My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Hut Elixir Collector Fisherman Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Fisherman
Giant Snowball
Bats Goblin Hut Fisherman
Zap
Bats Mortar Goblin Hut Fisherman
Barbarian Barrel
Mortar Goblin Hut Electro Wizard
The Log
Goblin Hut Fisherman
Earthquake
Mortar Goblin Hut Elixir Collector
Arrows
Bats Goblin Hut
Royal Delivery
Bats Goblin Hut Fisherman Electro Wizard
Fireball
Mortar Goblin Hut Elixir Collector Fisherman Electro Wizard
Poison
Bats Mortar Goblin Hut Elixir Collector Fisherman Electro Wizard
Lightning
Mortar Goblin Hut Elixir Collector Fisherman Electro Wizard
Rocket
Mortar Goblin Hut Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Delivery Elixir Collector

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Royal Delivery Fisherman Mortar Electro Wizard Goblin Hut Elixir Collector Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Royal Delivery Fisherman Mortar

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mortar Fisherman
Royal Delivery
Mortar
Bats Goblin Hut
Goblin Hut
Mortar Fisherman
Elixir Collector
Lightning
Fisherman
Bats Goblin Hut
Electro Wizard

Defense Synergies 1 9

Bats
Royal Delivery Mortar Fisherman Electro Wizard
Royal Delivery
Electro Wizard Bats Mortar Goblin Hut
Mortar
Bats Royal Delivery Goblin Hut Electro Wizard
Goblin Hut
Royal Delivery Mortar Electro Wizard
Elixir Collector
Lightning
Fisherman
Bats
Electro Wizard
Royal Delivery Bats Mortar Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mortar Goblin Hut Electro Wizard
Bats Royal Delivery Mortar Goblin Hut Fisherman Electro Wizard
Mortar Goblin Hut Fisherman Bats Royal Delivery Lightning Electro Wizard
Goblin Hut Bats Mortar Fisherman Electro Wizard
Lightning Royal Delivery
Royal Delivery Bats Electro Wizard
Bats Lightning Electro Wizard Royal Delivery Mortar Goblin Hut
Lightning Electro Wizard
Mortar Goblin Hut Fisherman
Royal Delivery Fisherman Electro Wizard
Bats Electro Wizard Royal Delivery Goblin Hut Fisherman
Bats Royal Delivery Goblin Hut Electro Wizard
Mortar Goblin Hut Bats Royal Delivery Lightning Electro Wizard
Bats Royal Delivery Mortar Goblin Hut Electro Wizard
Mortar Goblin Hut Electro Wizard
Royal Delivery Mortar Goblin Hut Lightning Fisherman Electro Wizard
Bats Royal Delivery Mortar Goblin Hut Fisherman Electro Wizard
Royal Delivery Mortar Bats Goblin Hut Fisherman Electro Wizard
Royal Delivery Mortar Bats Goblin Hut Fisherman Electro Wizard
Mortar Goblin Hut Fisherman Electro Wizard
Bats Royal Delivery Fisherman Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Goblin Hut Fisherman Electro Wizard
Royal Delivery Electro Wizard Mortar Lightning Fisherman
Royal Delivery Bats Goblin Hut Lightning Fisherman Electro Wizard
Lightning Bats Royal Delivery Fisherman Electro Wizard
Royal Delivery Goblin Hut Fisherman
Royal Delivery Bats Goblin Hut Electro Wizard
Royal Delivery Bats Goblin Hut Lightning Electro Wizard
Royal Delivery Fisherman
Royal Delivery Lightning Electro Wizard Bats Mortar Goblin Hut
Royal Delivery Goblin Hut
Bats Goblin Hut
Lightning Royal Delivery Electro Wizard
Royal Delivery Lightning
Goblin Hut Electro Wizard Bats Royal Delivery Mortar Lightning Fisherman
Bats Royal Delivery Goblin Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Mortar
Mortar Fisherman Electro Wizard
Lightning Goblin Hut
Lightning
Mortar
Bats
Mortar
Lightning
Mortar Lightning Fisherman
Lightning Bats Fisherman Electro Wizard
Lightning Mortar Fisherman Electro Wizard
Lightning
Lightning Mortar Goblin Hut Fisherman
Lightning Mortar Fisherman
Lightning Mortar Goblin Hut Fisherman
Lightning Mortar Goblin Hut
Lightning Mortar Goblin Hut
Lightning Mortar
Bats Lightning Fisherman
Lightning Mortar Fisherman Electro Wizard
Lightning Mortar
Lightning
Lightning
Lightning Fisherman
Lightning Mortar
Mortar
Fisherman
Mortar Lightning Fisherman Electro Wizard
Lightning Mortar Fisherman
Lightning Mortar Fisherman
Lightning Bats Electro Wizard
Lightning Electro Wizard Bats Goblin Hut
Lightning
Lightning Mortar
Lightning Electro Wizard
Lightning
Lightning Electro Wizard Bats Goblin Hut
Lightning Electro Wizard
Lightning Electro Wizard
Mortar Lightning
Lightning
Bats Lightning Electro Wizard
Bats Lightning Electro Wizard
Lightning Mortar Electro Wizard

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