My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner
Giant Snowball
Minions Furnace Miner
Zap
Minions Furnace Goblin Giant
Barbarian Barrel
Bomb Tower Furnace
The Log
Furnace
Earthquake
Bomb Tower Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Miner
Fireball
Minions Bomb Tower Furnace
Poison
Minions Bomb Tower Furnace
Lightning
Bomb Tower Furnace
Rocket
Bomb Tower Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower Furnace Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Poison Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Tornado Miner Fireball Bomb Tower Furnace Poison Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Tornado Miner Fireball

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Goblin Giant
Fireball
Tornado Goblin Giant Miner
Bomb Tower
Furnace
Miner Goblin Giant
Tornado
Fireball Poison Goblin Giant
Poison
Miner Tornado Goblin Giant
Goblin Giant
Fireball Minions Furnace Tornado Poison
Miner
Minions Furnace Poison Fireball

Defense Synergies 3 6

Minions
Goblin Giant
Fireball
Tornado Goblin Giant Bomb Tower Miner
Bomb Tower
Tornado Fireball
Furnace
Tornado
Tornado
Fireball Bomb Tower Furnace Poison Goblin Giant
Poison
Tornado
Goblin Giant
Fireball Minions Tornado
Miner
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Goblin Giant
Bomb Tower Minions Furnace
Bomb Tower Furnace Tornado Minions
Bomb Tower Minions Furnace
Fireball Bomb Tower Tornado Poison
Fireball Tornado Minions Bomb Tower Furnace
Minions Furnace Tornado Fireball Bomb Tower Poison
Fireball Bomb Tower Poison Goblin Giant
Minions Bomb Tower Furnace Tornado
Tornado Miner
Minions Poison Fireball Bomb Tower Furnace Tornado Goblin Giant
Minions Fireball Furnace Tornado Poison
Bomb Tower Furnace Minions Fireball
Fireball Bomb Tower Minions Furnace Tornado Poison
Bomb Tower Furnace
Bomb Tower Tornado Fireball Furnace
Bomb Tower Minions Fireball Furnace Tornado Poison
Fireball Bomb Tower Minions Furnace Tornado
Bomb Tower Furnace Tornado Poison Minions Fireball
Bomb Tower Tornado
Minions Fireball Bomb Tower Furnace Poison Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace
Fireball Poison Bomb Tower Miner
Minions Bomb Tower Furnace Goblin Giant
Fireball Tornado Goblin Giant
Goblin Giant
Fireball Furnace Poison Minions Bomb Tower Tornado Goblin Giant
Minions Fireball Bomb Tower Furnace Goblin Giant
Bomb Tower Goblin Giant
Minions Fireball Bomb Tower Tornado Poison
Goblin Giant
Minions Bomb Tower
Fireball Tornado Poison Goblin Giant
Fireball Bomb Tower Goblin Giant
Fireball Bomb Tower Furnace
Minions Fireball Bomb Tower Furnace Tornado Poison Goblin Giant
Minions Poison Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison
Fireball Poison Tornado Miner
Fireball Poison Goblin Giant Miner
Fireball Poison
Fireball Poison Furnace
Fireball Poison Minions Furnace Tornado Goblin Giant
Furnace Tornado Poison
Fireball Poison Tornado
Fireball Poison Miner Tornado
Minions Fireball Tornado Poison
Poison Miner Fireball Tornado
Fireball Poison Tornado
Poison Fireball Miner
Minions Fireball Poison
Fireball Furnace Poison
Fireball Furnace Poison
Fireball Furnace Poison
Fireball Tornado Poison
Minions
Fireball Poison
Fireball Tornado Poison Miner
Minions Fireball Poison
Fireball Tornado Poison
Tornado
Fireball Poison
Tornado Poison Fireball Furnace
Fireball Poison Miner Tornado
Fireball Tornado Poison Miner
Fireball Poison Miner Tornado
Poison Fireball Furnace Tornado
Minions Fireball Poison
Fireball
Poison Fireball Miner
Fireball Poison
Fireball Poison
Minions Fireball
Fireball Poison Tornado
Fireball
Fireball Poison Miner
Fireball Poison
Fireball Tornado Poison
Minions Fireball Tornado Poison
Fireball Tornado Poison
Poison Fireball Tornado Goblin Giant Miner

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