My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Goblin Cage Witch Royal Ghost Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Inferno Dragon
Giant Snowball
Guards Witch Inferno Dragon
Zap
Royal Giant Guards Witch Inferno Dragon
Barbarian Barrel
Goblin Cage Guards Witch Royal Ghost
The Log
Royal Giant Goblin Cage Guards Witch
Earthquake
Goblin Cage Guards Witch
Arrows
Guards Witch
Royal Delivery
Goblin Cage Guards Witch Royal Ghost Inferno Dragon
Fireball
Goblin Cage Witch Inferno Dragon
Poison
Goblin Cage Guards Witch
Lightning
Ice Golem Goblin Cage Witch Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Guards Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Guards Royal Ghost Goblin Cage Inferno Dragon Witch Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Guards Royal Ghost Goblin Cage

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Lightning Ice Golem Guards Witch Royal Ghost
Ice Golem
Royal Giant Witch
Goblin Cage
Witch Royal Ghost
Guards
Royal Giant
Witch
Royal Giant Ice Golem Goblin Cage Royal Ghost
Lightning
Royal Giant
Royal Ghost
Royal Giant Goblin Cage Witch
Inferno Dragon

Defense Synergies 0 9

Royal Giant
Ice Golem
Guards Witch Royal Ghost Inferno Dragon
Goblin Cage
Guards Witch Inferno Dragon
Guards
Ice Golem Goblin Cage Witch
Witch
Ice Golem Goblin Cage Guards Royal Ghost
Lightning
Royal Ghost
Ice Golem Witch
Inferno Dragon
Ice Golem Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Ice Golem Goblin Cage
Inferno Dragon Goblin Cage Witch
Goblin Cage Witch Lightning Inferno Dragon
Goblin Cage Witch Inferno Dragon Guards
Lightning Goblin Cage
Guards Royal Ghost
Lightning Inferno Dragon Goblin Cage Witch
Lightning Ice Golem Goblin Cage
Witch Inferno Dragon Goblin Cage
Guards Ice Golem Royal Ghost
Guards Witch Ice Golem Royal Ghost
Inferno Dragon Witch
Goblin Cage Guards Witch Lightning
Goblin Cage Guards Witch Royal Ghost
Inferno Dragon Goblin Cage
Goblin Cage Lightning Inferno Dragon
Goblin Cage Witch
Goblin Cage Guards Witch Royal Ghost
Goblin Cage Witch Ice Golem Guards Royal Ghost Inferno Dragon
Goblin Cage Inferno Dragon
Royal Ghost Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Ice Golem Goblin Cage Witch Royal Ghost
Ice Golem Lightning Royal Ghost Inferno Dragon
Guards Ice Golem Goblin Cage Witch Lightning
Guards Lightning Ice Golem Goblin Cage
Goblin Cage Guards Witch Inferno Dragon
Ice Golem Witch
Guards Ice Golem Goblin Cage Witch Lightning
Goblin Cage Inferno Dragon
Goblin Cage Lightning Ice Golem Witch Inferno Dragon
Witch Goblin Cage Guards Inferno Dragon
Inferno Dragon Goblin Cage Guards Witch
Lightning Goblin Cage Guards
Lightning Ice Golem Goblin Cage Guards Witch
Goblin Cage Witch
Guards Witch Ice Golem Goblin Cage Lightning Inferno Dragon
Ice Golem Goblin Cage Witch Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem Guards Royal Ghost
Royal Ghost
Lightning
Lightning Ice Golem Guards
Ice Golem Witch
Witch
Ice Golem Lightning
Lightning
Lightning Guards
Lightning
Lightning
Lightning Ice Golem
Lightning
Lightning Ice Golem
Lightning Witch
Lightning
Lightning
Lightning
Lightning
Lightning Witch
Lightning
Lightning
Lightning
Lightning
Ice Golem Witch
Witch Inferno Dragon
Witch Lightning Royal Ghost
Lightning Witch
Lightning
Lightning Ice Golem Witch
Lightning Guards Witch
Lightning
Lightning
Lightning
Lightning
Lightning Guards Witch
Lightning Witch
Lightning
Ice Golem Lightning
Lightning
Guards Witch Lightning
Witch Lightning
Lightning Witch Royal Ghost

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