My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Wizard Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Ghost Electro Wizard Inferno Dragon Magic Archer Sparky Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Ghost Magic Archer Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost Electro Wizard Magic Archer Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Inferno Dragon Sparky Mighty Miner
Giant Snowball
Minions Hog Rider Inferno Dragon Mighty Miner
Zap
Minions Inferno Dragon Sparky Mighty Miner
Barbarian Barrel
Royal Ghost Electro Wizard Magic Archer Sparky
The Log
Hog Rider Sparky
Earthquake
Hog Rider
Arrows
Minions
Royal Delivery
Minions Hog Rider Royal Ghost Electro Wizard Inferno Dragon Magic Archer Sparky
Fireball
Minions Hog Rider Electro Wizard Inferno Dragon Magic Archer Sparky Mighty Miner
Poison
Minions Electro Wizard Magic Archer Sparky
Lightning
Electro Wizard Inferno Dragon Magic Archer Sparky Mighty Miner
Rocket
Hog Rider Inferno Dragon Magic Archer Sparky Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Royal Ghost Magic Archer Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Ghost Inferno Dragon Sparky Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Royal Ghost Hog Rider Electro Wizard Inferno Dragon Magic Archer Mighty Miner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Royal Ghost Hog Rider Electro Wizard

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Inferno Dragon Sparky
Hog Rider
Minions Electro Wizard Magic Archer
Royal Ghost
Electro Wizard Magic Archer
Electro Wizard
Hog Rider Royal Ghost Magic Archer Sparky
Inferno Dragon
Minions
Magic Archer
Hog Rider Royal Ghost Electro Wizard
Sparky
Minions Electro Wizard
Mighty Miner

Defense Synergies 0 4

Minions
Electro Wizard
Hog Rider
Royal Ghost
Electro Wizard
Electro Wizard
Minions Royal Ghost Inferno Dragon Magic Archer
Inferno Dragon
Electro Wizard
Magic Archer
Electro Wizard
Sparky
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Electro Wizard Magic Archer Sparky
Inferno Dragon Sparky Minions Electro Wizard
Sparky Minions Electro Wizard Inferno Dragon
Inferno Dragon Sparky Minions Electro Wizard
Sparky
Minions Royal Ghost Electro Wizard Magic Archer
Minions Electro Wizard Inferno Dragon Magic Archer
Electro Wizard Magic Archer Sparky
Inferno Dragon Sparky Mighty Miner Minions
Royal Ghost Electro Wizard Sparky
Minions Electro Wizard Royal Ghost Magic Archer
Minions Inferno Dragon Electro Wizard Magic Archer
Sparky Minions Electro Wizard
Sparky Minions Royal Ghost Electro Wizard Magic Archer
Inferno Dragon Sparky Electro Wizard
Electro Wizard Inferno Dragon Sparky
Sparky Minions Electro Wizard
Minions Royal Ghost Electro Wizard Magic Archer
Minions Royal Ghost Electro Wizard Inferno Dragon Magic Archer
Sparky Electro Wizard Inferno Dragon
Royal Ghost Minions Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost Electro Wizard Sparky
Electro Wizard Royal Ghost Inferno Dragon Magic Archer
Minions Electro Wizard Sparky
Electro Wizard Sparky
Inferno Dragon Sparky Mighty Miner
Minions Electro Wizard Magic Archer
Sparky Minions Electro Wizard
Mighty Miner Inferno Dragon Sparky
Electro Wizard Minions Inferno Dragon Magic Archer Sparky
Inferno Dragon Sparky
Inferno Dragon Minions Sparky
Electro Wizard
Sparky
Magic Archer Sparky
Electro Wizard Sparky Minions Inferno Dragon Magic Archer Mighty Miner
Minions Royal Ghost Electro Wizard Inferno Dragon Magic Archer Sparky Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Royal Ghost Sparky
Royal Ghost Electro Wizard Magic Archer
Magic Archer Sparky
Sparky
Magic Archer Sparky
Minions Magic Archer
Magic Archer Sparky
Magic Archer
Minions Electro Wizard Sparky
Electro Wizard Magic Archer Sparky
Magic Archer
Magic Archer Sparky
Minions Magic Archer
Magic Archer Sparky
Magic Archer Sparky
Magic Archer Sparky
Sparky
Minions Sparky
Electro Wizard Magic Archer Sparky
Magic Archer
Minions Magic Archer Sparky
Sparky
Magic Archer Sparky
Inferno Dragon
Royal Ghost Electro Wizard Magic Archer Sparky
Magic Archer Sparky
Magic Archer Sparky
Electro Wizard Magic Archer Sparky
Electro Wizard Minions
Sparky
Magic Archer Sparky
Electro Wizard Magic Archer Sparky
Mighty Miner Sparky
Magic Archer Sparky
Electro Wizard Minions Magic Archer
Electro Wizard Magic Archer
Electro Wizard Magic Archer Sparky
Magic Archer
Sparky
Sparky
Minions Electro Wizard Magic Archer Sparky
Electro Wizard Magic Archer
Royal Ghost Electro Wizard Magic Archer Sparky

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