My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Elixir Collector Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Giant
Giant Snowball
Bomber Barbarians Minion Horde Princess
Zap
Bomber Minion Horde Princess
Barbarian Barrel
Bomber Barbarians Princess Electro Wizard
The Log
Bomber Barbarians Princess
Earthquake
Bomber Barbarians Elixir Collector
Arrows
Bomber Minion Horde Princess
Royal Delivery
Bomber Barbarians Minion Horde Princess Electro Wizard
Fireball
Bomber Barbarians Minion Horde Elixir Collector Princess Electro Wizard
Poison
Bomber Barbarians Minion Horde Elixir Collector Princess Electro Wizard
Lightning
Elixir Collector Electro Wizard
Rocket
Barbarians Minion Horde Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Princess Electro Wizard Barbarians Minion Horde Giant Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Rage Princess Electro Wizard

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant
Barbarians
Minion Horde
Rage Giant
Giant
Bomber Rage Minion Horde Princess Electro Wizard
Elixir Collector
Rage
Minion Horde Giant Electro Wizard
Princess
Giant
Electro Wizard
Giant Rage

Defense Synergies 0 2

Bomber
Electro Wizard
Barbarians
Minion Horde
Minion Horde
Barbarians
Giant
Elixir Collector
Rage
Princess
Electro Wizard
Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Electro Wizard
Barbarians Minion Horde Bomber Electro Wizard
Barbarians Minion Horde Bomber Electro Wizard
Barbarians Minion Horde Bomber Electro Wizard
Bomber Barbarians Princess
Bomber Electro Wizard
Minion Horde Electro Wizard Princess
Barbarians Electro Wizard
Barbarians Minion Horde Princess
Bomber Barbarians Minion Horde Electro Wizard
Barbarians Minion Horde Electro Wizard Bomber Princess
Minion Horde Princess Electro Wizard
Barbarians Minion Horde Bomber Electro Wizard
Bomber Barbarians Minion Horde Princess Electro Wizard
Barbarians Minion Horde Electro Wizard
Barbarians Minion Horde Electro Wizard
Barbarians Minion Horde Bomber Electro Wizard
Bomber Barbarians Minion Horde Electro Wizard
Bomber Barbarians Princess Electro Wizard
Barbarians Electro Wizard
Bomber Barbarians Minion Horde Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Electro Wizard
Electro Wizard Bomber
Barbarians Minion Horde Electro Wizard
Barbarians Minion Horde Electro Wizard
Barbarians Minion Horde
Minion Horde Princess Electro Wizard
Barbarians Minion Horde Electro Wizard
Barbarians Minion Horde
Minion Horde Electro Wizard Barbarians
Barbarians Minion Horde
Barbarians Minion Horde
Barbarians Electro Wizard
Barbarians Minion Horde
Bomber Barbarians Minion Horde Princess
Barbarians Electro Wizard Bomber Minion Horde
Bomber Barbarians Minion Horde Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde
Princess Electro Wizard
Minion Horde
Barbarians
Bomber Minion Horde
Minion Horde Princess
Bomber Minion Horde Princess
Princess
Minion Horde Electro Wizard
Minion Horde Princess Electro Wizard
Princess
Princess
Minion Horde Princess
Princess
Bomber Minion Horde Princess
Minion Horde Princess
Bomber Minion Horde
Bomber Princess Electro Wizard
Bomber Princess
Minion Horde
Princess
Barbarians Minion Horde
Bomber Princess
Minion Horde
Princess Electro Wizard
Princess
Minion Horde Princess Electro Wizard
Electro Wizard Minion Horde
Minion Horde
Bomber Minion Horde
Minion Horde Princess Electro Wizard
Minion Horde
Princess
Minion Horde Electro Wizard Barbarians Princess
Princess Electro Wizard
Minion Horde Princess Electro Wizard
Bomber Princess
Minion Horde
Minion Horde Princess Electro Wizard
Princess Electro Wizard
Princess Electro Wizard

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