My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Zappies Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Zappies Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Mini P.E.K.K.A Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Ram Rider
Giant Snowball
Minions Zappies Ram Rider
Zap
Minions Zappies Ram Rider
Barbarian Barrel
Heal Spirit Valkyrie Zappies
The Log
Heal Spirit Mini P.E.K.K.A Zappies Ram Rider
Earthquake
Zappies
Arrows
Minions Heal Spirit Zappies
Royal Delivery
Minions Heal Spirit Mini P.E.K.K.A Valkyrie Zappies Ram Rider
Fireball
Minions Zappies Ram Rider
Poison
Minions Zappies
Lightning
Mini P.E.K.K.A Valkyrie Ram Rider
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Mini P.E.K.K.A Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit The Log Minions Earthquake Mini P.E.K.K.A Valkyrie Zappies Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit The Log Minions Earthquake

Attack Synergies 0 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Heal Spirit Mini P.E.K.K.A Valkyrie Ram Rider
Heal Spirit
Minions Mini P.E.K.K.A Valkyrie Zappies Ram Rider
Earthquake
Mini P.E.K.K.A The Log Ram Rider
Mini P.E.K.K.A
Minions Heal Spirit Earthquake Valkyrie The Log Ram Rider
Valkyrie
Minions Heal Spirit Mini P.E.K.K.A Zappies Ram Rider
Zappies
Heal Spirit Valkyrie Ram Rider
The Log
Earthquake Mini P.E.K.K.A Ram Rider
Ram Rider
Minions Heal Spirit Earthquake Mini P.E.K.K.A Valkyrie Zappies The Log

Defense Synergies 2 12

Minions
Valkyrie Zappies The Log Ram Rider
Heal Spirit
Earthquake
Mini P.E.K.K.A Zappies The Log
Mini P.E.K.K.A
The Log Earthquake Valkyrie Ram Rider
Valkyrie
Minions Mini P.E.K.K.A Zappies The Log
Zappies
Minions Earthquake Valkyrie The Log
The Log
Mini P.E.K.K.A Minions Earthquake Valkyrie Zappies Ram Rider
Ram Rider
Minions Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Minions Valkyrie Zappies The Log Ram Rider
Mini P.E.K.K.A Minions Valkyrie Zappies The Log Ram Rider
Mini P.E.K.K.A Ram Rider Minions Valkyrie Zappies
Mini P.E.K.K.A Minions Valkyrie Zappies Ram Rider
Earthquake Mini P.E.K.K.A Valkyrie The Log
The Log Minions Earthquake Valkyrie Zappies
Minions Ram Rider Zappies
Earthquake Valkyrie The Log Ram Rider
Mini P.E.K.K.A Zappies Minions
Mini P.E.K.K.A Valkyrie Zappies
Minions Valkyrie Earthquake Zappies The Log Ram Rider
Minions Zappies Ram Rider
Mini P.E.K.K.A Minions Earthquake Valkyrie Zappies The Log Ram Rider
Valkyrie Minions Earthquake Mini P.E.K.K.A Zappies The Log
Mini P.E.K.K.A Zappies Ram Rider
Mini P.E.K.K.A Zappies The Log Ram Rider
Minions Mini P.E.K.K.A Valkyrie Zappies
Minions Valkyrie Zappies The Log Ram Rider
Earthquake Valkyrie The Log Minions Zappies Ram Rider
Mini P.E.K.K.A Zappies Ram Rider
Valkyrie Minions Earthquake Mini P.E.K.K.A Zappies The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zappies
Mini P.E.K.K.A Valkyrie The Log
Zappies Minions Mini P.E.K.K.A Valkyrie The Log Ram Rider
Mini P.E.K.K.A Valkyrie Zappies The Log Ram Rider
Mini P.E.K.K.A Valkyrie Zappies Ram Rider
Minions Zappies Ram Rider
Mini P.E.K.K.A Minions Valkyrie Zappies Ram Rider
Mini P.E.K.K.A Valkyrie Zappies
Minions Mini P.E.K.K.A Valkyrie Zappies The Log
Zappies
Minions Mini P.E.K.K.A Valkyrie Zappies
Valkyrie The Log
Mini P.E.K.K.A Valkyrie Zappies Ram Rider
Valkyrie Zappies
Zappies Minions Mini P.E.K.K.A Valkyrie The Log
Minions Valkyrie Earthquake Mini P.E.K.K.A Zappies The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie The Log
The Log Ram Rider
Earthquake The Log
Earthquake Valkyrie The Log
Earthquake Valkyrie The Log
Minions Ram Rider
Earthquake The Log
Earthquake The Log Ram Rider
The Log Ram Rider
Minions Mini P.E.K.K.A
Earthquake Valkyrie The Log Ram Rider
Earthquake The Log
Earthquake Minions
Earthquake The Log
Earthquake The Log
Earthquake The Log
Earthquake
Minions Mini P.E.K.K.A
Earthquake Mini P.E.K.K.A The Log
Earthquake Valkyrie The Log
Minions Earthquake The Log
The Log
Earthquake The Log
Earthquake The Log Valkyrie
The Log Earthquake Ram Rider
The Log Ram Rider
The Log
Minions Zappies
Mini P.E.K.K.A
Earthquake The Log
Zappies
Earthquake The Log
Earthquake Minions Zappies
Zappies Ram Rider
The Log
Mini P.E.K.K.A Valkyrie
The Log Earthquake
Minions Zappies The Log
Zappies
The Log

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