My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Skeleton Army Giant Skeleton
Giant Snowball
Fire Spirit Bats Guards Skeleton Army Princess
Zap
Fire Spirit Bats Guards Skeleton Army Princess
Barbarian Barrel
Fire Spirit Guards Skeleton Army Giant Skeleton Princess
The Log
Fire Spirit Mini P.E.K.K.A Guards Skeleton Army Giant Skeleton Princess
Earthquake
Guards Skeleton Army
Arrows
Fire Spirit Bats Guards Skeleton Army Princess
Royal Delivery
Fire Spirit Bats Mini P.E.K.K.A Guards Skeleton Army Giant Skeleton Princess
Fireball
Skeleton Army Princess
Poison
Bats Guards Skeleton Army Princess
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Mini P.E.K.K.A Guards Skeleton Army Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Guards Skeleton Army Princess Fireball Mini P.E.K.K.A Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Guards Skeleton Army

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mini P.E.K.K.A Giant Skeleton
Bats
Giant Skeleton Mini P.E.K.K.A
Fireball
Princess
Mini P.E.K.K.A
Fire Spirit Bats Giant Skeleton Princess
Guards
Skeleton Army
Giant Skeleton
Bats Fire Spirit Mini P.E.K.K.A Princess
Princess
Fireball Mini P.E.K.K.A Giant Skeleton

Defense Synergies 0 15

Fire Spirit
Mini P.E.K.K.A Giant Skeleton
Bats
Mini P.E.K.K.A Giant Skeleton
Fireball
Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Fire Spirit Bats Fireball Guards Skeleton Army Princess
Guards
Mini P.E.K.K.A Skeleton Army Giant Skeleton Princess
Skeleton Army
Mini P.E.K.K.A Guards Giant Skeleton Princess
Giant Skeleton
Fire Spirit Bats Guards Skeleton Army Princess
Princess
Fireball Mini P.E.K.K.A Guards Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army Fire Spirit Bats Giant Skeleton
Mini P.E.K.K.A Skeleton Army Bats Guards
Fireball Mini P.E.K.K.A Skeleton Army Giant Skeleton Princess
Fireball Skeleton Army Fire Spirit Bats Guards
Bats Fire Spirit Fireball Princess
Fireball Giant Skeleton
Mini P.E.K.K.A Skeleton Army Princess
Guards Skeleton Army Fire Spirit Mini P.E.K.K.A Giant Skeleton
Bats Guards Skeleton Army Fireball Giant Skeleton Princess
Bats Fireball Princess
Mini P.E.K.K.A Skeleton Army Fire Spirit Bats Fireball Guards Giant Skeleton
Fire Spirit Fireball Skeleton Army Bats Mini P.E.K.K.A Guards Princess
Mini P.E.K.K.A Skeleton Army
Skeleton Army Fireball Mini P.E.K.K.A
Bats Fireball Mini P.E.K.K.A Skeleton Army
Fire Spirit Fireball Bats Guards Skeleton Army
Fire Spirit Bats Fireball Guards Giant Skeleton Princess
Mini P.E.K.K.A
Skeleton Army Fire Spirit Bats Fireball Mini P.E.K.K.A Guards Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Skeleton Army Fireball Giant Skeleton
Fireball Mini P.E.K.K.A
Guards Skeleton Army Giant Skeleton Bats Mini P.E.K.K.A
Mini P.E.K.K.A Guards Skeleton Army Giant Skeleton Bats Fireball
Giant Skeleton Mini P.E.K.K.A Guards Skeleton Army
Fire Spirit Fireball Bats Princess
Mini P.E.K.K.A Guards Skeleton Army Bats Fireball Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Skeleton Army
Giant Skeleton Bats Fireball Mini P.E.K.K.A Skeleton Army
Guards Skeleton Army
Bats Mini P.E.K.K.A Guards Giant Skeleton
Skeleton Army Fireball Guards Giant Skeleton
Mini P.E.K.K.A Skeleton Army Giant Skeleton Fireball Guards
Fireball Skeleton Army Princess
Guards Skeleton Army Bats Fireball Mini P.E.K.K.A Giant Skeleton
Bats Fireball Mini P.E.K.K.A Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Guards Giant Skeleton
Fireball Princess
Fireball Giant Skeleton
Fireball Guards Giant Skeleton
Fireball Fire Spirit
Fireball Fire Spirit Bats Princess
Fire Spirit Princess
Fireball Fire Spirit Princess
Fireball
Fire Spirit Bats Fireball Mini P.E.K.K.A Guards
Fireball Princess
Fireball Fire Spirit Princess
Fire Spirit Fireball Princess
Fireball Princess
Princess Fireball
Fireball Princess
Fireball Princess
Fireball
Bats Mini P.E.K.K.A
Fire Spirit Fireball Mini P.E.K.K.A Princess
Fire Spirit Fireball Princess
Fireball Giant Skeleton
Fireball Princess
Fireball
Fire Spirit Fireball Princess
Fireball Princess
Fireball Princess
Fireball
Fire Spirit Bats Fireball Princess
Bats Fireball Guards
Fireball Mini P.E.K.K.A
Fireball
Fireball Princess
Giant Skeleton
Fireball Princess
Fire Spirit Bats Fireball Guards Skeleton Army Princess
Fireball Fire Spirit Princess
Fireball
Fireball Mini P.E.K.K.A Princess
Fireball Princess
Fireball Giant Skeleton
Bats Fireball Guards Giant Skeleton Princess
Bats Fireball Princess
Fireball Giant Skeleton Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: