My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Baby Dragon
Zap
Bats
Barbarian Barrel
Valkyrie Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Wizard Baby Dragon P.E.K.K.A
Fireball
Wizard Baby Dragon
Poison
Bats Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Baby Dragon
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Baby Dragon Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Mini P.E.K.K.A Valkyrie Baby Dragon Poison Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats The Log Mini P.E.K.K.A Valkyrie

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mini P.E.K.K.A Baby Dragon P.E.K.K.A
Mini P.E.K.K.A
Bats Valkyrie Wizard Baby Dragon The Log
Valkyrie
Bats Mini P.E.K.K.A Wizard Baby Dragon P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Baby Dragon
Bats Mini P.E.K.K.A Valkyrie Poison P.E.K.K.A
Poison
P.E.K.K.A Baby Dragon The Log
P.E.K.K.A
Poison Bats Valkyrie Wizard Baby Dragon The Log
The Log
Mini P.E.K.K.A Poison P.E.K.K.A

Defense Synergies 2 17

Bats
Mini P.E.K.K.A Valkyrie Baby Dragon P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Bats Valkyrie Wizard Baby Dragon
Valkyrie
Bats Mini P.E.K.K.A Wizard Baby Dragon P.E.K.K.A The Log
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A The Log
Baby Dragon
Bats Mini P.E.K.K.A Valkyrie P.E.K.K.A The Log
Poison
The Log
P.E.K.K.A
The Log Bats Valkyrie Wizard Baby Dragon
The Log
Mini P.E.K.K.A P.E.K.K.A Bats Valkyrie Wizard Baby Dragon Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon The Log
Mini P.E.K.K.A P.E.K.K.A Bats Valkyrie The Log
Mini P.E.K.K.A P.E.K.K.A Bats Valkyrie
Mini P.E.K.K.A P.E.K.K.A Bats Valkyrie
Mini P.E.K.K.A Valkyrie Poison P.E.K.K.A The Log
The Log Bats Valkyrie Baby Dragon
Bats Wizard Baby Dragon Poison
Valkyrie Baby Dragon Poison P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Valkyrie
Bats Valkyrie Poison Wizard Baby Dragon The Log
Bats Wizard Baby Dragon Poison
Mini P.E.K.K.A P.E.K.K.A Bats Valkyrie Wizard The Log
Valkyrie Wizard Bats Mini P.E.K.K.A Baby Dragon Poison P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A The Log
Wizard Bats Mini P.E.K.K.A Valkyrie Poison P.E.K.K.A
Bats Valkyrie Wizard Baby Dragon The Log
Valkyrie Wizard Baby Dragon Poison The Log Bats
Mini P.E.K.K.A P.E.K.K.A
Valkyrie Wizard Bats Mini P.E.K.K.A Baby Dragon Poison P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie P.E.K.K.A
Poison Mini P.E.K.K.A Valkyrie Wizard Baby Dragon The Log
P.E.K.K.A Bats Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie P.E.K.K.A Bats The Log
P.E.K.K.A Mini P.E.K.K.A Valkyrie
Wizard Poison Bats Baby Dragon
Mini P.E.K.K.A P.E.K.K.A Bats Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie
P.E.K.K.A Bats Mini P.E.K.K.A Valkyrie Baby Dragon Poison The Log
P.E.K.K.A
P.E.K.K.A Bats Mini P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Poison The Log
Mini P.E.K.K.A P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie Baby Dragon
Bats Mini P.E.K.K.A Valkyrie Baby Dragon Poison P.E.K.K.A The Log
Bats Valkyrie Poison Mini P.E.K.K.A Wizard Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Baby Dragon The Log
Poison Baby Dragon The Log
Baby Dragon Poison The Log
Valkyrie Poison The Log
Wizard Poison Valkyrie Baby Dragon The Log
Wizard Poison Bats Baby Dragon
Wizard Baby Dragon Poison The Log
Poison The Log Wizard Baby Dragon
Poison The Log Wizard
Bats Mini P.E.K.K.A Poison
Poison Valkyrie Wizard The Log
Poison Wizard Baby Dragon
Poison Baby Dragon The Log
Baby Dragon Poison
Baby Dragon Poison The Log
Wizard Baby Dragon Poison The Log
Wizard Baby Dragon Poison The Log
Poison
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Baby Dragon Poison The Log
Valkyrie Wizard Baby Dragon Poison The Log
Baby Dragon Poison The Log
Wizard Poison
The Log
Baby Dragon Poison The Log
Poison The Log Valkyrie Wizard Baby Dragon
Poison The Log Wizard Baby Dragon
Wizard Baby Dragon Poison The Log
Poison Baby Dragon The Log
Poison Bats Wizard Baby Dragon
Bats Wizard Poison
Mini P.E.K.K.A
Poison Wizard The Log
Poison
P.E.K.K.A
Wizard Poison The Log
Bats
Poison Wizard Baby Dragon
The Log
Poison Mini P.E.K.K.A Valkyrie Wizard Baby Dragon
The Log Wizard Baby Dragon Poison
Poison
P.E.K.K.A
Bats Baby Dragon Poison The Log
Bats Poison
Poison Baby Dragon The Log

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