My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Furnace Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Dark Prince Prince Electro Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Dark Prince Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Dragon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Dark Prince Prince Giant Skeleton
Giant Snowball
Dart Goblin Furnace Electro Dragon
Zap
Royal Giant Dart Goblin Furnace Dark Prince Prince
Barbarian Barrel
Dart Goblin Furnace Dark Prince Giant Skeleton
The Log
Royal Giant Dart Goblin Furnace Dark Prince Prince Giant Skeleton
Earthquake
Furnace
Arrows
Dart Goblin Furnace
Royal Delivery
Dart Goblin Dark Prince Prince Electro Dragon Giant Skeleton
Fireball
Dart Goblin Furnace Electro Dragon
Poison
Dart Goblin Furnace Electro Dragon
Lightning
Furnace Dark Prince Prince Electro Dragon
Rocket
Furnace Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Dark Prince Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Poison Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Furnace Dark Prince Poison Prince Electro Dragon Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Dart Goblin Furnace Dark Prince Poison

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Dart Goblin Furnace Poison Dark Prince Electro Dragon Giant Skeleton
Dart Goblin
Royal Giant Dark Prince Prince Electro Dragon Giant Skeleton
Furnace
Royal Giant Dark Prince Prince Electro Dragon Giant Skeleton
Dark Prince
Prince Royal Giant Dart Goblin Furnace Poison
Poison
Royal Giant Dark Prince Prince Electro Dragon Giant Skeleton
Prince
Dark Prince Dart Goblin Furnace Poison
Electro Dragon
Royal Giant Dart Goblin Furnace Poison Giant Skeleton
Giant Skeleton
Royal Giant Dart Goblin Furnace Poison Electro Dragon

Defense Synergies 0 11

Royal Giant
Dart Goblin
Furnace Dark Prince Prince Electro Dragon Giant Skeleton
Furnace
Dart Goblin Dark Prince Prince
Dark Prince
Dart Goblin Furnace Poison Prince Electro Dragon
Poison
Dark Prince
Prince
Dart Goblin Furnace Dark Prince
Electro Dragon
Dart Goblin Dark Prince Giant Skeleton
Giant Skeleton
Dart Goblin Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Electro Dragon
Dart Goblin Furnace Dark Prince Prince Electro Dragon
Furnace Prince Dart Goblin Dark Prince Electro Dragon Giant Skeleton
Prince Dart Goblin Furnace Dark Prince Electro Dragon
Dark Prince Poison Prince Giant Skeleton
Dart Goblin Furnace Dark Prince Electro Dragon
Dart Goblin Furnace Poison Electro Dragon
Dart Goblin Poison Electro Dragon Giant Skeleton
Furnace Prince
Dart Goblin Dark Prince Prince Giant Skeleton
Dart Goblin Poison Furnace Dark Prince Electro Dragon Giant Skeleton
Dart Goblin Furnace Poison Electro Dragon
Furnace Prince Dark Prince Electro Dragon Giant Skeleton
Dart Goblin Furnace Dark Prince Poison Prince Electro Dragon
Furnace Prince
Furnace Prince
Furnace Dark Prince Poison Prince Electro Dragon
Dart Goblin Furnace Dark Prince Prince Electro Dragon
Furnace Poison Dart Goblin Dark Prince Electro Dragon Giant Skeleton
Dart Goblin Prince
Dark Prince Dart Goblin Furnace Poison Prince Electro Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Dark Prince Prince Giant Skeleton
Poison Prince Electro Dragon
Giant Skeleton Furnace Dark Prince Prince Electro Dragon
Dark Prince Prince Giant Skeleton
Giant Skeleton Dark Prince Prince
Furnace Poison Dart Goblin Electro Dragon
Dark Prince Prince Dart Goblin Furnace Giant Skeleton
Giant Skeleton Dark Prince Prince
Electro Dragon Giant Skeleton Dark Prince Poison Prince
Dart Goblin
Dart Goblin Dark Prince Prince Electro Dragon Giant Skeleton
Dark Prince Poison Prince Giant Skeleton
Dark Prince Prince Giant Skeleton
Dart Goblin Furnace Electro Dragon
Electro Dragon Dart Goblin Furnace Dark Prince Poison Prince Giant Skeleton
Poison Dart Goblin Dark Prince Electro Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Dart Goblin Electro Dragon Giant Skeleton
Poison Dart Goblin Electro Dragon
Dart Goblin Poison Electro Dragon Giant Skeleton
Dart Goblin Dark Prince Poison Prince Giant Skeleton
Poison Furnace Dark Prince
Poison Dart Goblin Furnace Electro Dragon
Dart Goblin Furnace Poison
Poison Dart Goblin Electro Dragon
Poison Dart Goblin Electro Dragon
Poison Prince Electro Dragon
Poison Dart Goblin Dark Prince Prince Electro Dragon
Poison Dart Goblin Electro Dragon
Poison Dart Goblin
Dart Goblin Poison Electro Dragon
Dart Goblin Furnace Poison Prince
Dart Goblin Furnace Poison Electro Dragon
Dart Goblin Furnace Poison Electro Dragon
Poison
Dart Goblin Dark Prince Poison Prince Electro Dragon
Dart Goblin Poison Electro Dragon
Poison Prince Giant Skeleton
Poison
Prince
Poison Electro Dragon
Poison Furnace Dark Prince Electro Dragon
Poison Dart Goblin Electro Dragon
Poison Prince Electro Dragon
Poison Dart Goblin
Poison Dart Goblin Furnace Electro Dragon
Electro Dragon Dart Goblin Poison
Poison Dart Goblin Electro Dragon
Poison Electro Dragon
Prince Giant Skeleton
Poison
Dart Goblin Dark Prince Prince Electro Dragon
Poison Dart Goblin Electro Dragon
Poison Dart Goblin Dark Prince Prince Electro Dragon
Dart Goblin Poison Electro Dragon
Poison Giant Skeleton
Dart Goblin Dark Prince Prince Electro Dragon
Electro Dragon Dart Goblin Poison Giant Skeleton
Dart Goblin Poison Electro Dragon
Poison Electro Dragon Dart Goblin Dark Prince Prince Giant Skeleton

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