My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Prince Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Goblin Barrel Skeleton Army Prince Inferno Dragon
Giant Snowball
Bomber Goblin Barrel Skeleton Army Princess Inferno Dragon
Zap
Bomber Goblin Barrel Skeleton Army Prince Princess Inferno Dragon
Barbarian Barrel
Bomber Goblin Barrel Skeleton Army Princess
The Log
Bomber Goblin Barrel Skeleton Army Prince Princess
Earthquake
Bomber Goblin Barrel Skeleton Army
Arrows
Bomber Goblin Barrel Skeleton Army Princess
Royal Delivery
Bomber Goblin Barrel Skeleton Army Prince Princess Inferno Dragon
Fireball
Bomber Goblin Barrel Skeleton Army Princess Inferno Dragon
Poison
Bomber Skeleton Army Princess
Lightning
Prince Inferno Dragon
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Prince Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Goblin Barrel Skeleton Army Princess Inferno Dragon Giant Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Goblin Barrel Skeleton Army

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Prince
Arrows
Giant Goblin Barrel Prince
Giant
Bomber Arrows Goblin Barrel Prince Princess
Goblin Barrel
Giant Prince Arrows Skeleton Army Princess
Skeleton Army
Goblin Barrel
Prince
Giant Goblin Barrel Bomber Arrows Princess
Princess
Giant Goblin Barrel Prince
Inferno Dragon

Defense Synergies 0 4

Bomber
Arrows
Prince
Giant
Goblin Barrel
Skeleton Army
Prince Princess Inferno Dragon
Prince
Arrows Skeleton Army
Princess
Skeleton Army
Inferno Dragon
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber
Skeleton Army Inferno Dragon Bomber Prince
Skeleton Army Prince Bomber Inferno Dragon
Skeleton Army Prince Inferno Dragon Bomber
Bomber Arrows Skeleton Army Prince Princess
Arrows Skeleton Army Bomber
Inferno Dragon Arrows Princess
Arrows
Inferno Dragon Skeleton Army Prince Princess
Skeleton Army Bomber Prince
Skeleton Army Bomber Arrows Princess
Arrows Inferno Dragon Princess
Skeleton Army Prince Bomber
Bomber Skeleton Army Arrows Prince Princess
Skeleton Army Inferno Dragon Prince
Skeleton Army Prince Inferno Dragon
Bomber Arrows Skeleton Army Prince
Arrows Bomber Skeleton Army Prince
Arrows Bomber Princess Inferno Dragon
Prince Inferno Dragon
Bomber Skeleton Army Arrows Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Prince
Bomber Arrows Prince Inferno Dragon
Skeleton Army Prince
Skeleton Army Prince
Skeleton Army Prince Inferno Dragon
Arrows Princess
Skeleton Army Prince
Skeleton Army Prince Inferno Dragon
Skeleton Army Prince Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Prince
Skeleton Army Arrows Prince
Skeleton Army Prince
Bomber Skeleton Army Princess
Skeleton Army Bomber Prince Inferno Dragon
Arrows Bomber Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Princess
Arrows
Arrows Prince
Bomber Arrows
Arrows Princess
Bomber Arrows Princess
Arrows Princess
Arrows
Prince
Arrows Prince Princess
Arrows Princess
Princess
Arrows Princess
Princess Arrows Prince
Bomber Arrows Princess
Arrows Princess
Arrows
Bomber
Bomber Arrows Prince Princess
Bomber Arrows Princess
Prince
Arrows Princess
Prince
Arrows
Arrows Bomber Princess
Inferno Dragon
Arrows Princess
Arrows Prince Princess
Arrows
Arrows Princess
Bomber Arrows
Arrows Princess
Prince
Arrows Princess
Skeleton Army Prince Princess
Arrows Princess
Arrows
Prince Princess
Arrows Bomber Princess
Arrows
Prince
Princess
Princess
Prince Princess

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