My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Barbarians Hog Rider Furnace
Zap
Minions Furnace
Barbarian Barrel
Barbarians Valkyrie Furnace Wizard
The Log
Barbarians Hog Rider Furnace
Earthquake
Barbarians Hog Rider Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Barbarians Valkyrie Hog Rider Wizard
Fireball
Minions Barbarians Hog Rider Furnace Wizard
Poison
Minions Barbarians Furnace Wizard
Lightning
Valkyrie Furnace Wizard
Rocket
Barbarians Valkyrie Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Fireball Valkyrie Hog Rider Furnace Freeze Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Fireball Valkyrie Hog Rider

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Valkyrie
Barbarians
Hog Rider
Fireball
Hog Rider Freeze
Valkyrie
Hog Rider Minions Furnace Wizard
Hog Rider
Minions Fireball Valkyrie Freeze Barbarians Furnace Wizard
Furnace
Valkyrie Hog Rider
Wizard
Valkyrie Hog Rider
Freeze
Hog Rider Fireball

Defense Synergies 1 8

Minions
Valkyrie Freeze
Barbarians
Furnace
Fireball
Valkyrie Freeze
Valkyrie
Minions Fireball Furnace Wizard Freeze
Hog Rider
Furnace
Barbarians Valkyrie
Wizard
Valkyrie Freeze
Freeze
Minions Fireball Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie Wizard
Barbarians Minions Valkyrie Furnace
Barbarians Furnace Minions Valkyrie Freeze
Barbarians Minions Valkyrie Furnace
Barbarians Fireball Valkyrie
Fireball Freeze Minions Valkyrie Furnace
Minions Furnace Fireball Wizard Freeze
Barbarians Fireball Valkyrie
Barbarians Minions Furnace
Barbarians Valkyrie
Minions Barbarians Valkyrie Fireball Furnace Wizard Freeze
Minions Fireball Furnace Wizard
Barbarians Furnace Minions Fireball Valkyrie Wizard Freeze
Fireball Valkyrie Wizard Minions Barbarians Furnace Freeze
Barbarians Furnace
Barbarians Fireball Furnace Freeze
Barbarians Wizard Minions Fireball Valkyrie Furnace
Fireball Minions Barbarians Valkyrie Furnace Wizard
Valkyrie Furnace Wizard Freeze Minions Barbarians Fireball
Barbarians
Valkyrie Wizard Minions Barbarians Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Fireball Furnace
Fireball Valkyrie Wizard
Barbarians Minions Valkyrie Furnace
Valkyrie Barbarians Fireball
Barbarians Valkyrie
Fireball Furnace Wizard Minions Freeze
Minions Barbarians Fireball Valkyrie Furnace
Barbarians Valkyrie
Freeze Minions Barbarians Fireball Valkyrie
Barbarians
Minions Barbarians Valkyrie
Barbarians Fireball Valkyrie
Barbarians Fireball Valkyrie Wizard
Wizard Barbarians Fireball Valkyrie Furnace
Barbarians Minions Fireball Valkyrie Furnace Freeze
Minions Valkyrie Barbarians Fireball Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze
Fireball
Fireball
Barbarians Fireball Valkyrie Freeze
Fireball Wizard Valkyrie Furnace
Fireball Wizard Minions Furnace Freeze
Furnace Wizard
Fireball Wizard Freeze
Fireball Wizard
Minions Fireball
Fireball Valkyrie Wizard
Fireball Wizard
Fireball
Minions Fireball Freeze
Fireball Furnace
Fireball Furnace Wizard
Fireball Furnace Wizard
Fireball Freeze
Minions
Fireball Wizard
Fireball Valkyrie Wizard
Minions Fireball
Fireball Wizard
Barbarians Fireball
Freeze Fireball Valkyrie Furnace Wizard
Fireball Wizard
Fireball Wizard
Fireball
Fireball Furnace Wizard
Minions Fireball Wizard Freeze
Fireball
Fireball Wizard
Fireball Freeze
Fireball Wizard
Minions Barbarians Fireball Freeze
Fireball Wizard
Freeze
Fireball
Fireball Valkyrie Wizard
Fireball Wizard
Fireball
Minions Fireball Freeze
Fireball
Fireball Freeze

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