My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

4 warnings Why?

Missing cards in your collection

Elixir Golem Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Baby Dragon Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Night Witch
Giant Snowball
Goblin Gang Musketeer Hog Rider Baby Dragon Night Witch
Zap
Goblin Gang Night Witch
Barbarian Barrel
Knight Goblin Gang Musketeer Night Witch
The Log
Goblin Gang Musketeer Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Night Witch
Royal Delivery
Knight Goblin Gang Musketeer Hog Rider Baby Dragon Night Witch
Fireball
Goblin Gang Musketeer Hog Rider Baby Dragon Night Witch
Poison
Goblin Gang Musketeer Night Witch
Lightning
Knight Musketeer Baby Dragon Night Witch
Rocket
Musketeer Hog Rider Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Baby Dragon Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Musketeer Hog Rider Baby Dragon Night Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Goblin Gang Musketeer

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Night Witch Mega Knight
Knight
Goblin Gang Musketeer Hog Rider Baby Dragon Arrows Night Witch
Goblin Gang
Knight Hog Rider Baby Dragon
Musketeer
Knight Hog Rider Baby Dragon Mega Knight
Hog Rider
Arrows Knight Goblin Gang Musketeer Baby Dragon Mega Knight
Baby Dragon
Knight Goblin Gang Musketeer Hog Rider Mega Knight
Night Witch
Arrows Knight Mega Knight
Mega Knight
Arrows Musketeer Hog Rider Baby Dragon Night Witch

Defense Synergies 4 7

Arrows
Mega Knight Knight
Knight
Goblin Gang Musketeer Arrows Baby Dragon Night Witch
Goblin Gang
Knight Musketeer
Musketeer
Knight Goblin Gang Baby Dragon Mega Knight
Hog Rider
Baby Dragon
Knight Musketeer Mega Knight
Night Witch
Knight Mega Knight
Mega Knight
Arrows Musketeer Baby Dragon Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer Baby Dragon
Knight Goblin Gang Musketeer Night Witch Mega Knight
Goblin Gang Mega Knight Knight Musketeer Night Witch
Night Witch Knight Goblin Gang Musketeer Mega Knight
Arrows Mega Knight
Arrows Goblin Gang Musketeer Baby Dragon Night Witch Mega Knight
Musketeer Arrows Goblin Gang Baby Dragon Night Witch
Arrows Musketeer Baby Dragon Mega Knight
Goblin Gang Musketeer Night Witch
Knight Goblin Gang Musketeer Night Witch Mega Knight
Goblin Gang Arrows Knight Musketeer Baby Dragon Night Witch Mega Knight
Arrows Musketeer Goblin Gang Baby Dragon Night Witch
Night Witch Mega Knight Knight Goblin Gang Musketeer
Mega Knight Arrows Goblin Gang Baby Dragon Night Witch
Knight Goblin Gang Mega Knight
Goblin Gang Mega Knight
Mega Knight Arrows Knight Goblin Gang Musketeer Night Witch
Arrows Mega Knight Knight Goblin Gang Musketeer Baby Dragon Night Witch
Arrows Baby Dragon Knight Musketeer Mega Knight
Musketeer
Goblin Gang Mega Knight Arrows Knight Musketeer Baby Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight
Arrows Knight Goblin Gang Musketeer Baby Dragon Mega Knight
Goblin Gang Mega Knight Knight Musketeer
Goblin Gang Mega Knight Knight Musketeer Night Witch
Knight Goblin Gang Musketeer Night Witch Mega Knight
Arrows Goblin Gang Musketeer Baby Dragon
Goblin Gang Knight Musketeer Night Witch
Mega Knight Knight
Mega Knight Knight Baby Dragon
Goblin Gang Musketeer
Mega Knight Knight Musketeer
Mega Knight Arrows
Mega Knight Knight Goblin Gang Night Witch
Musketeer Baby Dragon Mega Knight
Goblin Gang Knight Musketeer Baby Dragon Night Witch
Arrows Mega Knight Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Baby Dragon
Arrows Knight Musketeer
Arrows Baby Dragon Mega Knight
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Baby Dragon
Arrows
Goblin Gang Musketeer Night Witch
Arrows Knight Musketeer
Arrows Musketeer Baby Dragon
Knight Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon Mega Knight
Arrows
Night Witch
Arrows Musketeer Baby Dragon Mega Knight
Arrows Baby Dragon Mega Knight
Musketeer Baby Dragon Night Witch Mega Knight
Arrows
Musketeer
Arrows Musketeer Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon Mega Knight
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon Night Witch
Musketeer
Night Witch
Arrows Musketeer Night Witch Mega Knight
Arrows
Mega Knight
Arrows
Goblin Gang Musketeer Night Witch
Arrows Musketeer Baby Dragon
Arrows
Knight Goblin Gang Musketeer Baby Dragon Mega Knight
Arrows Musketeer Baby Dragon
Arrows
Musketeer Mega Knight
Goblin Gang Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon Mega Knight

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