My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs
Giant Snowball
Goblin Gang Furnace Royal Hogs
Zap
Goblin Gang Furnace Royal Hogs
Barbarian Barrel
Goblin Gang Valkyrie Furnace Wizard Royal Hogs
The Log
Goblin Gang Furnace Royal Hogs
Earthquake
Goblin Gang Furnace Royal Hogs
Arrows
Goblin Gang Furnace Royal Hogs
Royal Delivery
Goblin Gang Valkyrie Wizard Royal Hogs
Fireball
Goblin Gang Furnace Wizard Royal Hogs
Poison
Goblin Gang Furnace Wizard Royal Hogs
Lightning
Valkyrie Furnace Wizard
Rocket
Valkyrie Furnace Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Gang Fireball Valkyrie Furnace Poison Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Goblin Gang Fireball Valkyrie

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie Royal Hogs
Fireball
Royal Hogs
Valkyrie
Goblin Gang Furnace Wizard Royal Hogs
Furnace
Valkyrie Royal Hogs
Wizard
Valkyrie Royal Hogs Rage
Royal Hogs
Goblin Gang Fireball Valkyrie Furnace Wizard Poison
Rage
Wizard
Poison
Royal Hogs

Defense Synergies 0 5

Goblin Gang
Valkyrie Furnace
Fireball
Valkyrie
Valkyrie
Goblin Gang Fireball Furnace Wizard
Furnace
Goblin Gang Valkyrie
Wizard
Valkyrie
Royal Hogs
Rage
Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard
Goblin Gang Valkyrie Furnace
Goblin Gang Furnace Valkyrie
Goblin Gang Valkyrie Furnace
Fireball Valkyrie Poison
Goblin Gang Fireball Valkyrie Furnace
Furnace Goblin Gang Fireball Wizard Poison
Fireball Valkyrie Poison
Goblin Gang Furnace
Goblin Gang Valkyrie
Goblin Gang Valkyrie Poison Fireball Furnace Wizard
Goblin Gang Fireball Furnace Wizard Poison
Furnace Goblin Gang Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Goblin Gang Furnace Poison
Goblin Gang Furnace
Goblin Gang Fireball Furnace
Wizard Goblin Gang Fireball Valkyrie Furnace Poison
Fireball Goblin Gang Valkyrie Furnace Wizard
Valkyrie Furnace Wizard Poison Fireball
Goblin Gang Valkyrie Wizard Fireball Furnace Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball Furnace
Fireball Poison Goblin Gang Valkyrie Wizard
Goblin Gang Valkyrie Furnace
Goblin Gang Valkyrie Fireball
Goblin Gang Valkyrie
Fireball Furnace Wizard Poison Goblin Gang
Goblin Gang Fireball Valkyrie Furnace
Valkyrie
Fireball Valkyrie Poison
Goblin Gang
Valkyrie
Fireball Valkyrie Poison
Goblin Gang Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Furnace
Goblin Gang Fireball Valkyrie Furnace Poison
Valkyrie Poison Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Valkyrie
Fireball Poison
Fireball Poison
Fireball Valkyrie Poison
Fireball Wizard Poison Valkyrie Furnace
Fireball Wizard Poison Furnace
Furnace Wizard Poison
Fireball Poison Wizard
Fireball Poison Wizard
Goblin Gang Fireball Poison
Poison Fireball Valkyrie Wizard
Fireball Poison Wizard
Poison Fireball
Fireball Poison
Fireball Furnace Poison
Fireball Furnace Wizard Poison
Fireball Furnace Wizard Poison
Fireball Poison
Fireball Wizard Poison
Fireball Valkyrie Wizard Poison
Fireball Poison
Fireball Wizard Poison
Fireball Poison
Poison Fireball Valkyrie Furnace Wizard
Fireball Poison Wizard
Fireball Wizard Poison
Fireball Poison
Poison Fireball Furnace Wizard
Fireball Wizard Poison
Fireball
Poison Fireball Wizard
Fireball Poison
Fireball Wizard Poison
Goblin Gang Fireball
Fireball Poison Wizard
Fireball
Fireball Poison Goblin Gang Valkyrie Wizard
Fireball Wizard Poison
Fireball Poison
Goblin Gang Fireball Poison
Fireball Poison
Poison Fireball

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