My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Furnace Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Mega Minion Furnace Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Night Witch Graveyard
Giant Snowball
Archers Mega Minion Furnace Night Witch Graveyard
Zap
Archers Furnace Night Witch Graveyard
Barbarian Barrel
Archers Knight Furnace Night Witch Graveyard
The Log
Archers Furnace Graveyard
Earthquake
Archers Furnace Graveyard
Arrows
Archers Furnace Night Witch Graveyard
Royal Delivery
Archers Knight Mega Minion Night Witch Graveyard
Fireball
Archers Mega Minion Furnace Night Witch
Poison
Archers Mega Minion Furnace Night Witch Graveyard
Lightning
Knight Mega Minion Furnace Night Witch
Rocket
Furnace Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Freeze Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Mega Minion Furnace Freeze Night Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Knight Mega Minion

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Graveyard
Arrows
Graveyard Archers Knight Mega Minion Freeze Night Witch
Knight
Archers Mega Minion Graveyard Arrows Furnace Night Witch
Mega Minion
Knight Arrows Furnace Graveyard
Furnace
Knight Mega Minion Graveyard
Freeze
Graveyard Arrows
Night Witch
Arrows Knight Graveyard
Graveyard
Arrows Knight Freeze Archers Mega Minion Furnace Night Witch

Defense Synergies 2 10

Archers
Knight Mega Minion Furnace
Arrows
Knight Mega Minion Furnace
Knight
Archers Mega Minion Arrows Furnace Night Witch
Mega Minion
Knight Archers Arrows Furnace Freeze Night Witch
Furnace
Archers Arrows Knight Mega Minion
Freeze
Mega Minion
Night Witch
Knight Mega Minion
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion
Knight Mega Minion Furnace Night Witch
Furnace Archers Knight Mega Minion Freeze Night Witch
Night Witch Knight Mega Minion Furnace
Arrows
Arrows Freeze Archers Mega Minion Furnace Night Witch
Mega Minion Furnace Archers Arrows Freeze Night Witch
Arrows
Furnace Night Witch
Knight Archers Night Witch
Archers Arrows Knight Mega Minion Furnace Freeze Night Witch
Arrows Mega Minion Archers Furnace Night Witch
Furnace Night Witch Knight Freeze
Arrows Mega Minion Furnace Freeze Night Witch
Knight Furnace
Furnace Freeze
Arrows Knight Furnace Night Witch
Arrows Archers Knight Mega Minion Furnace Night Witch
Arrows Furnace Freeze Archers Knight Mega Minion
Archers Arrows Knight Furnace Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Furnace
Archers Arrows Knight Mega Minion
Knight Furnace
Knight Night Witch
Knight Night Witch
Arrows Furnace Archers Freeze
Archers Knight Mega Minion Furnace Night Witch
Knight
Freeze Knight Mega Minion
Mega Minion
Knight Mega Minion
Arrows
Knight Night Witch
Archers Furnace
Archers Knight Mega Minion Furnace Freeze Night Witch
Arrows Archers Mega Minion Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Freeze
Arrows
Arrows
Arrows Knight Freeze
Arrows Furnace
Arrows Mega Minion Furnace Freeze
Archers Arrows Furnace
Arrows Freeze
Arrows
Night Witch
Arrows Knight
Archers Arrows
Knight
Arrows Freeze
Arrows Furnace
Arrows Furnace
Arrows Furnace
Arrows Freeze
Night Witch
Archers Arrows Mega Minion
Arrows
Night Witch
Arrows
Arrows
Arrows Freeze Furnace
Mega Minion
Arrows
Arrows
Arrows
Archers Arrows Furnace Night Witch
Mega Minion Freeze
Mega Minion Night Witch
Arrows Night Witch
Arrows Freeze
Arrows
Archers Freeze Night Witch
Archers Arrows Mega Minion
Freeze
Arrows
Knight Mega Minion
Arrows
Arrows
Mega Minion
Freeze
Freeze

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