My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Giant
Giant Snowball
Bats Goblin Gang Furnace
Zap
Bats Goblin Gang Royal Giant Furnace
Barbarian Barrel
Goblin Gang Furnace
The Log
Goblin Gang Royal Giant Mini P.E.K.K.A Furnace
Earthquake
Goblin Gang Furnace
Arrows
Bats Goblin Gang Furnace
Royal Delivery
Bats Goblin Gang Mini P.E.K.K.A
Fireball
Goblin Gang Furnace
Poison
Bats Goblin Gang Furnace
Lightning
Mini P.E.K.K.A Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Tornado Fireball Mini P.E.K.K.A Furnace Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Tornado

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Mini P.E.K.K.A
Goblin Gang
Royal Giant Mini P.E.K.K.A
Royal Giant
Bats Fireball Furnace Goblin Gang Tornado The Log
Fireball
Royal Giant Tornado The Log
Mini P.E.K.K.A
Bats Goblin Gang Furnace Tornado The Log
Furnace
Royal Giant Mini P.E.K.K.A
Tornado
Fireball Royal Giant Mini P.E.K.K.A The Log
The Log
Royal Giant Fireball Mini P.E.K.K.A Tornado

Defense Synergies 3 10

Bats
Mini P.E.K.K.A The Log
Goblin Gang
Mini P.E.K.K.A Furnace The Log
Royal Giant
Fireball
Tornado The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Bats Goblin Gang Fireball Furnace Tornado
Furnace
Goblin Gang Mini P.E.K.K.A Tornado
Tornado
Fireball Mini P.E.K.K.A Furnace The Log
The Log
Fireball Mini P.E.K.K.A Bats Goblin Gang Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
Mini P.E.K.K.A Bats Goblin Gang Furnace The Log
Goblin Gang Mini P.E.K.K.A Furnace Tornado Bats
Mini P.E.K.K.A Bats Goblin Gang Furnace
Fireball Mini P.E.K.K.A Tornado The Log
Goblin Gang Fireball Tornado The Log Bats Furnace
Bats Furnace Tornado Goblin Gang Fireball
Fireball The Log
Mini P.E.K.K.A Goblin Gang Furnace Tornado
Goblin Gang Tornado Mini P.E.K.K.A
Bats Goblin Gang Fireball Furnace Tornado The Log
Bats Goblin Gang Fireball Furnace Tornado
Mini P.E.K.K.A Furnace Bats Goblin Gang Fireball The Log
Fireball Bats Goblin Gang Mini P.E.K.K.A Furnace Tornado The Log
Mini P.E.K.K.A Goblin Gang Furnace
Tornado Goblin Gang Fireball Mini P.E.K.K.A Furnace The Log
Bats Goblin Gang Fireball Mini P.E.K.K.A Furnace Tornado
Fireball Bats Goblin Gang Furnace Tornado The Log
Furnace Tornado The Log Bats Fireball
Mini P.E.K.K.A Tornado
Goblin Gang Bats Fireball Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Fireball Furnace
Fireball Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Bats Mini P.E.K.K.A Furnace The Log
Goblin Gang Mini P.E.K.K.A Bats Fireball Tornado The Log
Goblin Gang Mini P.E.K.K.A
Fireball Furnace Bats Goblin Gang Tornado
Goblin Gang Mini P.E.K.K.A Bats Fireball Furnace
Mini P.E.K.K.A
Bats Fireball Mini P.E.K.K.A Tornado The Log
Goblin Gang
Bats Mini P.E.K.K.A
Fireball Tornado The Log
Mini P.E.K.K.A Goblin Gang Fireball
Fireball Furnace
Goblin Gang Bats Fireball Mini P.E.K.K.A Furnace Tornado The Log
Bats Fireball Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado The Log
Fireball The Log
Fireball The Log
Fireball Furnace The Log
Fireball Bats Furnace Tornado
Furnace Tornado The Log
Fireball The Log Tornado
Fireball The Log Tornado
Bats Goblin Gang Fireball Mini P.E.K.K.A Tornado
Fireball Tornado The Log
Fireball Tornado
Fireball The Log
Fireball
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Tornado
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log
Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Furnace
Fireball The Log Tornado
Fireball Tornado The Log
Fireball Tornado The Log
Bats Fireball Furnace Tornado
Bats Fireball
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log
Bats Goblin Gang Fireball
Fireball Tornado
The Log Fireball
Fireball Goblin Gang Mini P.E.K.K.A
The Log Fireball
Fireball Tornado
Bats Goblin Gang Fireball Tornado The Log
Bats Fireball Tornado
Fireball Tornado The Log

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