wizard Bats
Electro Wizard
Prince
Electro Wizard Bats Barbarian Barrel Skeleton Army Prince
Baby Dragon Electro Wizard
Barbarian Barrel
Baby Dragon Prince Electro Wizard
Baby Dragon
Prince
Bats Baby Dragon Electro Wizard
Bats Electro Wizard
Barbarian Barrel Baby Dragon Prince Electro Wizard

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