My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Witch Balloon Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon
Giant Snowball
Minions Witch Balloon
Zap
Minions Firecracker Witch Balloon
Barbarian Barrel
Firecracker Valkyrie Wizard Witch
The Log
Firecracker Witch
Earthquake
Firecracker Witch
Arrows
Minions Firecracker Witch
Royal Delivery
Minions Firecracker Valkyrie Wizard Witch Balloon
Fireball
Minions Firecracker Wizard Witch Balloon
Poison
Minions Firecracker Wizard Witch Balloon
Lightning
Valkyrie Wizard Witch Balloon
Rocket
Valkyrie Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Minions Firecracker Valkyrie Wizard Witch Balloon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Minions Firecracker Valkyrie

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Rage Firecracker Valkyrie Balloon
Firecracker
Minions Valkyrie Balloon
Valkyrie
Balloon Minions Firecracker Wizard Witch
Wizard
Valkyrie Rage Balloon
Rage
Minions Witch Balloon Wizard
Witch
Rage Valkyrie
Balloon
Valkyrie Rage Minions Firecracker Wizard
Electro Giant

Defense Synergies 2 3

Minions
Valkyrie Firecracker
Firecracker
Valkyrie Minions
Valkyrie
Minions Firecracker Wizard Witch
Wizard
Valkyrie
Rage
Witch
Valkyrie
Balloon
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Valkyrie Wizard
Minions Firecracker Valkyrie Witch
Witch Minions Valkyrie
Witch Minions Firecracker Valkyrie
Firecracker Valkyrie
Minions Firecracker Valkyrie
Minions Firecracker Wizard Witch
Valkyrie Electro Giant
Witch Minions
Firecracker Valkyrie
Minions Valkyrie Witch Firecracker Wizard Electro Giant
Minions Firecracker Wizard Witch
Minions Valkyrie Wizard Witch
Valkyrie Wizard Minions Firecracker Witch
Electro Giant
Wizard Minions Firecracker Valkyrie Witch
Minions Firecracker Valkyrie Wizard Witch
Valkyrie Wizard Witch Minions Firecracker
Valkyrie Wizard Minions Firecracker Witch Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Electro Giant
Firecracker Valkyrie Wizard
Minions Valkyrie Witch
Valkyrie
Valkyrie Witch
Firecracker Wizard Electro Giant Minions Witch
Minions Valkyrie Witch
Valkyrie
Minions Firecracker Valkyrie Witch
Witch
Minions Valkyrie Witch
Valkyrie Electro Giant
Valkyrie Wizard Witch
Wizard Firecracker Valkyrie Witch Electro Giant
Witch Electro Giant Minions Firecracker Valkyrie
Minions Valkyrie Firecracker Wizard Witch Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Firecracker Valkyrie
Wizard Firecracker Valkyrie
Firecracker Wizard Electro Giant Minions Witch
Firecracker Wizard Witch
Firecracker Wizard
Firecracker Wizard
Minions
Firecracker Valkyrie Wizard
Firecracker Wizard
Firecracker
Minions Firecracker
Firecracker
Firecracker Wizard Witch
Firecracker Wizard
Minions
Firecracker Wizard
Firecracker Valkyrie Wizard Witch Electro Giant
Minions
Wizard
Firecracker Electro Giant Valkyrie Wizard Witch
Witch
Firecracker Wizard Witch
Wizard Witch
Firecracker
Firecracker Wizard Witch Electro Giant
Minions Firecracker Wizard Witch Electro Giant
Wizard
Firecracker
Firecracker Wizard
Minions Witch
Firecracker Wizard Witch
Firecracker Valkyrie Wizard
Firecracker Wizard
Electro Giant
Firecracker
Electro Giant Minions Firecracker Witch
Firecracker Witch
Firecracker Witch Electro Giant

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