My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Bowler Inferno Dragon Lumberjack Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Recruits Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Inferno Dragon
Giant Snowball
Royal Recruits Inferno Dragon Lumberjack Little Prince
Zap
Mortar Inferno Dragon Little Prince
Barbarian Barrel
Mortar Royal Recruits Lumberjack Little Prince
The Log
Royal Recruits Lumberjack Little Prince
Earthquake
Mortar
Arrows
Royal Recruits Little Prince
Royal Delivery
Royal Recruits Bowler Inferno Dragon Lumberjack Mother Witch Little Prince
Fireball
Mortar Bowler Inferno Dragon Lumberjack Mother Witch Little Prince
Poison
Mortar Royal Recruits Mother Witch Little Prince
Lightning
Mortar Bowler Inferno Dragon Lumberjack Mother Witch Little Prince
Rocket
Mortar Bowler Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Tornado Bowler Inferno Dragon Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Little Prince Mortar Inferno Dragon Lumberjack Mother Witch Bowler Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Tornado Little Prince Mortar Inferno Dragon

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Tornado
Royal Recruits
Lumberjack
Tornado
Mortar Bowler
Bowler
Tornado Lumberjack Mother Witch Little Prince
Inferno Dragon
Lumberjack
Royal Recruits Bowler
Mother Witch
Bowler
Little Prince
Bowler

Defense Synergies 1 12

Mortar
Tornado Inferno Dragon Lumberjack
Royal Recruits
Tornado
Tornado
Bowler Mortar Royal Recruits Inferno Dragon Mother Witch Little Prince
Bowler
Tornado Lumberjack Mother Witch Little Prince
Inferno Dragon
Mortar Tornado
Lumberjack
Mortar Bowler Mother Witch Little Prince
Mother Witch
Tornado Bowler Lumberjack
Little Prince
Tornado Bowler Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Mortar Royal Recruits
Inferno Dragon Lumberjack Mortar Royal Recruits
Mortar Tornado Bowler Lumberjack Royal Recruits Inferno Dragon
Royal Recruits Inferno Dragon Lumberjack Mortar Bowler
Royal Recruits Tornado Bowler Lumberjack
Tornado Bowler Lumberjack Mother Witch
Tornado Inferno Dragon Mortar Little Prince
Bowler Royal Recruits
Inferno Dragon Mortar Royal Recruits Tornado Lumberjack
Tornado Royal Recruits Bowler Lumberjack Little Prince
Mother Witch Royal Recruits Tornado Bowler Lumberjack
Inferno Dragon Tornado
Mortar Royal Recruits Bowler Lumberjack
Bowler Mortar Royal Recruits Tornado Lumberjack
Royal Recruits Inferno Dragon Mortar Lumberjack
Tornado Mortar Royal Recruits Bowler Inferno Dragon Lumberjack
Mortar Royal Recruits Tornado Bowler Lumberjack
Mortar Royal Recruits Tornado Bowler Lumberjack Little Prince
Mortar Tornado Royal Recruits Bowler Inferno Dragon Lumberjack Mother Witch Little Prince
Mortar Royal Recruits Tornado Inferno Dragon Lumberjack
Royal Recruits Bowler Lumberjack Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Bowler
Mortar Bowler Inferno Dragon Lumberjack
Royal Recruits Lumberjack Bowler
Royal Recruits Bowler Lumberjack Tornado
Royal Recruits Bowler Inferno Dragon Lumberjack
Mother Witch Tornado
Royal Recruits Bowler Lumberjack
Royal Recruits Inferno Dragon Lumberjack
Royal Recruits Mortar Tornado Inferno Dragon
Royal Recruits Inferno Dragon
Inferno Dragon Royal Recruits Bowler Lumberjack
Royal Recruits Tornado Bowler
Royal Recruits Bowler Lumberjack
Royal Recruits Bowler
Royal Recruits Mortar Tornado Bowler Inferno Dragon Lumberjack Little Prince
Bowler Royal Recruits Inferno Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Royal Recruits
Mortar Tornado Bowler
Royal Recruits
Mortar Bowler
Mother Witch Tornado
Mortar Tornado Bowler
Tornado Bowler
Mortar Tornado
Tornado Bowler Lumberjack
Mortar Royal Recruits Tornado Bowler
Tornado
Mortar Bowler
Mortar
Mortar
Mortar Bowler
Mortar Royal Recruits Bowler
Mortar Tornado
Mortar Bowler
Mortar Tornado Bowler Mother Witch Little Prince
Bowler
Tornado
Tornado Bowler
Mortar Royal Recruits
Tornado Mother Witch Mortar Bowler Little Prince
Inferno Dragon
Mortar Tornado Bowler
Mortar Tornado Bowler
Mortar Tornado
Tornado Mother Witch Little Prince
Bowler
Mortar
Bowler
Royal Recruits
Tornado
Bowler Lumberjack
Mortar Bowler
Tornado
Royal Recruits
Royal Recruits Tornado Bowler
Tornado
Mortar Royal Recruits Tornado Bowler Little Prince

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