My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Furnace Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Giant Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant
Giant Snowball
Minions Mega Minion Furnace
Zap
Minions Furnace
Barbarian Barrel
Furnace Wizard Magic Archer
The Log
Furnace
Earthquake
Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Mega Minion Wizard Magic Archer
Fireball
Minions Mega Minion Furnace Wizard Magic Archer
Poison
Minions Mega Minion Furnace Wizard Magic Archer
Lightning
Mega Minion Furnace Wizard Magic Archer
Rocket
Furnace Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Furnace Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Mega Minion Earthquake Furnace Magic Archer Giant Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Mega Minion Earthquake Furnace

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Giant
Mega Minion
Giant Furnace
Earthquake
Giant Furnace
Furnace
Mega Minion Earthquake Giant
Giant
Minions Mega Minion Earthquake Lightning Furnace Wizard Magic Archer
Wizard
Giant
Lightning
Giant
Magic Archer
Giant

Defense Synergies 0 4

Minions
Mega Minion
Furnace Wizard
Earthquake
Furnace
Furnace
Mega Minion Earthquake Magic Archer
Giant
Wizard
Mega Minion
Lightning
Magic Archer
Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Lightning Minions Mega Minion Wizard Magic Archer
Minions Mega Minion Furnace
Furnace Minions Mega Minion Lightning
Minions Mega Minion Furnace
Lightning Earthquake
Minions Mega Minion Earthquake Furnace Magic Archer
Minions Mega Minion Furnace Lightning Wizard Magic Archer
Earthquake Lightning Magic Archer
Minions Furnace
Minions Mega Minion Earthquake Furnace Wizard Magic Archer
Minions Mega Minion Furnace Wizard Magic Archer
Furnace Minions Earthquake Wizard Lightning
Wizard Minions Mega Minion Earthquake Furnace Magic Archer
Furnace
Furnace Lightning
Wizard Minions Furnace
Minions Mega Minion Furnace Wizard Magic Archer
Earthquake Furnace Wizard Minions Mega Minion Magic Archer
Wizard Minions Earthquake Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace
Mega Minion Wizard Lightning Magic Archer
Minions Furnace Lightning
Lightning
Furnace Wizard Minions Magic Archer
Minions Mega Minion Furnace Lightning
Lightning Minions Mega Minion Magic Archer
Mega Minion
Minions Mega Minion
Lightning
Lightning Wizard
Wizard Furnace Magic Archer
Minions Mega Minion Furnace Lightning Magic Archer
Minions Mega Minion Earthquake Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Lightning Magic Archer
Magic Archer
Earthquake Lightning Magic Archer
Earthquake Lightning
Wizard Earthquake Furnace Magic Archer
Wizard Minions Mega Minion Furnace Magic Archer
Earthquake Furnace Wizard Magic Archer
Earthquake Wizard Lightning Magic Archer
Wizard Lightning
Lightning Minions
Lightning Earthquake Wizard Magic Archer
Lightning Wizard Magic Archer
Earthquake Lightning Magic Archer
Earthquake Lightning Minions Magic Archer
Earthquake Lightning Furnace Magic Archer
Earthquake Lightning Furnace Wizard Magic Archer
Earthquake Lightning Magic Archer Furnace Wizard
Lightning Earthquake
Minions Lightning
Lightning Mega Minion Earthquake Wizard Magic Archer
Lightning Earthquake Wizard Magic Archer
Lightning Minions Earthquake Magic Archer
Lightning Wizard
Lightning
Earthquake Lightning
Earthquake Furnace Wizard Magic Archer
Mega Minion
Earthquake Wizard Lightning Magic Archer
Lightning Wizard Magic Archer
Lightning Magic Archer
Lightning Furnace Wizard Magic Archer
Lightning Minions Mega Minion Wizard
Lightning Mega Minion
Lightning Earthquake Wizard Magic Archer
Lightning Magic Archer
Earthquake Wizard Lightning Magic Archer
Earthquake Lightning Minions Magic Archer
Lightning Mega Minion Wizard Magic Archer
Lightning Mega Minion Wizard Magic Archer
Earthquake Wizard Lightning Magic Archer
Lightning
Mega Minion
Minions Lightning Magic Archer
Lightning Magic Archer
Lightning Magic Archer

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