My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Mega Minion Cannon Cart P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Cannon Cart P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Cannon Cart Miner
Giant Snowball
Archers Mega Minion Miner
Zap
Archers Cannon Cart
Barbarian Barrel
Ice Spirit Archers Cannon Cart
The Log
Ice Spirit Archers Cannon Cart
Earthquake
Archers
Arrows
Ice Spirit Archers
Royal Delivery
Ice Spirit Archers Mega Minion Cannon Cart P.E.K.K.A Miner
Fireball
Archers Mega Minion Cannon Cart
Poison
Archers Mega Minion
Lightning
Mega Minion Cannon Cart
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Archers Mega Minion Miner Fireball Cannon Cart P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Archers Mega Minion

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap P.E.K.K.A Archers Mega Minion Cannon Cart Miner
Zap
Ice Spirit Mega Minion Fireball Cannon Cart P.E.K.K.A Miner Archers
Archers
Ice Spirit Zap P.E.K.K.A Miner
Mega Minion
Zap Ice Spirit Fireball Miner
Fireball
Zap Mega Minion Miner
Cannon Cart
Zap Ice Spirit Miner
P.E.K.K.A
Ice Spirit Zap Archers
Miner
Zap Ice Spirit Archers Mega Minion Fireball Cannon Cart

Defense Synergies 3 16

Ice Spirit
Zap Archers Mega Minion Fireball Cannon Cart P.E.K.K.A Miner
Zap
Ice Spirit Mega Minion Fireball Archers Cannon Cart P.E.K.K.A Miner
Archers
Ice Spirit Zap Mega Minion Cannon Cart P.E.K.K.A
Mega Minion
Zap Ice Spirit Archers Cannon Cart Miner
Fireball
Zap Ice Spirit Miner
Cannon Cart
Ice Spirit Zap Archers Mega Minion
P.E.K.K.A
Ice Spirit Zap Archers
Miner
Ice Spirit Zap Mega Minion Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Mega Minion Fireball
P.E.K.K.A Ice Spirit Zap Mega Minion Cannon Cart
P.E.K.K.A Archers Mega Minion Cannon Cart
P.E.K.K.A Mega Minion Cannon Cart
Fireball P.E.K.K.A
Fireball Zap Archers Mega Minion Cannon Cart
Mega Minion Ice Spirit Zap Archers Fireball
Zap Fireball Cannon Cart P.E.K.K.A
P.E.K.K.A
Ice Spirit Archers Cannon Cart Miner
Archers Zap Mega Minion Fireball Cannon Cart
Mega Minion Zap Archers Fireball
P.E.K.K.A Ice Spirit Zap Fireball Cannon Cart
Fireball Ice Spirit Zap Mega Minion Cannon Cart P.E.K.K.A
P.E.K.K.A Cannon Cart
Ice Spirit Zap Fireball P.E.K.K.A
Fireball Cannon Cart P.E.K.K.A
Ice Spirit Fireball Zap Archers Mega Minion Cannon Cart
Zap Ice Spirit Archers Mega Minion Fireball Cannon Cart
P.E.K.K.A Cannon Cart
Archers Fireball Cannon Cart P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Fireball Cannon Cart P.E.K.K.A
Fireball Zap Archers Mega Minion Cannon Cart Miner
P.E.K.K.A Ice Spirit Zap Cannon Cart
P.E.K.K.A Zap Fireball Cannon Cart
P.E.K.K.A Cannon Cart
Fireball Ice Spirit Zap Archers
P.E.K.K.A Archers Mega Minion Fireball Cannon Cart
P.E.K.K.A Cannon Cart
Zap P.E.K.K.A Ice Spirit Mega Minion Fireball Cannon Cart
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Cannon Cart
P.E.K.K.A Zap Fireball
Cannon Cart P.E.K.K.A Fireball
Archers Fireball Cannon Cart
Ice Spirit Zap Archers Mega Minion Fireball Cannon Cart P.E.K.K.A
Zap Archers Mega Minion Fireball Cannon Cart P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Miner
Fireball Cannon Cart Miner
Cannon Cart Fireball
Fireball Zap
Fireball Ice Spirit Zap Mega Minion
Archers
Fireball Ice Spirit Zap
Fireball Miner Zap
Fireball
Miner Zap Fireball Cannon Cart
Fireball Zap Archers
Fireball Cannon Cart Miner
Fireball Cannon Cart
Zap Fireball Cannon Cart
Zap Fireball Cannon Cart
Fireball Cannon Cart
Fireball
Zap Archers Mega Minion Fireball
Zap Fireball Miner
Fireball
Fireball
Zap Fireball Cannon Cart
Zap Ice Spirit Fireball
Mega Minion
Fireball Miner Zap
Fireball Zap Miner
Fireball Miner Zap
Zap Archers Fireball
Zap Ice Spirit Mega Minion Fireball
Mega Minion Fireball
Zap Fireball Miner
Zap Ice Spirit Fireball
P.E.K.K.A
Fireball
Zap Ice Spirit Archers Fireball Cannon Cart
Fireball Zap Archers Mega Minion
Fireball
Fireball Miner Mega Minion Cannon Cart
Zap Fireball
Zap Fireball
Mega Minion Cannon Cart P.E.K.K.A
Zap Ice Spirit Fireball
Zap Fireball
Zap Fireball Cannon Cart Miner

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