My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Goblin Giant Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Goblin Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army
Giant Snowball
Bats Musketeer Goblin Barrel Skeleton Army
Zap
Bats Goblin Barrel Skeleton Army Goblin Giant
Barbarian Barrel
Musketeer Goblin Barrel Skeleton Army Royal Ghost Magic Archer
The Log
Musketeer Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Musketeer Goblin Barrel Skeleton Army Royal Ghost Magic Archer
Fireball
Musketeer Goblin Barrel Skeleton Army Magic Archer
Poison
Bats Musketeer Skeleton Army Magic Archer
Lightning
Musketeer Magic Archer
Rocket
Musketeer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Poison Royal Ghost Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Poison Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Barrel Skeleton Army Royal Ghost Musketeer Poison Magic Archer Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Barrel Skeleton Army Royal Ghost

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Goblin Barrel Goblin Giant
Musketeer
Goblin Giant Royal Ghost
Goblin Barrel
Bats Skeleton Army Goblin Giant Royal Ghost
Skeleton Army
Goblin Barrel
Poison
Goblin Giant Royal Ghost
Goblin Giant
Bats Musketeer Goblin Barrel Poison Magic Archer
Royal Ghost
Musketeer Goblin Barrel Poison Magic Archer
Magic Archer
Goblin Giant Royal Ghost

Defense Synergies 0 6

Bats
Musketeer Goblin Giant
Musketeer
Bats Skeleton Army Royal Ghost
Goblin Barrel
Skeleton Army
Musketeer Magic Archer
Poison
Goblin Giant
Bats Magic Archer
Royal Ghost
Musketeer
Magic Archer
Skeleton Army Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Goblin Giant Magic Archer
Skeleton Army Bats Musketeer
Skeleton Army Bats Musketeer
Skeleton Army Bats Musketeer
Skeleton Army Poison
Skeleton Army Bats Musketeer Royal Ghost Magic Archer
Bats Musketeer Poison Magic Archer
Musketeer Poison Goblin Giant Magic Archer
Musketeer Skeleton Army
Skeleton Army Musketeer Royal Ghost
Bats Skeleton Army Poison Musketeer Goblin Giant Royal Ghost Magic Archer
Musketeer Bats Poison Magic Archer
Skeleton Army Bats Musketeer
Skeleton Army Bats Poison Royal Ghost Magic Archer
Skeleton Army
Skeleton Army
Bats Musketeer Skeleton Army Poison
Bats Musketeer Skeleton Army Royal Ghost Magic Archer
Poison Bats Musketeer Royal Ghost Magic Archer
Musketeer
Skeleton Army Royal Ghost Bats Musketeer Poison Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Royal Ghost
Poison Musketeer Royal Ghost Magic Archer
Skeleton Army Bats Musketeer Goblin Giant
Skeleton Army Bats Musketeer Goblin Giant
Musketeer Skeleton Army Goblin Giant
Poison Bats Musketeer Goblin Giant Magic Archer
Skeleton Army Bats Musketeer Goblin Giant
Skeleton Army Goblin Giant
Bats Skeleton Army Poison Magic Archer
Musketeer Skeleton Army Goblin Giant
Bats Musketeer
Skeleton Army Poison Goblin Giant
Skeleton Army Goblin Giant
Musketeer Skeleton Army Magic Archer
Skeleton Army Bats Musketeer Poison Goblin Giant Magic Archer
Bats Poison Musketeer Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Musketeer Royal Ghost
Poison Musketeer Royal Ghost Magic Archer
Poison Goblin Giant Magic Archer
Musketeer Poison
Poison Magic Archer
Poison Bats Musketeer Goblin Giant Magic Archer
Musketeer Poison Magic Archer
Poison Magic Archer
Poison
Bats Musketeer Poison
Poison Musketeer Magic Archer
Poison Musketeer Magic Archer
Poison Musketeer Magic Archer
Musketeer Poison Magic Archer
Musketeer Poison Magic Archer
Musketeer Poison Magic Archer
Magic Archer Musketeer Poison
Poison
Bats
Musketeer Poison Magic Archer
Poison Magic Archer
Musketeer Poison Magic Archer
Poison
Musketeer
Musketeer Poison
Poison Magic Archer
Poison Musketeer Royal Ghost Magic Archer
Musketeer Poison Magic Archer
Poison Musketeer Magic Archer
Poison Bats Musketeer Magic Archer
Bats Musketeer Poison
Poison Musketeer Magic Archer
Poison Magic Archer
Poison Magic Archer
Bats Musketeer Skeleton Army Magic Archer
Poison Musketeer Magic Archer
Poison Musketeer Magic Archer
Musketeer Poison Magic Archer
Poison
Musketeer
Bats Musketeer Poison Magic Archer
Bats Musketeer Poison Magic Archer
Poison Musketeer Goblin Giant Royal Ghost Magic Archer

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