My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Firecracker Dart Goblin Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Inferno Dragon
Giant Snowball
Bats Minions Dart Goblin Inferno Dragon
Zap
Bats Minions Firecracker Dart Goblin Inferno Dragon
Barbarian Barrel
Firecracker Dart Goblin Wizard
The Log
Firecracker Dart Goblin Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Bats Minions Firecracker Dart Goblin
Royal Delivery
Bats Minions Firecracker Dart Goblin Mini P.E.K.K.A Wizard Inferno Dragon
Fireball
Minions Firecracker Dart Goblin Wizard Inferno Dragon
Poison
Bats Minions Firecracker Dart Goblin Wizard
Lightning
Mini P.E.K.K.A Wizard Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Minions Firecracker Dart Goblin Mini P.E.K.K.A Inferno Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Minions Firecracker Dart Goblin

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Minions Firecracker Mini P.E.K.K.A Inferno Dragon
Minions
Mega Knight Bats Firecracker Mini P.E.K.K.A Inferno Dragon
Firecracker
Bats Minions Dart Goblin Mini P.E.K.K.A Inferno Dragon Mega Knight
Dart Goblin
Firecracker Mega Knight
Mini P.E.K.K.A
Bats Minions Firecracker Wizard Mega Knight
Wizard
Mini P.E.K.K.A Mega Knight
Inferno Dragon
Mega Knight Bats Minions Firecracker
Mega Knight
Bats Minions Inferno Dragon Firecracker Dart Goblin Mini P.E.K.K.A Wizard

Defense Synergies 0 18

Bats
Minions Firecracker Dart Goblin Mini P.E.K.K.A Inferno Dragon Mega Knight
Minions
Bats Firecracker Dart Goblin Mega Knight
Firecracker
Bats Minions Dart Goblin Mini P.E.K.K.A Mega Knight
Dart Goblin
Bats Minions Firecracker Mini P.E.K.K.A Inferno Dragon Mega Knight
Mini P.E.K.K.A
Bats Firecracker Dart Goblin Wizard
Wizard
Mini P.E.K.K.A Mega Knight
Inferno Dragon
Bats Dart Goblin Mega Knight
Mega Knight
Bats Minions Firecracker Dart Goblin Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Dart Goblin Wizard
Mini P.E.K.K.A Inferno Dragon Bats Minions Firecracker Dart Goblin Mega Knight
Mini P.E.K.K.A Mega Knight Bats Minions Dart Goblin Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Bats Minions Firecracker Dart Goblin Mega Knight
Firecracker Mini P.E.K.K.A Mega Knight
Bats Minions Firecracker Dart Goblin Mega Knight
Bats Minions Dart Goblin Inferno Dragon Firecracker Wizard
Dart Goblin Mega Knight
Mini P.E.K.K.A Inferno Dragon Minions
Firecracker Dart Goblin Mini P.E.K.K.A Mega Knight
Bats Minions Dart Goblin Firecracker Wizard Mega Knight
Minions Inferno Dragon Bats Firecracker Dart Goblin Wizard
Mini P.E.K.K.A Mega Knight Bats Minions Wizard
Wizard Mega Knight Bats Minions Firecracker Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon Mega Knight
Wizard Mega Knight Bats Minions Firecracker Mini P.E.K.K.A
Mega Knight Bats Minions Firecracker Dart Goblin Wizard
Wizard Bats Minions Firecracker Dart Goblin Inferno Dragon Mega Knight
Mini P.E.K.K.A Dart Goblin Inferno Dragon
Wizard Mega Knight Bats Minions Firecracker Dart Goblin Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight
Firecracker Mini P.E.K.K.A Wizard Inferno Dragon Mega Knight
Mega Knight Bats Minions Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Bats
Mini P.E.K.K.A Inferno Dragon Mega Knight
Firecracker Wizard Bats Minions Dart Goblin
Mini P.E.K.K.A Bats Minions Dart Goblin
Mini P.E.K.K.A Mega Knight Inferno Dragon
Mega Knight Bats Minions Firecracker Mini P.E.K.K.A Inferno Dragon
Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Bats Minions Dart Goblin Mini P.E.K.K.A
Mega Knight
Mini P.E.K.K.A Mega Knight Wizard
Wizard Firecracker Dart Goblin Mega Knight
Bats Minions Firecracker Dart Goblin Mini P.E.K.K.A Inferno Dragon
Bats Minions Mega Knight Firecracker Dart Goblin Mini P.E.K.K.A Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Dart Goblin
Dart Goblin
Firecracker Dart Goblin
Wizard Firecracker Mega Knight
Firecracker Wizard Bats Minions Dart Goblin
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Bats Minions Mini P.E.K.K.A
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin
Minions Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard Mega Knight
Bats Minions Mini P.E.K.K.A
Firecracker Dart Goblin Mini P.E.K.K.A Wizard Mega Knight
Firecracker Dart Goblin Wizard Mega Knight
Minions Mega Knight
Wizard
Firecracker Wizard Mega Knight
Inferno Dragon
Firecracker Dart Goblin Wizard
Wizard Mega Knight
Firecracker Dart Goblin
Bats Firecracker Dart Goblin Wizard
Bats Minions Firecracker Dart Goblin Wizard
Mini P.E.K.K.A
Dart Goblin Wizard Mega Knight
Firecracker
Mega Knight
Firecracker Wizard
Bats Minions Dart Goblin
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Mini P.E.K.K.A Wizard Mega Knight
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Mega Knight
Bats Minions Firecracker Dart Goblin
Firecracker Bats Dart Goblin
Firecracker Dart Goblin Mega Knight

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