My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Mega Minion Furnace Baby Dragon Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Fisherman
Giant Snowball
Skeletons Mega Minion Furnace Baby Dragon Fisherman
Zap
Skeletons Royal Giant Furnace Fisherman
Barbarian Barrel
Skeletons Furnace
The Log
Skeletons Royal Giant Furnace Fisherman
Earthquake
Skeletons Furnace
Arrows
Skeletons Furnace
Royal Delivery
Skeletons Mega Minion Baby Dragon Fisherman
Fireball
Mega Minion Furnace Baby Dragon Fisherman
Poison
Mega Minion Furnace Fisherman
Lightning
Mega Minion Furnace Baby Dragon Fisherman
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Mega Minion Fisherman Fireball Furnace Baby Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Mega Minion Fisherman

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Royal Giant
Fireball Furnace Fisherman Mega Minion Baby Dragon The Log
Mega Minion
Royal Giant Fireball Furnace Baby Dragon
Fireball
Royal Giant Mega Minion Baby Dragon The Log
Furnace
Royal Giant Mega Minion Baby Dragon
Baby Dragon
Royal Giant Mega Minion Fireball Furnace Fisherman
The Log
Royal Giant Fireball Fisherman
Fisherman
Royal Giant Baby Dragon The Log

Defense Synergies 2 12

Skeletons
Fisherman Mega Minion Furnace Baby Dragon The Log
Royal Giant
Mega Minion
Skeletons Furnace Baby Dragon The Log Fisherman
Fireball
The Log
Furnace
Skeletons Mega Minion Baby Dragon Fisherman
Baby Dragon
Skeletons Mega Minion Furnace The Log
The Log
Fireball Skeletons Mega Minion Baby Dragon Fisherman
Fisherman
Skeletons Mega Minion Furnace The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Baby Dragon The Log
Skeletons Mega Minion Furnace The Log Fisherman
Furnace Fisherman Skeletons Mega Minion
Skeletons Mega Minion Furnace Fisherman
Fireball The Log
Fireball The Log Skeletons Mega Minion Furnace Baby Dragon
Mega Minion Furnace Fireball Baby Dragon
Fireball Baby Dragon The Log
Skeletons Furnace Fisherman
Skeletons Fisherman
Skeletons Mega Minion Fireball Furnace Baby Dragon The Log Fisherman
Mega Minion Fireball Furnace Baby Dragon
Furnace Skeletons Fireball The Log
Fireball Mega Minion Furnace Baby Dragon The Log
Furnace
Fireball Furnace The Log Fisherman
Skeletons Fireball Furnace Fisherman
Fireball Mega Minion Furnace Baby Dragon The Log Fisherman
Furnace Baby Dragon The Log Mega Minion Fireball Fisherman
Fisherman
Fireball Furnace Baby Dragon The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball Furnace Fisherman
Fireball Mega Minion Baby Dragon The Log Fisherman
Skeletons Furnace The Log Fisherman
Fireball The Log Fisherman
Skeletons Fisherman
Fireball Furnace Skeletons Baby Dragon
Skeletons Mega Minion Fireball Furnace
Fisherman
Skeletons Mega Minion Fireball Baby Dragon The Log
Skeletons Mega Minion
Mega Minion
Fireball The Log
Skeletons Fireball
Fireball Furnace Baby Dragon
Skeletons Mega Minion Fireball Furnace Baby Dragon The Log Fisherman
Mega Minion Fireball Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Baby Dragon The Log Fisherman
Fireball Baby Dragon The Log
Fireball The Log
Fireball Furnace Baby Dragon The Log
Fireball Mega Minion Furnace Baby Dragon
Furnace Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log Fisherman
Fireball Fisherman
Fireball The Log Fisherman
Fireball Baby Dragon
Fireball Baby Dragon The Log Fisherman
Fireball Baby Dragon Fisherman
Fireball Furnace Baby Dragon The Log Fisherman
Fireball Furnace Baby Dragon The Log
Fireball Furnace Baby Dragon The Log
Fireball
Fisherman
Mega Minion Fireball Baby Dragon The Log Fisherman
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
The Log Fisherman
Fireball Baby Dragon The Log
The Log Fireball Furnace Baby Dragon
Mega Minion Fisherman
Fireball The Log Baby Dragon Fisherman
Fireball Baby Dragon The Log Fisherman
Fireball Baby Dragon The Log Fisherman
Fireball Furnace Baby Dragon
Mega Minion Fireball
Mega Minion Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball
Fireball Mega Minion Baby Dragon
The Log Fireball
Fireball Mega Minion Baby Dragon
The Log Fireball Baby Dragon
Fireball
Mega Minion
Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log

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