My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Baby Dragon Balloon Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Musketeer Skeleton Army Baby Dragon Balloon Lumberjack
Zap
Skeleton Army Balloon
Barbarian Barrel
Musketeer Skeleton Army Ice Wizard Lumberjack
The Log
Mini P.E.K.K.A Musketeer Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Musketeer Skeleton Army Baby Dragon Balloon Ice Wizard Lumberjack
Fireball
Musketeer Skeleton Army Baby Dragon Balloon Ice Wizard Lumberjack
Poison
Musketeer Skeleton Army Balloon Ice Wizard
Lightning
Mini P.E.K.K.A Musketeer Baby Dragon Balloon Ice Wizard Lumberjack
Rocket
Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Baby Dragon Freeze Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Ice Wizard Mini P.E.K.K.A Musketeer Baby Dragon Freeze Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Ice Wizard Mini P.E.K.K.A Musketeer

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Musketeer Baby Dragon Ice Wizard Lumberjack
Musketeer
Mini P.E.K.K.A Baby Dragon Balloon Lumberjack
Skeleton Army
Baby Dragon
Mini P.E.K.K.A Musketeer Balloon Ice Wizard Lumberjack
Freeze
Balloon
Balloon
Freeze Lumberjack Musketeer Baby Dragon Ice Wizard
Ice Wizard
Mini P.E.K.K.A Baby Dragon Balloon Lumberjack
Lumberjack
Balloon Mini P.E.K.K.A Musketeer Baby Dragon Ice Wizard

Defense Synergies 2 13

Mini P.E.K.K.A
Musketeer Skeleton Army Baby Dragon Freeze Ice Wizard
Musketeer
Lumberjack Mini P.E.K.K.A Skeleton Army Baby Dragon
Skeleton Army
Mini P.E.K.K.A Musketeer Freeze Ice Wizard Lumberjack
Baby Dragon
Ice Wizard Mini P.E.K.K.A Musketeer Lumberjack
Freeze
Mini P.E.K.K.A Skeleton Army Lumberjack
Balloon
Ice Wizard
Baby Dragon Mini P.E.K.K.A Skeleton Army Lumberjack
Lumberjack
Musketeer Skeleton Army Baby Dragon Freeze Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Baby Dragon
Mini P.E.K.K.A Skeleton Army Lumberjack Musketeer Ice Wizard
Mini P.E.K.K.A Skeleton Army Lumberjack Musketeer Freeze Ice Wizard
Mini P.E.K.K.A Skeleton Army Lumberjack Musketeer Ice Wizard
Mini P.E.K.K.A Skeleton Army Lumberjack
Skeleton Army Freeze Musketeer Baby Dragon Ice Wizard Lumberjack
Musketeer Baby Dragon Freeze Ice Wizard
Musketeer Baby Dragon
Mini P.E.K.K.A Musketeer Skeleton Army Ice Wizard Lumberjack
Skeleton Army Mini P.E.K.K.A Musketeer Ice Wizard Lumberjack
Skeleton Army Ice Wizard Musketeer Baby Dragon Freeze Lumberjack
Musketeer Baby Dragon Ice Wizard
Mini P.E.K.K.A Skeleton Army Lumberjack Musketeer Freeze Ice Wizard
Skeleton Army Mini P.E.K.K.A Baby Dragon Freeze Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack
Skeleton Army Mini P.E.K.K.A Freeze Lumberjack
Mini P.E.K.K.A Musketeer Skeleton Army Lumberjack
Musketeer Skeleton Army Baby Dragon Ice Wizard Lumberjack
Baby Dragon Freeze Musketeer Ice Wizard Lumberjack
Mini P.E.K.K.A Musketeer Lumberjack
Skeleton Army Mini P.E.K.K.A Musketeer Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Lumberjack
Mini P.E.K.K.A Musketeer Baby Dragon Lumberjack
Skeleton Army Lumberjack Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Skeleton Army Lumberjack Musketeer
Mini P.E.K.K.A Musketeer Skeleton Army Lumberjack
Musketeer Baby Dragon Freeze Ice Wizard
Mini P.E.K.K.A Skeleton Army Musketeer Ice Wizard Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack
Freeze Mini P.E.K.K.A Skeleton Army Baby Dragon
Musketeer Skeleton Army
Mini P.E.K.K.A Musketeer Lumberjack
Skeleton Army
Mini P.E.K.K.A Skeleton Army Lumberjack
Musketeer Skeleton Army Baby Dragon
Skeleton Army Mini P.E.K.K.A Musketeer Baby Dragon Freeze Lumberjack
Mini P.E.K.K.A Musketeer Baby Dragon Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Baby Dragon Freeze
Musketeer Baby Dragon Ice Wizard
Baby Dragon
Musketeer Freeze
Baby Dragon
Musketeer Baby Dragon Freeze Ice Wizard
Musketeer Baby Dragon
Baby Dragon Freeze Ice Wizard
Mini P.E.K.K.A Musketeer Lumberjack
Musketeer
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon Freeze
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Baby Dragon
Baby Dragon
Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon
Freeze Baby Dragon Ice Wizard
Musketeer Baby Dragon Ice Wizard
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon Ice Wizard
Musketeer Freeze
Mini P.E.K.K.A
Musketeer
Freeze
Musketeer Skeleton Army Freeze
Musketeer Baby Dragon Ice Wizard
Freeze
Mini P.E.K.K.A Musketeer Baby Dragon Lumberjack
Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon Freeze
Musketeer
Musketeer Baby Dragon Freeze

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