My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Mini P.E.K.K.A Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Prince
Giant Snowball
Barbarians Minion Horde Balloon
Zap
Minion Horde Balloon Prince
Barbarian Barrel
Barbarians Wizard
The Log
Barbarians Mini P.E.K.K.A Prince
Earthquake
Barbarians
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Mini P.E.K.K.A Wizard Balloon Prince
Fireball
Barbarians Minion Horde Wizard Balloon
Poison
Barbarians Minion Horde Wizard Balloon
Lightning
Mini P.E.K.K.A Wizard Balloon Prince
Rocket
Barbarians Minion Horde Wizard Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Freeze Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Freeze Barbarians Minion Horde Wizard Balloon Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Mini P.E.K.K.A Freeze Barbarians Minion Horde

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Balloon
Minion Horde
Freeze Prince
Mini P.E.K.K.A
Wizard
Wizard
Mini P.E.K.K.A Balloon Prince
Rocket
Freeze
Balloon Minion Horde
Balloon
Freeze Barbarians Wizard
Prince
Minion Horde Wizard

Defense Synergies 0 6

Barbarians
Minion Horde
Minion Horde
Barbarians Freeze
Mini P.E.K.K.A
Wizard Freeze
Wizard
Mini P.E.K.K.A Freeze Prince
Rocket
Freeze
Minion Horde Mini P.E.K.K.A Wizard
Balloon
Prince
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Wizard
Barbarians Minion Horde Mini P.E.K.K.A Prince
Barbarians Minion Horde Mini P.E.K.K.A Rocket Prince Freeze
Barbarians Minion Horde Mini P.E.K.K.A Prince
Barbarians Mini P.E.K.K.A Rocket Prince
Freeze
Minion Horde Rocket Wizard Freeze
Rocket Barbarians
Barbarians Minion Horde Mini P.E.K.K.A Prince
Barbarians Minion Horde Mini P.E.K.K.A Prince
Barbarians Minion Horde Wizard Freeze
Minion Horde Wizard
Barbarians Minion Horde Mini P.E.K.K.A Prince Wizard Rocket Freeze
Wizard Rocket Barbarians Minion Horde Mini P.E.K.K.A Freeze Prince
Barbarians Mini P.E.K.K.A Minion Horde Prince
Barbarians Minion Horde Rocket Mini P.E.K.K.A Freeze Prince
Barbarians Minion Horde Wizard Mini P.E.K.K.A Prince
Barbarians Minion Horde Wizard Prince
Wizard Freeze Barbarians
Barbarians Mini P.E.K.K.A Prince
Wizard Barbarians Minion Horde Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Prince
Mini P.E.K.K.A Wizard Rocket Prince
Barbarians Minion Horde Mini P.E.K.K.A Rocket Prince
Mini P.E.K.K.A Rocket Prince Barbarians Minion Horde
Barbarians Minion Horde Mini P.E.K.K.A Prince
Wizard Rocket Minion Horde Freeze
Mini P.E.K.K.A Rocket Prince Barbarians Minion Horde
Mini P.E.K.K.A Barbarians Minion Horde Prince
Minion Horde Rocket Freeze Barbarians Mini P.E.K.K.A Prince
Barbarians Minion Horde
Barbarians Minion Horde Mini P.E.K.K.A Prince
Rocket Barbarians Prince
Barbarians Mini P.E.K.K.A Rocket Prince Minion Horde Wizard
Wizard Barbarians Minion Horde
Barbarians Minion Horde Mini P.E.K.K.A Rocket Freeze Prince
Barbarians Minion Horde Mini P.E.K.K.A Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Freeze
Rocket Minion Horde
Barbarians Rocket Freeze Prince
Wizard Rocket Minion Horde
Wizard Minion Horde Rocket Freeze
Minion Horde Wizard
Wizard Freeze
Wizard
Rocket Minion Horde Mini P.E.K.K.A Prince
Rocket Minion Horde Wizard Prince
Wizard Rocket
Rocket
Minion Horde Rocket Freeze
Prince
Rocket Minion Horde Wizard
Minion Horde Wizard Rocket
Rocket Freeze
Minion Horde Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Wizard Prince
Rocket Wizard
Rocket Minion Horde Prince
Rocket Wizard
Rocket Prince
Rocket Barbarians Minion Horde
Freeze Wizard
Minion Horde
Wizard
Wizard Prince
Rocket
Minion Horde Wizard
Rocket Minion Horde Wizard Freeze
Minion Horde Mini P.E.K.K.A
Minion Horde Wizard Rocket
Rocket Minion Horde Freeze
Minion Horde Prince
Rocket Wizard
Minion Horde Barbarians Rocket Freeze Prince
Rocket Wizard
Freeze
Minion Horde Mini P.E.K.K.A Wizard Rocket Prince
Wizard
Rocket
Minion Horde Prince
Minion Horde Rocket Freeze
Rocket
Rocket Freeze Prince

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