My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Witch P.E.K.K.A Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Witch
Zap
Dark Prince Witch
Barbarian Barrel
Dark Prince Witch Royal Ghost Electro Wizard
The Log
Dark Prince Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Dark Prince Witch P.E.K.K.A Royal Ghost Electro Wizard
Fireball
Witch Electro Wizard
Poison
Witch Electro Wizard
Lightning
Dark Prince Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Dark Prince Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Poison P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Royal Ghost Dark Prince Poison Electro Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tornado Royal Ghost Dark Prince

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Electro Wizard Dark Prince Poison Witch Royal Ghost
Tornado
Zap P.E.K.K.A Dark Prince Poison Witch
Dark Prince
Zap Tornado Poison Witch Royal Ghost Electro Wizard
Poison
P.E.K.K.A Zap Tornado Dark Prince Royal Ghost
Witch
Zap Tornado Dark Prince P.E.K.K.A Royal Ghost
P.E.K.K.A
Zap Tornado Poison Electro Wizard Witch
Royal Ghost
Zap Dark Prince Poison Witch Electro Wizard
Electro Wizard
Zap P.E.K.K.A Dark Prince Royal Ghost

Defense Synergies 2 19

Zap
Electro Wizard Tornado Dark Prince Poison Witch P.E.K.K.A Royal Ghost
Tornado
P.E.K.K.A Zap Dark Prince Poison Witch Electro Wizard
Dark Prince
Zap Tornado Poison Witch Royal Ghost Electro Wizard
Poison
Zap Tornado Dark Prince Electro Wizard
Witch
Zap Tornado Dark Prince Royal Ghost Electro Wizard
P.E.K.K.A
Tornado Zap Electro Wizard
Royal Ghost
Zap Dark Prince Witch Electro Wizard
Electro Wizard
Zap Tornado Dark Prince Poison Witch P.E.K.K.A Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard
P.E.K.K.A Zap Dark Prince Witch Electro Wizard
Tornado Witch P.E.K.K.A Dark Prince Electro Wizard
Witch P.E.K.K.A Dark Prince Electro Wizard
Tornado Dark Prince Poison P.E.K.K.A
Tornado Zap Dark Prince Royal Ghost Electro Wizard
Tornado Electro Wizard Zap Poison Witch
Zap Poison P.E.K.K.A Electro Wizard
Witch P.E.K.K.A Tornado
Tornado Dark Prince Royal Ghost Electro Wizard
Poison Witch Electro Wizard Zap Tornado Dark Prince Royal Ghost
Zap Tornado Poison Witch Electro Wizard
P.E.K.K.A Zap Dark Prince Witch Electro Wizard
Zap Tornado Dark Prince Poison Witch P.E.K.K.A Royal Ghost Electro Wizard
P.E.K.K.A Electro Wizard
Tornado Zap P.E.K.K.A Electro Wizard
Tornado Dark Prince Poison Witch P.E.K.K.A Electro Wizard
Zap Tornado Dark Prince Witch Royal Ghost Electro Wizard
Zap Tornado Poison Witch Dark Prince Royal Ghost Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Dark Prince Royal Ghost Poison Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Dark Prince Witch P.E.K.K.A Royal Ghost Electro Wizard
Poison Electro Wizard Zap Royal Ghost
P.E.K.K.A Zap Dark Prince Witch Electro Wizard
Dark Prince P.E.K.K.A Zap Tornado Electro Wizard
P.E.K.K.A Dark Prince Witch
Poison Zap Tornado Witch Electro Wizard
Dark Prince P.E.K.K.A Witch Electro Wizard
P.E.K.K.A Dark Prince
Zap P.E.K.K.A Electro Wizard Tornado Dark Prince Poison Witch
Witch P.E.K.K.A
P.E.K.K.A Dark Prince Witch
P.E.K.K.A Zap Tornado Dark Prince Poison Electro Wizard
Dark Prince P.E.K.K.A Witch
Witch
Witch Electro Wizard Zap Tornado Dark Prince Poison P.E.K.K.A
Poison Zap Dark Prince Witch P.E.K.K.A Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Ghost
Poison Zap Tornado Royal Ghost Electro Wizard
Poison
Dark Prince Poison
Poison Zap Dark Prince
Poison Zap Tornado Witch
Tornado Poison Witch
Poison Zap Tornado
Poison Zap Tornado
Tornado Poison Electro Wizard
Poison Zap Tornado Dark Prince Electro Wizard
Poison Zap Tornado
Poison
Poison
Zap Poison
Zap Poison Witch
Poison
Tornado Poison
Zap Dark Prince Poison Electro Wizard
Zap Tornado Poison Witch
Poison
Tornado Poison
Tornado
Zap Poison
Zap Tornado Poison Dark Prince Witch
Witch
Poison Zap Tornado Witch Royal Ghost Electro Wizard
Zap Tornado Poison Witch
Poison Zap Tornado
Poison Zap Tornado Witch Electro Wizard
Zap Electro Wizard Poison Witch
Poison Zap
Zap Poison Electro Wizard
P.E.K.K.A
Poison
Zap Electro Wizard Dark Prince Witch
Poison Zap Tornado Witch Electro Wizard
Poison Dark Prince Electro Wizard
Zap Poison
Zap Tornado Poison
Dark Prince P.E.K.K.A
Zap Tornado Poison Witch Electro Wizard
Zap Tornado Poison Witch Electro Wizard
Poison Zap Tornado Dark Prince Witch Royal Ghost Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: