My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Battle Ram P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Battle Ram P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram
Giant Snowball
Minions Battle Ram Princess
Zap
Minions Firecracker Battle Ram Princess
Barbarian Barrel
Firecracker Valkyrie Battle Ram Princess Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Battle Ram Princess
Earthquake
Firecracker
Arrows
Minions Firecracker Princess
Royal Delivery
Minions Firecracker Mini P.E.K.K.A Valkyrie Battle Ram P.E.K.K.A Princess Electro Wizard
Fireball
Minions Firecracker Battle Ram Princess Electro Wizard
Poison
Minions Firecracker Princess Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Battle Ram Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Battle Ram P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Princess Mini P.E.K.K.A Valkyrie Battle Ram Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Firecracker Princess Mini P.E.K.K.A

Attack Synergies 1 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Mini P.E.K.K.A Valkyrie Battle Ram P.E.K.K.A
Firecracker
Minions Mini P.E.K.K.A Valkyrie Battle Ram P.E.K.K.A Princess
Mini P.E.K.K.A
Minions Firecracker Valkyrie Princess Electro Wizard
Valkyrie
Minions Firecracker Mini P.E.K.K.A Battle Ram P.E.K.K.A Electro Wizard
Battle Ram
Minions Firecracker Valkyrie P.E.K.K.A Princess Electro Wizard
P.E.K.K.A
Electro Wizard Minions Firecracker Valkyrie Battle Ram Princess
Princess
Firecracker Mini P.E.K.K.A Battle Ram P.E.K.K.A
Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Valkyrie Battle Ram

Defense Synergies 3 14

Minions
Valkyrie Firecracker P.E.K.K.A Electro Wizard
Firecracker
Valkyrie Minions Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard
Mini P.E.K.K.A
Electro Wizard Firecracker Valkyrie Princess
Valkyrie
Minions Firecracker Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard
Battle Ram
P.E.K.K.A
Minions Firecracker Valkyrie Princess Electro Wizard
Princess
Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Minions Firecracker Valkyrie P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Valkyrie Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Minions Firecracker Valkyrie Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Minions Valkyrie Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Minions Firecracker Valkyrie Electro Wizard
Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A Princess
Minions Firecracker Valkyrie Electro Wizard
Minions Electro Wizard Firecracker Princess
Valkyrie P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Minions Princess
Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard
Minions Valkyrie Electro Wizard Firecracker Princess
Minions Firecracker Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Minions Valkyrie Electro Wizard
Valkyrie Minions Firecracker Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Minions Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A Electro Wizard
Minions Firecracker Valkyrie Electro Wizard
Valkyrie Minions Firecracker Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Valkyrie Minions Firecracker Mini P.E.K.K.A P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie P.E.K.K.A Electro Wizard
Electro Wizard Firecracker Mini P.E.K.K.A Valkyrie
P.E.K.K.A Minions Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Valkyrie
Firecracker Minions Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Minions Valkyrie Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Valkyrie
P.E.K.K.A Electro Wizard Minions Firecracker Mini P.E.K.K.A Valkyrie
P.E.K.K.A
P.E.K.K.A Minions Mini P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Valkyrie
Firecracker Valkyrie Princess
Electro Wizard Minions Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A
Minions Valkyrie Firecracker Mini P.E.K.K.A P.E.K.K.A Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Valkyrie
Firecracker Princess Electro Wizard
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Minions Princess
Firecracker Princess
Firecracker Princess
Firecracker
Minions Mini P.E.K.K.A Electro Wizard
Firecracker Valkyrie Princess Electro Wizard
Firecracker Princess
Firecracker Princess
Minions Firecracker Princess
Princess Firecracker
Firecracker Princess
Firecracker Princess
Minions Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Princess Electro Wizard
Firecracker Valkyrie Princess
Minions
Princess
Firecracker Valkyrie Princess
Firecracker Princess Electro Wizard
Princess
Firecracker
Firecracker Princess Electro Wizard
Electro Wizard Minions Firecracker
Mini P.E.K.K.A
Firecracker Princess Electro Wizard
P.E.K.K.A
Firecracker Princess
Electro Wizard Minions Princess
Firecracker Princess Electro Wizard
Firecracker Mini P.E.K.K.A Valkyrie Princess Electro Wizard
Firecracker Princess
Firecracker P.E.K.K.A
Minions Firecracker Princess Electro Wizard
Firecracker Princess Electro Wizard
Firecracker Princess Electro Wizard

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