My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Flying Machine Baby Dragon Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Hog Rider Baby Dragon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Musketeer Flying Machine Hog Rider Baby Dragon Lumberjack
Zap
Flying Machine
Barbarian Barrel
Musketeer Electro Wizard Lumberjack
The Log
Musketeer Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Flying Machine
Royal Delivery
Musketeer Flying Machine Hog Rider Baby Dragon Electro Wizard Lumberjack
Fireball
Musketeer Flying Machine Hog Rider Baby Dragon Electro Wizard Lumberjack
Poison
Musketeer Flying Machine Electro Wizard
Lightning
Musketeer Baby Dragon Electro Wizard Lumberjack
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Musketeer Flying Machine Hog Rider Baby Dragon Poison Electro Wizard Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Musketeer Flying Machine Hog Rider Baby Dragon

Attack Synergies 1 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Hog Rider Baby Dragon Lumberjack Mega Knight
Flying Machine
Hog Rider Baby Dragon Lumberjack Mega Knight
Hog Rider
Musketeer Flying Machine Baby Dragon Poison Electro Wizard Lumberjack Mega Knight
Baby Dragon
Musketeer Flying Machine Hog Rider Poison Electro Wizard Lumberjack Mega Knight
Poison
Hog Rider Baby Dragon Mega Knight
Electro Wizard
Hog Rider Baby Dragon Lumberjack Mega Knight
Lumberjack
Musketeer Flying Machine Hog Rider Baby Dragon Electro Wizard Mega Knight
Mega Knight
Musketeer Flying Machine Hog Rider Baby Dragon Poison Electro Wizard Lumberjack

Defense Synergies 1 14

Musketeer
Lumberjack Flying Machine Baby Dragon Electro Wizard Mega Knight
Flying Machine
Musketeer Baby Dragon Electro Wizard Lumberjack Mega Knight
Hog Rider
Baby Dragon
Musketeer Flying Machine Lumberjack Mega Knight
Poison
Electro Wizard Mega Knight
Electro Wizard
Musketeer Flying Machine Poison Lumberjack Mega Knight
Lumberjack
Musketeer Flying Machine Baby Dragon Electro Wizard
Mega Knight
Musketeer Flying Machine Baby Dragon Poison Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Flying Machine Baby Dragon Electro Wizard
Lumberjack Musketeer Flying Machine Electro Wizard Mega Knight
Lumberjack Mega Knight Musketeer Electro Wizard
Lumberjack Musketeer Electro Wizard Mega Knight
Poison Lumberjack Mega Knight
Musketeer Flying Machine Baby Dragon Electro Wizard Lumberjack Mega Knight
Musketeer Electro Wizard Flying Machine Baby Dragon Poison
Musketeer Flying Machine Baby Dragon Poison Electro Wizard Mega Knight
Musketeer Lumberjack
Musketeer Electro Wizard Lumberjack Mega Knight
Poison Electro Wizard Musketeer Flying Machine Baby Dragon Lumberjack Mega Knight
Musketeer Flying Machine Baby Dragon Poison Electro Wizard
Lumberjack Mega Knight Musketeer Flying Machine Electro Wizard
Mega Knight Baby Dragon Poison Electro Wizard Lumberjack
Electro Wizard Lumberjack Mega Knight
Electro Wizard Lumberjack Mega Knight
Mega Knight Musketeer Poison Electro Wizard Lumberjack
Mega Knight Musketeer Flying Machine Baby Dragon Electro Wizard Lumberjack
Baby Dragon Poison Musketeer Flying Machine Electro Wizard Lumberjack Mega Knight
Musketeer Electro Wizard Lumberjack
Mega Knight Musketeer Flying Machine Baby Dragon Poison Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Electro Wizard
Poison Electro Wizard Musketeer Flying Machine Baby Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Musketeer Electro Wizard
Lumberjack Mega Knight Musketeer Electro Wizard
Musketeer Lumberjack Mega Knight
Poison Musketeer Flying Machine Baby Dragon Electro Wizard
Musketeer Flying Machine Electro Wizard Lumberjack
Mega Knight Lumberjack
Electro Wizard Mega Knight Flying Machine Baby Dragon Poison
Musketeer
Mega Knight Musketeer Flying Machine Lumberjack
Mega Knight Poison Electro Wizard
Mega Knight Lumberjack
Musketeer Flying Machine Baby Dragon Mega Knight
Electro Wizard Musketeer Flying Machine Baby Dragon Poison Lumberjack
Poison Mega Knight Musketeer Flying Machine Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Flying Machine Baby Dragon
Poison Musketeer Flying Machine Baby Dragon Electro Wizard
Flying Machine Baby Dragon Poison
Musketeer Flying Machine Poison
Poison Baby Dragon Mega Knight
Poison Musketeer Flying Machine Baby Dragon
Musketeer Flying Machine Baby Dragon Poison
Poison Flying Machine Baby Dragon
Poison Flying Machine
Musketeer Poison Electro Wizard Lumberjack
Poison Musketeer Flying Machine Electro Wizard
Poison Musketeer Flying Machine Baby Dragon
Flying Machine Poison Musketeer Baby Dragon
Musketeer Flying Machine Baby Dragon Poison
Musketeer Flying Machine Baby Dragon Poison
Musketeer Flying Machine Baby Dragon Poison
Musketeer Flying Machine Baby Dragon Poison Mega Knight
Poison
Musketeer Flying Machine Baby Dragon Poison Electro Wizard Mega Knight
Flying Machine Baby Dragon Poison Mega Knight
Musketeer Baby Dragon Poison Mega Knight
Poison
Musketeer
Musketeer Flying Machine Baby Dragon Poison
Poison Baby Dragon Mega Knight
Poison Musketeer Flying Machine Baby Dragon Electro Wizard
Musketeer Flying Machine Baby Dragon Poison Mega Knight
Poison Musketeer Baby Dragon
Poison Musketeer Flying Machine Baby Dragon Electro Wizard
Electro Wizard Musketeer Flying Machine Poison
Poison Musketeer Mega Knight
Poison Electro Wizard
Mega Knight
Poison
Electro Wizard Musketeer Flying Machine
Poison Musketeer Flying Machine Baby Dragon Electro Wizard
Poison Musketeer Flying Machine Baby Dragon Electro Wizard Lumberjack Mega Knight
Musketeer Flying Machine Baby Dragon Poison
Poison
Musketeer Flying Machine Mega Knight
Musketeer Flying Machine Baby Dragon Poison Electro Wizard
Musketeer Flying Machine Poison Electro Wizard
Poison Musketeer Flying Machine Baby Dragon Electro Wizard Mega Knight

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