My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Skeleton Army Prince Miner
Giant Snowball
Goblin Gang Musketeer Goblin Barrel Skeleton Army Witch Miner
Zap
Goblin Gang Goblin Barrel Skeleton Army Witch Prince
Barbarian Barrel
Goblin Gang Musketeer Wizard Goblin Barrel Skeleton Army Witch
The Log
Goblin Gang Musketeer Goblin Barrel Skeleton Army Witch Prince
Earthquake
Goblin Gang Goblin Barrel Skeleton Army Witch
Arrows
Goblin Gang Goblin Barrel Skeleton Army Witch
Royal Delivery
Goblin Gang Musketeer Wizard Goblin Barrel Skeleton Army Witch Prince Miner
Fireball
Goblin Gang Musketeer Wizard Goblin Barrel Skeleton Army Witch
Poison
Goblin Gang Musketeer Wizard Skeleton Army Witch
Lightning
Musketeer Wizard Witch Prince
Rocket
Musketeer Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Skeleton Army Miner Musketeer Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Goblin Barrel Skeleton Army Miner

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Miner Prince
Musketeer
Prince Miner
Wizard
Prince Miner
Goblin Barrel
Goblin Gang Prince Skeleton Army Miner
Skeleton Army
Goblin Barrel
Witch
Prince Miner
Prince
Goblin Barrel Goblin Gang Musketeer Wizard Witch Miner
Miner
Goblin Gang Musketeer Wizard Goblin Barrel Witch Prince

Defense Synergies 1 9

Goblin Gang
Musketeer Skeleton Army Prince Miner
Musketeer
Goblin Gang Skeleton Army Miner
Wizard
Skeleton Army Prince
Goblin Barrel
Skeleton Army
Goblin Gang Musketeer Wizard Prince
Witch
Prince
Prince
Goblin Gang Wizard Skeleton Army Witch
Miner
Goblin Gang Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard
Skeleton Army Goblin Gang Musketeer Witch Prince
Goblin Gang Skeleton Army Witch Prince Musketeer
Skeleton Army Witch Prince Goblin Gang Musketeer
Skeleton Army Prince
Goblin Gang Skeleton Army Musketeer
Musketeer Goblin Gang Wizard Witch
Musketeer
Witch Goblin Gang Musketeer Skeleton Army Prince
Goblin Gang Skeleton Army Musketeer Prince Miner
Goblin Gang Skeleton Army Witch Musketeer Wizard
Musketeer Goblin Gang Wizard Witch
Skeleton Army Prince Goblin Gang Musketeer Wizard Witch
Wizard Skeleton Army Goblin Gang Witch Prince
Skeleton Army Goblin Gang Prince
Skeleton Army Goblin Gang Prince
Wizard Goblin Gang Musketeer Skeleton Army Witch Prince
Goblin Gang Musketeer Wizard Skeleton Army Witch Prince
Wizard Witch Musketeer
Musketeer Prince
Goblin Gang Wizard Skeleton Army Musketeer Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Witch Prince
Goblin Gang Musketeer Wizard Prince Miner
Goblin Gang Skeleton Army Musketeer Witch Prince
Goblin Gang Skeleton Army Prince Musketeer
Goblin Gang Musketeer Skeleton Army Witch Prince
Wizard Goblin Gang Musketeer Witch
Goblin Gang Skeleton Army Prince Musketeer Witch
Skeleton Army Prince
Skeleton Army Witch Prince
Witch Goblin Gang Musketeer Skeleton Army
Musketeer Witch Prince
Skeleton Army Prince
Skeleton Army Prince Goblin Gang Wizard Witch
Wizard Musketeer Skeleton Army Witch
Goblin Gang Skeleton Army Witch Musketeer Prince
Musketeer Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Musketeer Miner
Miner
Musketeer Prince
Wizard
Wizard Musketeer Witch
Musketeer Wizard Witch
Wizard
Miner Wizard
Goblin Gang Musketeer Prince
Miner Musketeer Wizard Prince
Musketeer Wizard
Musketeer Miner
Musketeer
Musketeer Prince
Musketeer Wizard Witch
Musketeer Wizard
Musketeer Wizard Prince
Wizard Witch Miner
Musketeer Prince
Wizard
Musketeer Prince
Musketeer
Wizard Witch
Witch
Miner Musketeer Wizard Witch
Musketeer Wizard Witch Prince Miner
Miner Musketeer
Musketeer Wizard Witch
Musketeer Wizard Witch
Musketeer Wizard Miner
Prince
Wizard
Goblin Gang Musketeer Skeleton Army Witch Prince
Musketeer Wizard Witch
Miner Goblin Gang Musketeer Wizard Prince
Musketeer Wizard
Musketeer Prince
Goblin Gang Musketeer Witch
Musketeer Witch
Musketeer Witch Prince Miner

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