My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Electro Dragon
Zap
Prince
Barbarian Barrel
The Log
Mini P.E.K.K.A Prince
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Prince Electro Dragon
Fireball
Electro Dragon
Poison
Electro Dragon
Lightning
Mini P.E.K.K.A Prince Electro Dragon
Rocket
Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Tornado Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Tornado Prince Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Arrows Tornado Mini P.E.K.K.A Prince Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Arrows Tornado

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mirror Tornado Prince Mini P.E.K.K.A Electro Dragon Mega Knight
Arrows
Zap Mirror Mini P.E.K.K.A Prince Mega Knight
Mini P.E.K.K.A
Zap Arrows Mirror Tornado Mega Knight
Mirror
Zap Arrows Mini P.E.K.K.A Tornado
Tornado
Zap Mini P.E.K.K.A Mirror Electro Dragon Mega Knight
Prince
Zap Mega Knight Arrows
Electro Dragon
Zap Tornado Mega Knight
Mega Knight
Prince Zap Arrows Mini P.E.K.K.A Tornado Electro Dragon

Defense Synergies 6 15

Zap
Mini P.E.K.K.A Mirror Mega Knight Arrows Tornado Prince Electro Dragon
Arrows
Mirror Mega Knight Zap Mini P.E.K.K.A Tornado Prince
Mini P.E.K.K.A
Zap Arrows Mirror Tornado Electro Dragon
Mirror
Zap Arrows Tornado Mini P.E.K.K.A Electro Dragon Mega Knight
Tornado
Mirror Zap Arrows Mini P.E.K.K.A Prince Electro Dragon Mega Knight
Prince
Zap Arrows Tornado
Electro Dragon
Zap Mini P.E.K.K.A Mirror Tornado
Mega Knight
Zap Arrows Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Dragon
Mini P.E.K.K.A Zap Prince Electro Dragon Mega Knight
Mini P.E.K.K.A Tornado Prince Mega Knight Electro Dragon
Mini P.E.K.K.A Prince Electro Dragon Mega Knight
Arrows Mini P.E.K.K.A Tornado Prince Mega Knight
Arrows Tornado Zap Electro Dragon Mega Knight
Tornado Zap Arrows Electro Dragon
Zap Arrows Electro Dragon Mega Knight
Mini P.E.K.K.A Tornado Prince
Tornado Mini P.E.K.K.A Prince Mega Knight
Zap Arrows Tornado Electro Dragon Mega Knight
Arrows Zap Tornado Electro Dragon
Mini P.E.K.K.A Prince Mega Knight Zap Electro Dragon
Mega Knight Zap Arrows Mini P.E.K.K.A Tornado Prince Electro Dragon
Mini P.E.K.K.A Prince Mega Knight
Tornado Zap Mini P.E.K.K.A Prince Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Tornado Prince Electro Dragon
Arrows Mega Knight Zap Tornado Prince Electro Dragon
Zap Arrows Tornado Electro Dragon Mega Knight
Mini P.E.K.K.A Tornado Prince
Mega Knight Arrows Mini P.E.K.K.A Prince Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Prince
Zap Arrows Mini P.E.K.K.A Prince Electro Dragon Mega Knight
Mega Knight Zap Mini P.E.K.K.A Prince Electro Dragon
Mini P.E.K.K.A Prince Mega Knight Zap Tornado
Mini P.E.K.K.A Prince Mega Knight
Arrows Zap Tornado Electro Dragon
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Mega Knight Prince
Zap Electro Dragon Mega Knight Mini P.E.K.K.A Tornado Prince
Mega Knight Mini P.E.K.K.A Prince Electro Dragon
Mega Knight Zap Arrows Tornado Prince
Mini P.E.K.K.A Prince Mega Knight
Electro Dragon Mega Knight
Electro Dragon Zap Mini P.E.K.K.A Tornado Prince
Arrows Mega Knight Zap Mini P.E.K.K.A Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Zap Tornado Electro Dragon
Arrows Electro Dragon
Arrows Prince
Zap Arrows Mega Knight
Arrows Zap Tornado Electro Dragon
Arrows Tornado
Arrows Zap Tornado Electro Dragon
Arrows Zap Tornado Electro Dragon
Mini P.E.K.K.A Tornado Prince Electro Dragon
Zap Arrows Tornado Prince Electro Dragon
Zap Arrows Tornado Electro Dragon
Arrows Electro Dragon
Zap Arrows Prince
Zap Arrows Electro Dragon
Arrows Electro Dragon Mega Knight
Arrows Tornado
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Prince Electro Dragon Mega Knight
Zap Arrows Tornado Electro Dragon Mega Knight
Prince Mega Knight
Arrows Tornado
Tornado Prince
Zap Arrows Electro Dragon
Zap Arrows Tornado Electro Dragon Mega Knight
Arrows Zap Tornado Electro Dragon
Zap Arrows Tornado Prince Electro Dragon Mega Knight
Zap Arrows Tornado
Zap Arrows Tornado Electro Dragon
Zap Electro Dragon
Mini P.E.K.K.A
Zap Arrows Electro Dragon Mega Knight
Zap Arrows Electro Dragon
Prince Mega Knight
Arrows
Zap Prince Electro Dragon
Zap Arrows Tornado Electro Dragon
Arrows
Mini P.E.K.K.A Prince Electro Dragon Mega Knight
Arrows Zap Electro Dragon
Zap Arrows Tornado
Prince Electro Dragon Mega Knight
Zap Electro Dragon Tornado
Zap Tornado Electro Dragon
Electro Dragon Zap Tornado Prince Mega Knight

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