My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Elixir Collector Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Giant
Giant Snowball
Goblin Gang Minion Horde Witch
Zap
Goblin Gang Minion Horde Witch
Barbarian Barrel
Goblin Gang Wizard Witch
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Elixir Collector Witch
Arrows
Goblin Gang Minion Horde Witch
Royal Delivery
Goblin Gang Minion Horde Wizard Witch
Fireball
Goblin Gang Minion Horde Wizard Elixir Collector Witch
Poison
Goblin Gang Minion Horde Wizard Elixir Collector Witch
Lightning
Wizard Elixir Collector Witch
Rocket
Minion Horde Wizard Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Gang Fireball Minion Horde Giant Wizard Witch Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Goblin Gang Fireball Minion Horde

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Giant
Minion Horde
Rage Giant
Fireball
Giant
Giant
Rage Goblin Gang Minion Horde Fireball Wizard Witch
Wizard
Giant Rage
Elixir Collector
Rage
Minion Horde Giant Witch Wizard
Witch
Rage Giant

Defense Synergies 0 0

Goblin Gang
Minion Horde
Fireball
Giant
Wizard
Elixir Collector
Rage
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard
Minion Horde Goblin Gang Witch
Goblin Gang Minion Horde Witch
Minion Horde Witch Goblin Gang
Fireball
Goblin Gang Fireball
Minion Horde Goblin Gang Fireball Wizard Witch
Fireball
Minion Horde Witch Goblin Gang
Goblin Gang Minion Horde
Goblin Gang Minion Horde Witch Fireball Wizard
Minion Horde Goblin Gang Fireball Wizard Witch
Minion Horde Goblin Gang Fireball Wizard Witch
Fireball Wizard Goblin Gang Minion Horde Witch
Goblin Gang Minion Horde
Minion Horde Goblin Gang Fireball
Minion Horde Wizard Goblin Gang Fireball Witch
Fireball Goblin Gang Minion Horde Wizard Witch
Wizard Witch Fireball
Goblin Gang Wizard Minion Horde Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Witch
Fireball Goblin Gang Wizard
Goblin Gang Minion Horde Witch
Goblin Gang Minion Horde Fireball
Goblin Gang Minion Horde Witch
Fireball Wizard Goblin Gang Minion Horde Witch
Goblin Gang Minion Horde Fireball Witch
Minion Horde
Minion Horde Fireball Witch
Witch Goblin Gang Minion Horde
Minion Horde Witch
Fireball
Goblin Gang Minion Horde Fireball Wizard Witch
Wizard Minion Horde Fireball Witch
Goblin Gang Witch Minion Horde Fireball
Minion Horde Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball
Minion Horde Fireball
Fireball
Fireball Wizard Minion Horde
Fireball Wizard Minion Horde Witch
Minion Horde Wizard Witch
Fireball Wizard
Fireball Wizard
Goblin Gang Minion Horde Fireball
Minion Horde Fireball Wizard
Fireball Wizard
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball Wizard Witch
Minion Horde Fireball Wizard
Fireball
Minion Horde
Fireball Wizard
Fireball Wizard Witch
Minion Horde Fireball
Fireball Wizard
Minion Horde Fireball
Fireball Wizard Witch
Minion Horde Witch
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Minion Horde Fireball Wizard Witch
Minion Horde Fireball Wizard Witch
Minion Horde Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde
Fireball Wizard
Minion Horde Goblin Gang Fireball Witch
Fireball Wizard Witch
Fireball
Fireball Goblin Gang Minion Horde Wizard
Fireball Wizard
Fireball
Minion Horde
Goblin Gang Minion Horde Fireball Witch
Fireball Witch
Fireball Witch

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