My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Hut Goblin Giant Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Goblin Giant Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards Ram Rider
Giant Snowball
Minions Goblin Hut Guards Ram Rider
Zap
Minions Goblin Hut Guards Goblin Giant Ram Rider
Barbarian Barrel
Goblin Hut Guards Royal Ghost
The Log
Goblin Hut Guards Ram Rider
Earthquake
Goblin Hut Guards
Arrows
Minions Goblin Hut Guards
Royal Delivery
Minions Goblin Hut Guards Royal Ghost Ram Rider
Fireball
Minions Goblin Hut Ram Rider
Poison
Minions Goblin Hut Guards
Lightning
Goblin Hut Ram Rider
Rocket
Goblin Hut Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Poison Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Guards Royal Ghost Poison Goblin Hut Ram Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Guards Royal Ghost

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Goblin Giant Ram Rider
Goblin Hut
Goblin Giant The Log Royal Ghost Ram Rider
Guards
The Log Ram Rider
Poison
Goblin Giant The Log Royal Ghost Ram Rider
Goblin Giant
Minions Goblin Hut Poison The Log
The Log
Goblin Hut Guards Poison Goblin Giant Ram Rider
Royal Ghost
Goblin Hut Poison Ram Rider
Ram Rider
Minions Goblin Hut Guards Poison The Log Royal Ghost

Defense Synergies 0 10

Minions
Goblin Giant The Log Ram Rider
Goblin Hut
Royal Ghost
Guards
Poison The Log
Poison
Guards The Log
Goblin Giant
Minions The Log
The Log
Minions Guards Poison Goblin Giant Royal Ghost Ram Rider
Royal Ghost
Goblin Hut The Log
Ram Rider
Minions The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Goblin Hut Goblin Giant The Log Ram Rider
Minions Goblin Hut The Log Ram Rider
Goblin Hut Ram Rider Minions
Goblin Hut Minions Guards Ram Rider
Poison The Log
The Log Minions Guards Royal Ghost
Minions Ram Rider Goblin Hut Poison
Poison Goblin Giant The Log Ram Rider
Minions Goblin Hut
Guards Royal Ghost
Minions Guards Poison Goblin Hut Goblin Giant The Log Royal Ghost Ram Rider
Minions Goblin Hut Poison Ram Rider
Goblin Hut Minions Guards The Log Ram Rider
Minions Goblin Hut Guards Poison The Log Royal Ghost
Goblin Hut Ram Rider
Goblin Hut The Log Ram Rider
Minions Goblin Hut Poison
Minions Goblin Hut Guards The Log Royal Ghost Ram Rider
Poison The Log Minions Goblin Hut Guards Royal Ghost Ram Rider
Goblin Hut Ram Rider
Royal Ghost Minions Guards Poison Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblin Hut Royal Ghost
Poison The Log Royal Ghost
Guards Minions Goblin Hut Goblin Giant The Log Ram Rider
Guards Goblin Giant The Log Ram Rider
Goblin Hut Guards Goblin Giant Ram Rider
Poison Minions Goblin Hut Goblin Giant Ram Rider
Guards Minions Goblin Hut Goblin Giant Ram Rider
Goblin Giant
Minions Goblin Hut Poison The Log
Goblin Hut Guards Goblin Giant
Minions Goblin Hut Guards
Guards Poison Goblin Giant The Log
Guards Goblin Giant Ram Rider
Goblin Hut Guards Minions Poison Goblin Giant The Log
Minions Poison Goblin Hut The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards The Log Royal Ghost
Poison The Log Royal Ghost Ram Rider
Goblin Hut Poison Goblin Giant The Log
Guards Poison The Log
Poison The Log
Poison Minions Goblin Giant Ram Rider
Poison The Log
Poison The Log Ram Rider
Poison The Log Ram Rider
Minions Guards Poison
Poison The Log Ram Rider
Poison
Poison Goblin Hut The Log
Minions Poison
Goblin Hut Poison The Log
Goblin Hut Poison The Log
Goblin Hut Poison The Log
Poison
Minions
Poison The Log
Poison The Log
Minions Poison The Log
Poison
The Log
Poison The Log
Poison The Log
Poison The Log Royal Ghost Ram Rider
Poison The Log Ram Rider
Poison The Log
Poison
Minions Goblin Hut Guards Poison
Poison The Log
Poison
Poison The Log
Minions Goblin Hut Guards
Poison Ram Rider
The Log
Poison
The Log Poison
Poison
Minions Guards Poison The Log
Poison
Poison Goblin Giant The Log Royal Ghost

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